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TLDR: Ignore this until we are close to implementation You can happily ignore everything below because it may will change but currently this is the directions we are going in. We could do a whole pubmeet on this subject but the basics are below.
Brigades We are aiming to convert ground combat to a fight between units of troops and materials rather than item vs item. The units will be called brigades because they are roughly the same size as a standard army brigade.
Brigades are 5000mu blocks that can carry all the information about the troops, materials and supplies necessary to fight. This means that we can now introduce supply levels, experience , morale etc that are attached to these units. This allows attachment to brigades over time and a system that is no longer all or nothing for the attacker (since combat will be less about destruction of everything and more about the morale of the brigades).
There will be a brigade designer on the nexus and then there will be orders to create brigades at a location. They will take time to train, but when complete will perform better than the individual units (+50% min).
Brigade Types There will be 4 basic types of Brigades that will be designated by an algorithm looking at their template:
- Armour: Tanks and all their support troops [High Dmg, High Armour, High Defence, Low Attacks]
- Infantry: Troops [Low Dmg, High AF, Low Defence, High Attacks]
- Mechanised: Low end tanks and vehicles mixed with troops [Moderate Dmg, Moderate Defence, High Attacks]
- Mixed: Everything else
Order of Attack Brigades will have predefined order of attack, with they attack the same unit type first and the unit type they are best against 2nd. This means that using a combined arms force is always better than using one unit type - but this will depend on what each side has available to them.
| | | 1st | 2nd | 3rd | 4th | | [Armour] | => | [Armour] | [Mech] | [Mixed] | [Infantry] | | [Mech] | => | [Mech] | [Infantry] | [Mixed] | [Armour] | | [Infantry] | => | [Infantry] | [Armour] | [Mixed] | [Mech] | | [Mixed] | => | [Mixed] | [Infantry] | [Mech] | [Armour] |
Generally speaking all combat will be 1vs1 at the brigade level (unless the target is surrounded). The advantage to superior force is that units that have withdrawn from combat can be replaced by fresh ones. Morale is reduced quickly but slowly returns.
Brigade Stats Each brigade has a number of Stats: Attack vs Armour / vs Infantry / vs Mech / vs Mixed: Combination of items dmg,AF,attacks Brigade Defence: Combination and item defence and armour Hit points: Determined by how heavy the units inside the brigade, Manoeuvre: Determines attack order Supplies: Standard 4 weeks. Morale: Reduces every day of combat, more if losing hit points. Combat Readiness: zero when formed. Goes up every day Experience: Increases brigade bonus - [modifies stats] Training: Cost to improve brigade bonus - [modifies stats]
All these stats result in deciding if the brigade will keep fighting and determine its bonuses to attack and defence. A simple system of comparing attack to defence and reducing hit points each time defence is overwhelmed will be used. Attack 50 vs Defence 10 => 5 hit point loss Attack 10 vs Defence 1000 => reduced proportional hit point loss.
Starbase Fortifications and Defence Towers Part of the conversion of the ground combat will be the idea that bases can be surrounded by fortifications that can be integrated with the starbase shields to seal the base from attack. The level of these fortifications will be handled in a similar way to infrastructure and they will decay. These fortifications will have fixed defence towers built into them that are the equivalent of a fortified/fixed brigade.
To assault the starbase the outer wall will need to be breached using a siege brigade to break down the shields around the wall. These breaches can be expanded until they are big enough to assault with other brigades. This will be where the defender has an advantage in numbers as they can defend with more brigades and defence towers, however once the breach is overrun the situation will change.
As the attacker expands into the base from the breach the numbers of brigades that can enter the base will increase (like an expanding circle from the breach). If at any stage there are not enough active defending brigades to match the attacker's the defenders will be overrun and the odds will change from 1 v 1 to roughly 2 v 1.
The whole process of ground combat will be controlled by decision tree where at every stage players can choose what stage to go to next. So after landing outside the starbase and setting up, you will have a selection of choices of what to do next. If you choose to breach the fortifications (if they exist), this will lead to a breach that can then be assaulted. If you win the assault you can choose what to do when you are inside the first zone of the base. There may be side missions, such as raiding materials or it could just be pushing back the defenders and taking control.
Additional Brigade Types In addition we will have brigades that will be treated as Mixed: Add Hoc[Mixed]: Troops/equipment grouped together when attacked Artillery[Mixed]: Long range engage units Air [-]: Air units only - only engaged by AA and other air. Siege [Mixed]: Large technical units for destroying starbase fortifications.
Brigade Sizes Note that the vehicle quantities listed below are post conversion (dividing vehicles in the game by 25-50 and modifying their stats appropriately, i.e. increasing production/minerals by x25-50): [Armour] - 100 Tanks 40-80 mus / 400 Troops (Crew) / 400 Support / 1000 Supplies [Mech] - 100 Light Tanks / Vehciles 10-20 mus / 400 Troops (Crew) / 400 Support / 2000 Troops / 1000 Supplies [Infantry] - 4000 Troops 100 scouts 500 Support / 1000 Supplies [Defence Towers] - 100 Emplacements
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PayPal.Me/creditKJCaccount Don't forget to include your account number in the message. |
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***Anonymous Submission*** FLZ claim CIV system in the Coreward Arm and try for Another
The FLZ have undertaken a couple of minor scale operation into Xarze and Assanistra systems in the Coreward Arms, claiming the CIV system of Xarze away from local control and have put in a claim in Assanistra to contest that system. When asked the FLZ replied that the operation started as part of their hunting down Pirates (sic)...and then clammed up. Locals have claimed that it is clearly a power grab and imitation flattery.
All CIV claims in Xarze seem to have been crushed by just enough FLZ to effect the claim. Assanistra is sure to follow. Money is on Violet Gate to be the next to come under the claws of the FLZ. These systems coming under FLZ control sees an increasing push by the FLZ to have a reason to go through Damnation Alley and get attacked by the pirates like all the cool affiliations.
***PIR in Fortoon system*** The PIR this last month have attempted to take control of a FEL outpost on Dryfus in Fortoon, sporadic reports suggest an overwhelming force led by the GTT destroyed the hostile PIR ground parties. Questions have been asked of the DNA ability to defend the planet with a number of affiliations offering support
***Noctollis*** The Noctollis system has been claimed away from the DTR by the FLZ Republic with the FLZ announcing the move is at the request of the resurgent DEN affiliation. The AFT have been advised to avoid the Noctollis stargate. Per the system charter (in addition to the DEN) the KRT, FET, DTR , MOH, and GTT are welcome to continue moving ships through Noctollis to reach their assets in-system or deeper in the periphery. All other affiliations are advised to avoid using the stargate
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***********An article from Sin Feine Media.......*************
Don't worry, criminals have your back?!?! ---------------------------------------------------------------------------------------------- (Fin Saine media video transmission submitted for Sub-Space-Static publication) ----------------------------------------------------------------------------------------------
(Hooshie of the Clockworks' appearance can best be described as a naplian ruffian, gang member, or scruffy pirate, but it appears he is also today's host. He does sport a nice Big Golden Classic digital watch though, but surprisingly on the inside of his wrist. Fine craftsmanship with bulky steampunk motifs, and a barn door style protective cover built right in. You know, the type with two doors and the locking bar across when closed?!?! Hand crafted! Great watch!
 In what humans have termed a gruff slavic voice, he begins to speak: )
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*** Inter Galactic News ***
Pirates strike palace fo the Emperor
A fleet of twenty PIR flagged warships have attacked the palace of the Emperor in the human Inner Empire. Armed with heavy weaponry the PIR ships penetrated the shields and caused significant damage. Reports indicate that a third of the palace has been left a smoking ruin. The human affiliations loyal to the Emperor scrambled their fleets to catch the pirates, but when the warships arrived the PIR ships had vanished without a trace.
The GTT has already moved to close the borders of the Inner Empire periphery, an act which seems to have already led to a few AFT trade ships getting blown up by the defensive platforms. The message is simple with the GTT PD stating to us "If you are not running any fixed assets in the Inner Empire then you are not welcome".
So far nobody has been accused of running the pirates by either the CIA or the GTT. But this represents perhaps the most serious attack on the Emperor in modern history. Our reporters have noted serious concerns from the human planets in the Inner Empire periphery about this attack. It's not understood how a previously safe area of space that was hard for PIR shps to access has been penetrated by a fleet of twenty warships without them being spotted.
Corewards Corridor sees renewed pirate activity.
After the FET destroyed a number of PIR boarding ships, it went rather quiet with pirate activity almost halting. However, reports have started to come in over the last week that the Scavenger pirates are back in action.
The AFT have reported attacks in Kaygen and Discordia. The GTT have also reported a failed attack in Kaygen.
Be aware, the pirate threat has not been eliminated and all ship captains should be prepared when undertaking long distance trips where they might be exposed to attack.
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*** Inter Galactic News ***
FET strike back at pirates
Several FET fleets including patrols and specialist operations teams have come together and landed a telling blow against the Scavenger pirate band. The FET received intelligence about the location of a PIR Javelin-R Class boarder in Daggern and immediately responded.
Forces deployed consisted of the 8th Pursuit and 35th Battle clusters, supported by the 12th and 18th Striker Trinaries, as well as the 22nd, 23rd, and 36th Battle Trinaries. This culminated in a huge FET force coming across four PIR ships. The pirates attempted to board four of the first warships to arrive and were then overwhelmed by the supporting fleet. PIR Scavenger (7818), PIR Scavenger (4582), PIR Scavenger (4956), and PIR Scavenger (82576) were all destroyed by the combined fire of the warships deployed.
GTT claim key CIV system in the Orion Spur
The GTT have undertaken a large scale operation into Monument in the Orion Spur, claiming the main CIV system in the area away from local control. When asked the GTT replied that the operation started as part of their hunting down IND positions, due to IND attacks they had been the target of. Locals have claimed that it was clearly a power grab.
GTT transports delivered over a million troops and hundred of thousands of tanks to the CIV system of Monument and both IND bases fell quickly. A small number of IND ships fled the orbit, some were destroyed and some escaped. The local population have maintained their strong local claim but so far GTT forces have deployed enough manpower to maintain control of the system.
The system of Monument coming under GTT control sees an increasing push by GTT forces into Orion Spur.
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*** Inter Galactic News ***
Pirates strike in Solo!
After a brief period of calm, with little pirate activity reported, a significant attack has been launched in the Solo system. Piecing together information from several sources we believe that ten pirate ships simultaneously entered orbit of the Solo Stargate and attacked multiple ships from the FEL, FLZ, CIA and KRT. Seven ships were stolen in one day. This may represent the largest organized pirate attack to steal ships we have seen to date.
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Greetings one and all, The Sub Space Static is undergoing a number of changes including more user friendly ways to submit articles to the Editor. If you have any newsworthy articles or pieces of random gossip the office of the Associate Editors is open and eager to report.
Confidentiality is assured in all submissions.
The Associate Editor |
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*** Inter Galactic News ***
--- Flagritz Special ---
In what can be viewed as another significant long-term cultural shift the promotion and teaching of the more extreme Cliriq and Xenos philosophies has allegedly been banned in all Government, Public and Academic institutions across Flagtitz Territory. Rumors of the execution of dissenting hard-liners abound.
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*** Inter Galactic News ***
Falconians and Felini step up pressure on the AFT.
FCN positions have been seen striking at the AFT in Halo, backed by the FEL who have been observed helping the Falconians. Our reporters have managed to find out that this is the result of long standng issues between the AFT and FCN regarding property ownership. The FCN has been bringing forces into Halo to strike at the AFT, with many of us at the SSS expecting the conflict to end quickly. However, despite the FCN's backing, the AFT has proven itself to be resourceful and challenging opponent. Strikes by the AFT have destroyed and boarded multiple FCN ships in the Halo periphery proving that the AFT is not going to be backing down easily.
GTT claim Solo
Following unheaval in the Empire the NHS collapsed, leaving Solo once again free to become a flashpoint. The GTT moved swiftly to claim the system, promising to bring peace to a system that not only claims to be the centre of the galaxy, but also the centre of political pressure and conflict. Despite initial reservations from many affiliations the privatised Empire security company shipped in a million troops to quell any discontent. At the point of writing this report all the affiliations in the system have backed the GTT's claim with the exception of the DTR, who are continuing to show the Empire that they don't like the expansionist humans reaching out to take such an important central system with key transport links.
IND warships spotted in Yank and Halo
With small time operators that want to stay out of the way of the bigger affiliations, IND flagged positions are rarely seen other than the occasional outpost or freighter. Recently a squad of IND flagged Broadsword warships was seen moving between Yank and the Halo periphery. Nobody seems to know what this fleet of warships is doing or what these ships have been built for, but maybe we are about to see the birth of a new conflict or affiliation.
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*** Inter Galactic News ***
Empire pushes out Free Traders
With ongoing claims of AFT activities moving from it's traditional neutral trade welcome everywhere to more nefarious deeds, the Empire in general and the GTT in particular has taken action to send the AFT a message that their new actions won't be tolerated. Over a couple of weeks the AFT saw all it's registered fixed assets seized within GTT systems. So far there has been no attempt to extend actions and hunt down AFT ships or other positions in any systems outside the Empire, so we are assuming the GTT considers it's actions sufficient to send the once peaceful traders a message. We believe the FEL have also joined in due to exasperation with AFT actions. We contacted the GTT for a comment to be told that the actions had been profitable, the kind of remark you should probably expect from a mega-corp.
Solo becomes pirate hotspot
Our reporters have received numerous messages regarding pirates lately, especially in the Solo system. Since the NHS took the system over from the DTR pirate attacks seem to have escalated. Over the last two months we have been made aware of over a dozen ships being lost to pirates with no doubt more falling victim to the vicious pirates as owners do not want to admit they have taken losses. The DTR have offered to assist the NHS with policing the system, but so far the NHS has not asked for assistance. Large fleets of FET warships have been seem patrolling the system and CIA warships have also been seen accompanying freighters, but so far we have not received any reports that the pirates have lost ships in retaliation. Although the CIA have damaged two vessels enough for them to require serious repairs.
Zaxividani Naru's peacful Deweik
Imagine our surprise when our office learned of the new group of Deweik lead by Zaxividani Naru. What makes this group noteworthy is it's peaceful intentions. For many years the canine based species has been well known for it's love of drinking, fighting and finding itself at odds with the Empire, leading to some massive battles. Even recent history has mention of fleets with over 700 capital ships fighting for the DEN keeping the Empire honest and even pushing them back. So to find that a Deweik group has joined with the Mohache, probably the most peace loving beings in the peripheries, came as quite a shock. We at the SSS wish them well in their future among the stars.
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