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Not everything is immediately visible to the sensors of the ship, even if they are close by. Scanning works on three principles, these are range of detection, scanning power and the profile of the object being scanned. Range of Sensors The first principle, Range of sensors is a fairly simple concept. Space is large, so it is the case that the ship actively scanning may not even come within range of an object in the first place. The larger the volume of space, the lower the chances of happening upon an object. When moving around a system from one quadrant to another, the chance of coming within sensor range of all objects in the orbital quadrant is roughly proportional to the orbital ring. Further, only the location moved into is checked, i.e. moving from Alpha 10 to Beta 10 will give a 10% chance of happening to get within sensor range of each object present within orbital quadrant Beta 10. When moving across a system, from one orbital to the next (inwards or outwards) as a much smaller area is crossed, so the chance of happening to get within range of an object is roughly equal to the square of the orbital being scanned. Again it is the orbital being moved into which is scanned, i.e. moving from Alpha 9 to Alpha 10 gives a 1% chance of happening to get within sensor range of every object present within Alpha 10. Thus, it is much more effective when patrolling a system, if ships follow circular paths around the system. In summary: The chances of passing something when you move along a quadrant (e.g. from alpha 10 to beta 10) is (100/Ring)% The chances of passing something when you move from ring to ring (e.g. from alpha 10 to alpha 9) is (100/Ring^2)%
Sensor Rating The total output of the sensors of the ship produces a value called the sensor power. This is based on the total output of the sensors installed on the ship. No ship can have more that 10000 sensor output before officer skills. Increasing sensor numbers gives diminishing returns, so the sensor power of 20 sensors is not double the sensor power of 10 sensors. The conversion of output to power is then translated into a value called the sensor rating and is measured as a percentage. This is the chance of detecting an object with a sensor profile of 0%. Even a single sensor will give a positive sensor power resulting in a sensor rating greater than 0%. It is possible to achieve sensor ratings greater than 100%. Sensor Profile Every object, including ships, starbases, worlds and ground parties have a sensor profile. This can be a large negative to a large positive. If an object cannot normally be missed it will have a sensor profile greater than 100%. Sensor profile is largely determined by surface area. The lighter hull ships are designed to have maximum volume for cargo. As such they have large surface areas when compared to ships that are built from the same number of hulls, but incorporating a heavier hulltype. The table below gives an indication of the basic sensor profile of a 50 hull ship for varying hulltypes. Under normal circumstances, an xlight hulled ship is easily spotted, even at this small size.
Hull Type |
Scanner Profile for a 50 hull ship |
Heavy |
25.6% |
Normal |
54.5% |
Light |
80.8% |
Xtra Light |
105.4% |
As increasing the number of sensors installed in a ship will increase the sensor power of the ship, so too are there ways of decreasing the sensor profile of a ship. Korondite Plates As detailed in the combat and ship design sections plates can be layered onto a ship during construction. Certain types of plates counter scanners. These effectively reduce the sensor profile of the ship. As the number of plates that can be fitted to a ship is proportional to the hull type, heavy hull ships can utilise the most plates. The table indicates the results of using standard korondite plates for each hull type.
Hull Type |
50 Hulls |
100 Hulls |
150 Hulls |
Heavy |
-43.5% |
-10.3% |
22.7% |
Normal |
12.0% |
77.8% |
133.0% |
Light |
68.4% |
167.3% |
250.3% |
Xtra Light |
98.4% |
214.9% |
312.6% |
This means that a ship that gets within sensor range of a heavy hull ship (50 hulls) needs a sensor power of at least 44% in order to have even a basic chance of detecting it. There are even more advanced versions of korondite plates that will reduce the sensor profile of the ship even further. Optical Depth and Planetary Factors Celestial bodies with atmospheres will have an optical depth. This value will negatively effect the sensor power of a position scanning through the atmosphere. Positions landed on a planet may also have their sensor profile reduced on account of the terrain they are in. Craters and mountains for example reduce their profile more significantly than flat and crust.
Location Modifiers Certain regions of space and especially nebulas naturally reduce the profile of a position located within the affected region of space. Hints of these natural phenomena may be picked up by a system message such as those associated with the Arridian Spur: "This is one of the systems that are collectively known as the Arridian Spur. They comprise at least 26 systems, though it is thought that more exist. The stars are close to a blue giant cluster that bathes most of the stars in radiation which hampers both sensors and jumping. This makes it a choice bolt hole for pirates and those that want to disappear." Location modifiers can in theory be applied virtually anywhere including individual planetary sectors and even to specific affiliations (handy for mustering rebels in an urban sector on an occupied world).
Scan Location The scan location order is given a number of tus and it works out how many times your position can pass by the section of space it is in based on its speed. So if this is a quadrant, the ISR speed of the ship determines how many passes you can do in an area. If you do pass into sensor range of the object a scan at the positions sensor rating is performed. If your sensor are not powerful enough to detect the object when you pass it then it will never be detected.
e.g. An ISR 3 ship in ring 10 taking 90 TUS. It can traverse the quad in Ring x 3 = 30 tus. Therefore you can scan the quadrant 3 times in 90 Tus. Each time the chance to pass close enough to scan an object is (100/Ring)%=10%. So the order attempts 3 passes of the location with only a 10% chance that you will be close enough to the object to have an effective scan. So roughly you have a 27% ((1-0.9^3)*100%) chance of passing a target object once or more. |
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Cloaking
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[Recruit] |
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Related to scanning and detection is the ability to cloak. All cloaking devices are advanced technologies, but as they are not uncommon their use is described here. Cloaking devices make the ship completely undetectable irrespective of the sensor power of the scanning position. They also effectively make the cloaking position blind while cloaked, i.e. the cloaking position cannot scan. All cloaking devices can operate for a limited amount of time. After this, the position has become charged with exotic particles. These do not interfere with the normal running of the position but are easily detected, which means that the position cannot be cloaked again until the charge dissipates. This normally requires 300TU’s of activity to pass since the last activation. Example: If a ship uses its cloak as its last action on a turn, the manifest will state that it is ready in 300TU's. If the ship performs 50TU's worth of actions on the next day, the manifest will state that it will be ready in 250TU's. If however only an update is requested and no actions are carried out, it will still state that it ready in 300TU's. If the ship continues to do nothing, this number will only begin to fall after the ship has accumulated 300TU's worth of available TU's. After this period the ready time will fall at 60TU's per further day of inactivity. All cloaking devices work on an optimum surface area that can be cloaked. In ships, this equates to total installation space (quantity of hulls multiplied by internal capacity). If the surface area of the ship attempting to cloak is greater than this value, the cloak will not work. |
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Blockade
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[Recruit] |
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Ships are capable of blockading celestial bodies from the orbital quadrant. A blockade increases the chance of scanning positions entering and leaving the orbit of the celestial body being blockaded as though the blockading position was in orbit. It is possible to move directly between moons and their parents in order to avoid blockades. |
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PayPal.Me/creditKJCaccount Don't forget to include your account number in the message. |
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*** Inter Galactic News ***
Pirates strike in Solo!
After a brief period of calm, with little pirate activity reported, a significant attack has been launched in the Solo system. Piecing together information from several sources we believe that ten pirate ships simultaneously entered orbit of the Solo Stargate and attacked multiple ships from the FEL, FLZ, CIA and KRT. Seven ships were stolen in one day. This may represent the largest organized pirate attack to steal ships we have seen to date.
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*** Inter Galactic News ***
Falconians and Felini step up pressure on the AFT.
FCN positions have been seen striking at the AFT in Halo, backed by the FEL who have been observed helping the Falconians. Our reporters have managed to find out that this is the result of long standng issues between the AFT and FCN regarding property ownership. The FCN has been bringing forces into Halo to strike at the AFT, with many of us at the SSS expecting the conflict to end quickly. However, despite the FCN's backing, the AFT has proven itself to be resourceful and challenging opponent. Strikes by the AFT have destroyed and boarded multiple FCN ships in the Halo periphery proving that the AFT is not going to be backing down easily.
GTT claim Solo
Following unheaval in the Empire the NHS collapsed, leaving Solo once again free to become a flashpoint. The GTT moved swiftly to claim the system, promising to bring peace to a system that not only claims to be the centre of the galaxy, but also the centre of political pressure and conflict. Despite initial reservations from many affiliations the privatised Empire security company shipped in a million troops to quell any discontent. At the point of writing this report all the affiliations in the system have backed the GTT's claim with the exception of the DTR, who are continuing to show the Empire that they don't like the expansionist humans reaching out to take such an important central system with key transport links.
IND warships spotted in Yank and Halo
With small time operators that want to stay out of the way of the bigger affiliations, IND flagged positions are rarely seen other than the occasional outpost or freighter. Recently a squad of IND flagged Broadsword warships was seen moving between Yank and the Halo periphery. Nobody seems to know what this fleet of warships is doing or what these ships have been built for, but maybe we are about to see the birth of a new conflict or affiliation.
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*** Inter Galactic News ***
Empire pushes out Free Traders
With ongoing claims of AFT activities moving from it's traditional neutral trade welcome everywhere to more nefarious deeds, the Empire in general and the GTT in particular has taken action to send the AFT a message that their new actions won't be tolerated. Over a couple of weeks the AFT saw all it's registered fixed assets seized within GTT systems. So far there has been no attempt to extend actions and hunt down AFT ships or other positions in any systems outside the Empire, so we are assuming the GTT considers it's actions sufficient to send the once peaceful traders a message. We believe the FEL have also joined in due to exasperation with AFT actions. We contacted the GTT for a comment to be told that the actions had been profitable, the kind of remark you should probably expect from a mega-corp.
Solo becomes pirate hotspot
Our reporters have received numerous messages regarding pirates lately, especially in the Solo system. Since the NHS took the system over from the DTR pirate attacks seem to have escalated. Over the last two months we have been made aware of over a dozen ships being lost to pirates with no doubt more falling victim to the vicious pirates as owners do not want to admit they have taken losses. The DTR have offered to assist the NHS with policing the system, but so far the NHS has not asked for assistance. Large fleets of FET warships have been seem patrolling the system and CIA warships have also been seen accompanying freighters, but so far we have not received any reports that the pirates have lost ships in retaliation. Although the CIA have damaged two vessels enough for them to require serious repairs.
Zaxividani Naru's peacful Deweik
Imagine our surprise when our office learned of the new group of Deweik lead by Zaxividani Naru. What makes this group noteworthy is it's peaceful intentions. For many years the canine based species has been well known for it's love of drinking, fighting and finding itself at odds with the Empire, leading to some massive battles. Even recent history has mention of fleets with over 700 capital ships fighting for the DEN keeping the Empire honest and even pushing them back. So to find that a Deweik group has joined with the Mohache, probably the most peace loving beings in the peripheries, came as quite a shock. We at the SSS wish them well in their future among the stars.
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*** Inter Galactic News ***
Claims settle in Solo and Faery
With the NHS bringing in almost a million troops into Solo and the GTT choosing it's moment to contest Faery at the same time, it seems the DTR and it's alllies either found it hard to find enough troops to respond or quite simply decided it wasn't worth the hassle as there were far more important matters to deal with in the Senate. Who knows what other life threatening topics they have to discuss, such as the correct biscuit to have with afternoon tea. The end result is that Solo and Faery, both systems with significant incomes, are now under control of Empire based affiliations.
GTT move to clear out the Dewiek Pocket Pheriphery
Having resorted to bribery to get other affiliations to move out of the DHP, with rumoured multi-million stellar amounts being offered, the GTT now appear to have cranked the pressure up. An AFT base has been attacked and a few of the nearby ships have been blown up and damaged by GTT warship class ships patrolling the area. As we write this report, information we have seen shows that the GTT have already taken 20% of the AFT base and fighting continues. We approached the GTT to ask why they are resorting to force and were told that they have had to move significant military power into the DHP to deal with ANT forces, so now they are mopping up all the resistance of other affilaitions that were asked to leave and decided not to.
BHD relics and trophies
Pope Akhenaten of the Brotherhood has been touting more and more wares that are unique to the BHD. If you are missing a holy relic and have no idea how to fill that little space in your living quarters then you know where to go. From robes to candles, literature to wine and novelty ornaments, it's never been easier to bring a little bit of the Brotherhood home and exchange your stellars for spiritual well being.
*** Affiliations ***
AFT Association of Free Traders (54) - Marion Tweedy BHD - Brotherhood (63) - Akhenaten CIA Combined Intelligence Agency (64) - Laton CIA DNA Displaced Natives Asylum (66) - DNA people DTR Detinus Republic (58) - Morley Decker DWK Dewiek Packs (19) - <Unknown> FCN Falconian Republic (70) – Graspien FEL Felini Tyranny (49) - Kr'Shan FLZ Flagritz Republic (47) - Kayxaer FET Frontier Exploration & Trade (56) - Cu Chulainn GTT Galactic Trade & Transport (52) - Xavier Fox HEX Hexamon (23) - Hexamon KRL Krell (30) - Namica KRT Krell of the Reverence Temple (37) - Cyn KST Kastor Kastorians (12) - Kastor MOH Mohache (73) – Listens NHS Noble Houses (41) – Roy Roberts NLF Naplian Liberation Front (38) - NLFHQ SMS Stellar Mining and Smelting (53) - MikhailM WMB Wimble Nations (25) - zz
* Leader MAY be inactive, affiliation may be active ** Only known contact, please update us if this is incorrect.
NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS Inactive: ANT, COD, BHD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,
*** Submissions ***
By private message to The Editor or via Mica if you prefer to remain anonymous. |
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*** Inter Galactic News ***
Solo claim swings back and forth
The situation in Solo appears to be getting even more heated. First the NHS dropped 600,000 troops to contest the system and then the DTR answered with enough troops of their own to trump the NHS claim. The NHS found yet more troops, taking the contesting claim up to 750,000 and once again the DTR answered, bringing Solo back under DTR control. Now the NHS have had a look down the back of the sofa and found yet more troops, taking the contesting claim to a massive 900,000 trained troops. We wait to see if the DTR have an answer to this. We can only guess where all these troops are coming from, but what is clear is that the established affiliations clearly have far larger armies than many thought.
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*** Inter Galactic News ***
NHS attempt to claim Solo away from DTR
In a shock move the NHS have contested the Solo claim with a huge garrison of 600,000 trained troops. In a move that nobody saw coming, especially as it was unknown the NHS had such a large force of troops to draw upon, the NHS seem to be provoking a response from the DTR. Currently there has been no word from the DTR in how they are going to deal with this claim jumping, although rumours are that they are pretending the Solo claim doesn't really matter to them and so action is unlikely. However this may be a smokescreen and we may yet see the DTR's powerful fleet cause havoc in the system of Solo, which has for a long time been an important junction and fought over by many different factions.
DNA Chairman TonTon resigns
The following communication has been leaked from the DNA to the GTT's PD.
Greetings CEO Fox. It regrets me to have to inform to you that the DNA nation state will be renouncing its claim on Aladdin system following a ceremony planet side, shortly. However, it gives me great pleasure to have to inform you that these ceremonies are being planned by Vladimir Tavikovitch, the South Road Traffic Coordinator. He is also responsible for all DNA and .ore. assets in the Outer Naplian (Capellan) periphery so if there are any further issues, please take it up with him. For any and all other matters, please forward your request directly to the DNA directorate services at NexusID: DNA people. The Foreign Ministry objects one last time to your illegal claim jump of Aladdin, but we realise it is time to de-escalate. Normally i would sign off with Naambta, but doing so would be hypocritical. Let me say good riddance instead. I hereby resign in protest!
Chairman TonTon, Foreign Minister, DNA cc: Directorate Services personnel coordinator - !urgent resignation!
DTR threaten WMB with fines for multiple breaches of DTR Law
Lady Sylvansight of the DTR has issued a fine of 1,000,000 stellars to the Wimbles for multiple breaches of DTR Penal and Territorial Law. This seems a very brave move of the DTR to risk upsetting the huge and warlike WMB when they also have the rival NHS Solo system claim to deal with. No word has been recieved yet that the Wimbles are going to pay, but if the formidable WMB warfleet is seen heading for the DTR home systems we will know what their thought are on the matter. The DTR and WMB fleets going head to head would be a sight to behold.
*** Affiliations ***
AFT Association of Free Traders (54) - Marion Tweedy BLG Bolg Organisation (22) - Akhenaten CIA Combined Intelligence Agency (64) - Laton CIA DNA Displaced Natives Asylum (66) - DNA people DTR Detinus Republic (58) - Morley Decker DWK Dewiek Packs (19) - <Unknown> FCN Falconian Republic (70) – Graspien FEL Felini Tyranny (49) - Kr'Shan FLZ Flagritz Republic (47) - Kayxaer FET Frontier Exploration & Trade (56) - Cu Chulainn GTT Galactic Trade & Transport (52) - Xavier Fox HEX Hexamon (23) - Tranquility KRL Krell (30) - Namica KRT Krell of the Reverence Temple (37) - Cyn KST Kastor Kastorians (12) - Kastor MOH Mohache (73) – Listens NHS Noble Houses (41) – Roy Roberts NLF Naplian Liberation Front (38) - NLFHQ SMS Stellar Mining and Smelting (53) - MikhailM WMB Wimble Nations (25) - zz
* Leader MAY be inactive, affiliation may be active ** Only known contact, please update us if this is incorrect.
NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS Inactive: ANT, COD, BHD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,
*** Submissions ***
By private message to The Editor or via Mica if you prefer to remain anonymous. |
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*** Inter Galactic News ***
DNA and GTT clash over Aladdin system claim while Pirates look on.
The GTT have this week launched an attack on the DNA outpost in Aladdin, in what appears to be little more than a turkey shoot. Around 100,000 GTT Naplian Startroopers attacked the DNA position to remove the rival system claim. Reports indicate the DNA garrison were taken by surprise and lost control of the base in the first few hours of the fighting. The base has since been reflagged from [Free Naplian Capital] Peaceful Protest to [Loyal Naplian Capital] DNA claim Ended so it's fair to say there was a clear message being sent by the GTT. We have been waiting for the DNA leadership to comment but so far they have been unusually silent. No doubt when they have crawled out from under their desks they will have something to say on the matter.
While this attack was going on several pirate ships were also seen in Aladdin, according to the GTT in what may be true or may be a diversion, with reports of a pirate GP and scout being destroyed while a 150HH pirate warship slipped away and escaped from incoming anti-pirate patrols.
Secret meeting of the EEM
A recent communication intercepted by one of our top reporters today made us aware of a meeting of the EEM. This is underway in a top secret location called Black Pool, which sounds suspiciously like the lair of a pirate band. After pulling in many favours, we were able to identify some of the attending members. On the bases that they won't be named we were able to find out some slight information of the subjects to be discussed at the meeting and one thing is for certain, there could be huge impacts to the lives of everybody living in the galaxy. Details to follow. When the shadowy figures of the EEM come together with the top political players in a pirate base the possibilities are endless!
You are never more than 6 systems from a RAT ðŸ€
A new saying has arisen in the bars and spaceport of starbases throughout the many peripheries; you are never more than 6 systems from a RAT.
It is understood that this saying originated in Yank and spread by trade vessels to peripheries far and wide. Many starbases have heightened their security and added additional sensors and locks to various entry points including foul and grey water outfalls. Beer and drug stocks are undergoing increased proofing to avoid the critters gaining entry and consuming the stockpiles.
Will this present as a new plague of proportions never before seen or is this some simple urban myth being spread for the amusement of some mischievous entity? Who knows, but to be certain... check the shadows.
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This year we will again be returning to the Briardene Hotel. They were welcoming, the bar didn't run out of beer pre-covid and there was room for quiet chats. Along with Wetherspoons there is the Victoria just down the road (Sam Smiths - last time beer was around 2 shillings per pint and a full round was less than £10).
Mostly drinking beer and talking toot though we have a good few things on the agenda.
Bookings are done directly with the hotel. Book by phone and say that you are with KJC Games
Briardene Hotel Telephone: +44(0)1253 338300 All staff should be able to deal with the booking but if there are any problems ask for Tracy (manager) as she dealt with all our foibles in previous years. |
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*** Inter Galactic News ***
Dog days are over
With the fall of the DEN and the implosion of their home territory as the AFT, DTR and GTT moved in, it was unlikely the Dewiek would rise again. The DWP gave the species a little hope with the Dewiek Pocket Periphery kept under lock and key. But news has reached us of the AFT's penetration of this private area of space that's been locked down. With a base and claim in one of the three visible systems it seems that the end of the Dewiek is near. A once noble and aggressive race, determined to make an impact on the galaxy is now little more than a species that lives under the command of others. A sad end to a once powerful species that used to control a significant part of known space.
Pirate activity continues
Yet more reports of pirate activity have been received, one from the WMB, losing a freighter in Solo and another from the FET who reported they had engaged and hit the attacking pirate ship with several weapons before it managed to make off with it's prize. Hopefully the pirate ship took significant damage and will now be out of action for some time. The Corewards periphery seems to have been plagued with pirates recently and many travellers would welcome a break from attacks.
MEK incursion into Corewards
The FET and GTT have mounted a joint venture into Nog-Kesri to tackle a MEK force. It isn't known where they have come from, with the only other MEK ships seen so far being located in the Orion Spur. The lack of a known link between where they have appeared in Corewards and the Orion Spur has caused some concern among planetary populations as who knows where they could turn up next! Fortunately the combined FET/GTT task force dealt the MEK a heavy blow and the threat has been eradicated. But we all know this is unlikely to be the last we hear of the MEK in Corwards and we would encourage ship captains to keep a keen eye on thier sensor screens when travelling near Nog-Kesri.
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