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Update 08/4/15
There are various bug fixes, and improvements that have been asked for + a lot of stuff that allows mica to code custom orders to improve planetary interaction.
We have done a number of things that will improve the marketing side of phoenix.
- Recording where signup come from.
- Added banners for players that give 10000 per player recruited.
- Authenticated the emails so that we can send 'come back please' emails to increase retention.
- Added links that if you click on (and get a few stellars) and increase our activivty on certain voting sites.
We are interested in feedback on all the marketing stuff. Here are the emails - they will contain your details when you click them as you aree logged in - obviously players will not see posts from your internal forums
First Email [2-3 agme days off] Second Email [2-3 agme days after first] Final Email [~10 game days after second]
(the get rewards for current players will not work btw )
Here is an example of the banner code and image it produces:
BBcode (Forums)
[URL=http://www.phoenixbse.com/?a=home&src_type=2&src_id=3&src_name=banner][IMG]http://www.phoenixbse.com/images/banner3.jpg[/IMG][/URL]
It will record players who have bene recruited by you and give a inital $10k reward. We will add other rewards later if we see they are being used for players that stay. Personal -> Profile -> Create Banner (button at bottom) to show code for these banners.
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Changes list
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[Recruit] |
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Phoenix Game Changes [1] Fixed issue with double II in words that are turned into sentences [2] Fix nebulas not adding into info when they hit and are invisible [3] Fixed 'set spread' to continue to target spread if it was already the same [4] Fixed posted lists not causing extra cost for reregister [5] Fixed issue with complexes not always showing on political page printout in nexus [6] Added additional warnings for platform without enough platform complexes [7] Added -ve security factors on prisoners. [8] Added text next to targets of auto boarding. [AB] means it is a valid boarding target (although you only board 1 target per location) [AB-Fail] means that you list said you should board it but you could not due to speed etc [9] Made ground combat report show fortifications as a ground combatant [10] Changed trade items report to sort trade good types into different lists [11] Changed EEM loan to include interest every week at 0.5% per week (~15% per year) [12] Added orion spur, perfidion Reach [13] Added planetary interaction catagory for orders [14] Added profile option 'recipricate_friends' that recipricates friends status with anyone who friends certain npc affs. HEF etc [15] Fixed issue with maintenance and squadron orders causing -ve integrity [16] Added Civilian Wages - unaffected by starbase wages modifier [17] Changed Dumping Cargo to not dump AM fuel and Guilders [18] Fixed GPs being dumped as excess items when a ship does not have enough cargo sapce
Phoenix GM Code Changes These are chnages that will allow mica to release lots of additional orders in the near future. [1] Fixed cancel on order dialog [2] Added 'Install Space' skill for upgrades = mus of extra install space. [3] Fixed var={1,2,3,4,'cat'}; syntax in custom code [4] Added InArray(Array,search) code. [5] Added writing of 'population', 'Gov_Type' and write back of sentient list [6] Added governments to constant list [7] Added civilian subtypes and added then to constant list [8] Government var 'system_income' addes once per planet to system income. -ve values can not exceed planet income. [10] Added Read/Write government [11] Fixed returning of variables changing target var name [12] Changed size of custom order edit [13] Updated TypeStrings to have a data segement - updated all DBs to be consistant. Added lots of functions to cover accessing the data [14] Changed Variable::Copy to copy the flag through on a variable return - possible issues in custom code [15] Added Copy(array[]) Function [16] Added Bool List_Create(ListName); - creates a new list [17] Added Array List_ReadData(ListName,NameOrID); - reads the data for an element from a list with a name or ID [18] Added Bool List_WriteData(ListName,Array[]); - writes a array with the correct data into the lists data [19] Added Array List_Enumerate(); - Shows all stored lists [20] Added Array List_Strings(ListName); - Shows all strings inside a stored list [21] Fixed Issue with variable::copy not settign up a blank array (crash yesterday) [22] Fixed String literals being confused with variables [23] Fixed issue with - (negate) symbol not beign processed [24] Changed behaviour of || and && to accept if (i==1 && j==2) [25] Fixed Print only printing one line with OpenFile / CloseFile [26] Fixed issue with var[x]+=10; in complier [27] Added Profile_Start/Profile_Stop to custom code [28] Added top cap to government system income on a planet (cap=planetary income) [29] Added ReIndex() custom code [30] Fixed Unset() to only use integers as number offsets [31] Added Wages,movement,infrastrcuture,Fixed to writeable item data. [32] SafeReturn() not deletingvar Name causing issues with returns of arrays [33] Removed copying of flag from Var::Copy - add [34] Added Array Sort(Array[],index,reverse);
Nexus Changes [1] Added email authentications on signup page [2] Made missions not show up until you have complete starter mission [3] Made home page keep you on signup if active [4] Added turns from political page 200ms at a time to avoid pending orders being missed [5] Added 'Tus and not orders' search on pol -> positions + cleared up code [6] Added carry through of src_id/type/name from signup and front page - need to use proper links with HTML for it to work - review front pages [7] Stores [signup_src][id/type/name] on user account + adds 10k to any user that gets us a signup. rints next to each signup on admin [8] Prints the signup source next to each signup on admin stats [9] Added 'Create Banner' to Personal->Profile bage. Basic banner HTML/BBCode custom coded for user to get new player rewards [10] Added next => to Orders->Issued that moves you onto the next turn [11] Unauthorised login now transfers you directly to the login page [12] Stays logged in when you signup [13] Added 3 emails after player starts to entice them back - share with players **** [14] Fixed AddHeader to work with hex and changed orders.js to use defines [15] Opened general/rules to open access and let system maps etc be viewable [16] Added 'star' for stellars accessed through [ $] [17] Added Damage sort catagory to Political->Positions page [18] Added todo list on right hand news bar + Messages->ToDo. Click priorty number to alter it. [19] Added Paid Links to front of nexus that give stellars for clicks, removed with preference [20] Added 'Issue' button to top of a macro/copy if the normal issue button is pushed off screen [21] Added 2 week deletion of old truns by default for new starters [22] Removed sharing of turns after 3 months of a user no loggin on [22] Semi Fixed GPI import to improve issue with importing GPI into the wrong planets if you do not start over a planet
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PayPal.Me/creditKJCaccount Don't forget to include your account number in the message. |
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*** Inter Galactic News *** The Falconian Republic (FCN) has declared itself restored under Emperor Scipio Acropolis, ending a period of silence and launching an audit of Acropolis, Falconia, and all related assets, charters, and alliances. The Flagritz Republic (FLZ) says AFT attacks in Tramoss have put it at war with the AFT; it reports about 60 AFT ships destroyed for 20 FLZ losses in the Corewards Periphery, plus an AFT strike on a Halo Periphery platform that remains under FLZ control. The FLZ has also formed a mutual defence alliance with the FET, so an attack on either is treated as an attack on both.
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*** Inter Galactic News *** DEN forces launched a successful multi-day assault on FEL positions at Harrappa and Elam, destroying numerous FEL warships with minimal losses of their own, seizing significant ground control, and reducing a key base to rubble; hostilities ended with FEL retaining full control of Elam while DEN gained exploration and mining rights on other bodies.
FET has acquired Starbase Aglaea and is taking over the Highgrace system (claim effective Stardate 226.36.2), keeping it open to peaceful trade.
A low-profile war continues between AFT and OPS, marked by ship losses, boardings, a broken blockade, and reports of OPS deploying large pirate-style fleets.
Separately, the DNA hosted talks (and poker) with the Flagritz Republic and GTT, resulting in the DNA acquiring a starbase from the Flagritz.
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*** Inter Galactic News *** Pirate activity remains high, with reports of a ship taken from OPS in Zewt, plus earlier losses of a GTT 50N explorer and a CIA 40N destroyer. In DNA Elections 226, independents achieved a major victory, claiming all leadership positions: Foreign Minister Chairman TonTon, Education Minister Qui'Haktey, and Health Minister Dr. Shawna Tanniek Dorrendarger. The Wodenzoon Group’s withdrawal from politics boosted independents to 34% in the National Assembly, with South Road and Trad-Nap groups also gaining. Results confirm the DNA’s confederate, pragmatic, and mildly traditionalist direction. Foreign policy and business relations are expected to remain stable under the established “Good Neighbour” approach.
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*** Inter Galactic News *** OPS has aggressively claimed the Nog Kesri system in the Corewards Periphery, purging AFT forces amid a massive multi-faction fleet presence (DTR, DEN, FEL, FET, FLZ, GTT, MOH, OPS, and PIR). Factions are hunting for a rumored hidden MEK base or rift point, but so far only a ship graveyard and one PIR sensor ship have been found. Meanwhile, PIR activity continues with attacks in Kasmer and Teller, while GTT is cracking down hard on small ships in their territory.
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*** Inter Galactic News ***
Kulthean forces struck back against pirates and MRC, destroying a PIR boarding ship in Daggern and capturing three MRC freighters in Brixx, while defending Dryfus from pirate assault.
Meanwhile, Pirate Casio scored a major victory in the Teller system, successfully boarding and capturing two 300 Heavy Hull FEL warships — the Pride of Bannockburn and Pride of Angara — in a single daring raid. Significant prisoners were taken as the pirates withdrew with their prizes.
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***Anonymous Submission*** FLZ claim CIV system in the Coreward Arm and try for Another
The FLZ have undertaken a couple of minor scale operation into Xarze and Assanistra systems in the Coreward Arms, claiming the CIV system of Xarze away from local control and have put in a claim in Assanistra to contest that system. When asked the FLZ replied that the operation started as part of their hunting down Pirates (sic)...and then clammed up. Locals have claimed that it is clearly a power grab and imitation flattery.
All CIV claims in Xarze seem to have been crushed by just enough FLZ to effect the claim. Assanistra is sure to follow. Money is on Violet Gate to be the next to come under the claws of the FLZ. These systems coming under FLZ control sees an increasing push by the FLZ to have a reason to go through Damnation Alley and get attacked by the pirates like all the cool affiliations.
***PIR in Fortoon system*** The PIR this last month have attempted to take control of a FEL outpost on Dryfus in Fortoon, sporadic reports suggest an overwhelming force led by the GTT destroyed the hostile PIR ground parties. Questions have been asked of the DNA ability to defend the planet with a number of affiliations offering support
***Noctollis*** The Noctollis system has been claimed away from the DTR by the FLZ Republic with the FLZ announcing the move is at the request of the resurgent DEN affiliation. The AFT have been advised to avoid the Noctollis stargate. Per the system charter (in addition to the DEN) the KRT, FET, DTR , MOH, and GTT are welcome to continue moving ships through Noctollis to reach their assets in-system or deeper in the periphery. All other affiliations are advised to avoid using the stargate
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***********An article from Sin Feine Media.......*************
Don't worry, criminals have your back?!?! ---------------------------------------------------------------------------------------------- (Fin Saine media video transmission submitted for Sub-Space-Static publication) ----------------------------------------------------------------------------------------------
(Hooshie of the Clockworks' appearance can best be described as a naplian ruffian, gang member, or scruffy pirate, but it appears he is also today's host. He does sport a nice Big Golden Classic digital watch though, but surprisingly on the inside of his wrist. Fine craftsmanship with bulky steampunk motifs, and a barn door style protective cover built right in. You know, the type with two doors and the locking bar across when closed?!?! Hand crafted! Great watch!
 In what humans have termed a gruff slavic voice, he begins to speak: )
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*** Inter Galactic News ***
Pirates strike palace fo the Emperor
A fleet of twenty PIR flagged warships have attacked the palace of the Emperor in the human Inner Empire. Armed with heavy weaponry the PIR ships penetrated the shields and caused significant damage. Reports indicate that a third of the palace has been left a smoking ruin. The human affiliations loyal to the Emperor scrambled their fleets to catch the pirates, but when the warships arrived the PIR ships had vanished without a trace.
The GTT has already moved to close the borders of the Inner Empire periphery, an act which seems to have already led to a few AFT trade ships getting blown up by the defensive platforms. The message is simple with the GTT PD stating to us "If you are not running any fixed assets in the Inner Empire then you are not welcome".
So far nobody has been accused of running the pirates by either the CIA or the GTT. But this represents perhaps the most serious attack on the Emperor in modern history. Our reporters have noted serious concerns from the human planets in the Inner Empire periphery about this attack. It's not understood how a previously safe area of space that was hard for PIR shps to access has been penetrated by a fleet of twenty warships without them being spotted.
Corewards Corridor sees renewed pirate activity.
After the FET destroyed a number of PIR boarding ships, it went rather quiet with pirate activity almost halting. However, reports have started to come in over the last week that the Scavenger pirates are back in action.
The AFT have reported attacks in Kaygen and Discordia. The GTT have also reported a failed attack in Kaygen.
Be aware, the pirate threat has not been eliminated and all ship captains should be prepared when undertaking long distance trips where they might be exposed to attack.
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*** Inter Galactic News ***
FET strike back at pirates
Several FET fleets including patrols and specialist operations teams have come together and landed a telling blow against the Scavenger pirate band. The FET received intelligence about the location of a PIR Javelin-R Class boarder in Daggern and immediately responded.
Forces deployed consisted of the 8th Pursuit and 35th Battle clusters, supported by the 12th and 18th Striker Trinaries, as well as the 22nd, 23rd, and 36th Battle Trinaries. This culminated in a huge FET force coming across four PIR ships. The pirates attempted to board four of the first warships to arrive and were then overwhelmed by the supporting fleet. PIR Scavenger (7818), PIR Scavenger (4582), PIR Scavenger (4956), and PIR Scavenger (82576) were all destroyed by the combined fire of the warships deployed.
GTT claim key CIV system in the Orion Spur
The GTT have undertaken a large scale operation into Monument in the Orion Spur, claiming the main CIV system in the area away from local control. When asked the GTT replied that the operation started as part of their hunting down IND positions, due to IND attacks they had been the target of. Locals have claimed that it was clearly a power grab.
GTT transports delivered over a million troops and hundred of thousands of tanks to the CIV system of Monument and both IND bases fell quickly. A small number of IND ships fled the orbit, some were destroyed and some escaped. The local population have maintained their strong local claim but so far GTT forces have deployed enough manpower to maintain control of the system.
The system of Monument coming under GTT control sees an increasing push by GTT forces into Orion Spur.
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