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Shipbuilding requires shipyard complexes, appropriate materials for the ship construction and a tooled blueprint for the ship design. Once all these are available construction can begin.
Use Best
As well as selecting who the owner will be upon completion, the other option is whether to use the best available items in the construction of the ship.
If selected, then at the outset a check will be done to determine if there are high mk items for hulls and armour. If these are present, the construction will begin using the highest mk items present and the hulls and armour will be removed from the base.
If the internal items are present they will also be removed at this time.
Shipbuilding
A starbase requires shipyards in order to build starships. Each shipyard is able to assemble up to four hulls per week although multiple shipyards can work together in order to build a single ship, i.e. 4 shipyards will built 16 hulls of a ship in a week. Each blueprint allows 20 hulls of that ship design to be built, but the maximum number of hulls that can be added to any ship is the square root of the total ship hulls multiplied by two. So for a 100 hull ship you can only add 10(root of 100)x2 or 20 hulls. For a 50 hull ship it would be 14 hulls per week (7(root of 50)x2). If building a 50 hull ship at 14 per week, the remaining 6 hulls 'allowance' on a single BP could be put towards building a second ship.
Construction List
Each starbase will have a list of ships currently queued for construction. Each ship will be attempted in list order. If a ship cannot be constructed for any reason, the next one on the line will be attempted. Prioritising a ship will place it at the top of the queue, shuffling the rest down one step.
Construction will continue on a weekly basis until the ship has been completed.
Once complete there will be an entry on the weekly maintenance report. This will include the ship’s number and its security code.
The latter is important if the ship has been built for another player as the base will generally need to deliver life forms that will supply crew factors. This is because the ship without crew will not be able to perform any actions.
Incorporating Items
Along with hulls and armour, a ship will require the installation of the items listed on the blueprint. At the time of adding a ship to the construction list, a check will be done on the items present in the starbase and all the items listed will be removed from the starbase. If there are insufficient items present, then all that can be taken will be. A list of missing items will be displayed on the starbase report and then stored. At the final stages of construction a second check will be made, in order to incorporate any items that were not present at the beginning.
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Ship Design Overview
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[Recruit] |
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Either the online ship editor or the off-line ship editor can be used to design a ship. Design requires selecting a number of basic parameters.
- Size (quantity of hulls)
- Hull Type (heavy, normal, light, xlight)
- Hull Material (metal, organic, crystal)
- Race (not needed for ships under 76 hulls)
- Armour
Together these determine the strength and durability of the ship as well as how much internal space is available for installing items and ultimately the purpose of the ship. These parameters (except armour) however are limited by the technology available at the starbase that will be responsible for the research of the blueprint that will be required to construct the ship. Without a supporting tech research into a new blueprint cannot be initiated.
If the design is not supported by an existing tech at the base where research is to be conducted, then either the starbase owner needs to procure a suitable existing tech or initiate research into a new tech that will support the ship design. Design Limits
Ship |
Size |
Material |
Type |
Design Race |
1-25 |
Small |
Not Applicable |
Not Applicable |
Not Applicable |
26-50 |
Small |
Metal/Organic/Crystal |
Not Applicable |
Not Applicable |
51-75 |
Medium |
Metal/Organic/Crystal |
Xlight/Light/Standard/Heavy |
Not Applicable |
75-100 |
Medium |
Metal/Organic/Crystal |
Xlight/Light/Standard/Heavy |
Advanced |
101-150 |
Large |
Metal/Organic/Crystal |
Xlight/Light/Standard/Heavy |
Advanced |
151-200 |
Huge |
Metal/Organic/Crystal |
Xlight/Light/Standard/Heavy |
State of the Art |
201-250 |
Titanic |
Metal/Organic/Crystal |
Xlight/Light/Standard/Heavy |
State of the Art |
251-300 |
Galactic |
Meta-Metallurgy/Bio-tech/Lattice Integration |
Xlight/Light/Standard/Heavy |
Cutting Edge |
301-350 |
Cosmic |
Meta-Metallurgy/Bio-tech/Lattice Integration |
Xlight/Light/Standard/Heavy |
Cutting Edge |
351-400 |
Giga |
Meta-Metallurgy/Bio-tech/Lattice Integration |
Xlight/Light/Standard/Heavy |
Cutting Edge |
Example: EEM Warships - 75Hm is a shipbuilding tech that allows design and researching into new blueprints that can be 51-75 heavy, metal hulls. Example: If the player did not have a copy of EEM Warships - 75Hm, but did have the three principles; Medium Ships, Material Utilisation Metallic and Heavy Structural Design, it would be possible to either research EEM Warships - 75Hm, or if designed create a new tech with the parameters - 75Hm. The advantage to researching EEM Warships - 75Hm is that any other blueprints that are supported by the tech can then be researched. The disadvantage is that other owners of EEM Warships - 75Hm, once they find out about the Rake blueprint can research that. Many affiliations have a warship tech that is - 100HmHu (51-100 Heavy Metal hulls for HUman use). This ensures that they have a monopoly on their own warship blueprints. Example: DTR Warships - 100HmHu supports various Nebulon blueprints. Each design while incorporating different internal items and have different armour has 100 heavy metal hulls. The IMP Warships - 100HmHu supports various Ship o' the Line blueprints. Again these are built using 100 heavy metal hulls and in some cases the designs are almost identical to Nebulons. However a Nebulon blueprint will not be supported by the IMP Warship - 100HmHu tech and the appropriate research penalty will be applied should an attempt to research it be undertaken Research Once a ship design has been created on Nexus position editor the starbase with the appropriate supporting tech can use a special action in order to start research. To do this, indicate the name of the design and its number on the nexus position editor into the special action. Indicate which tech it is based on, how many research complexes will be assigned to the project and the conversion of research points to mass. The referee will import all the statistics into the game as well as check certain details such as conflict of name or some glaring error that would make its research a waste of time. After acceptance, the GM will also issue the research order as per the standard research rules.
Each ship blueprint has a limit similar to production limits of item blueprints. This is normally 20 hulls. This is combined with shipyards and size of the ship in order to determine how many hulls of a ship are constructed in a week. |
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Starships over 200 Hulls
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[Recruit] |
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200 hulls is that threshold where unlimited use of a blueprint finally comes to an impasse and each ship needs unique attention. Even the techs supporting the ships get larger on account of dealing with the practicalities of ships that push physical laws to the boundaries. Tech
Max Hull Size |
Tech Mass (mu's) |
250 |
2000mu |
300 |
3000mu |
350 |
4000mu |
400 |
5000mu |
Blueprints Each ship requires the exhaustive use of a blueprint. The blueprint is exhausted when the ship construction is completed.
Ship Size (hulls) |
Blueprint Size (mu�s) |
225 |
100 |
250 |
200 |
275 |
300 |
300 |
400 |
325 |
500 |
350 |
600 |
375 |
700 |
400 |
800 |
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Hard Points
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[Recruit] |
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Hard points areas of a ship's hull designed to mount weapons. They are reinforced and connected to the main energy and sensor grids that are integrated at the time of construction. The quantity of hulls (its surface area) and type of hull determine the quantity of hard point on a ship. All defence systems including point defence launchers do not require hard points to mount.
Heavy Hull - 2 per point of surface area Normal Hull - 1 per point of surface area Light Hull - 1 per 5 points of surface area Xlight Hull - 1 per 10 points of surface area
All weapons require 1 hard point except: Torpedo Launchers - 10 Guns - 2 Cannons - 5 Batteries - 50 Heavy Batteries - 150
The Position Editor can be used to determine the surface area of a ship for differing quantity of hulls and type. In the example below a ship is being designed with 100 normal hulls. It has a surface area of 122.6 and therefore 123 (rounded off) hard points, meaning that it can install 24 photon cannons or 61 photon guns.
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Templates
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[Recruit] |
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Templates, generated using the Position Editor add a huge amount of flexabiltiy to ship design. When used in shipbuilding they allow for the shipyards to ignore the internal components specified by the ship blueprint, replacing them at the time of construction with those listed on the template.
Note that when building using templates, the hulls and armour of the construction remain based on the original blueprint. If however the template has higher mk hulls and/or armour (though has to be the same type, i.e. light and metal, heavy and crystal etc) it will use the template specifications providing that Use Best option is set to No.
Example The base is attempting to build a Warhammer design ship but wants to incorporate different weapon systems as defined by the template WARHAMMER Variant 2 WITH mkII Hulls (4321). As well as differing in internal components to the blueprint the template for the Variant 2 also differs in that it is based on mkII heavy hulls.
Code:Date 15.1: Build Ship {1234} {5678} {Priority - No} {Use Best - No} {4321} Building Warhammer (1235) for position 5678. Ships internals will be fitted from template: WARHAMMER Variant 2 WITH mkII Hulls (4321). - 75 Heavy Hull mkII (81) - 165 Ablative Armour Plates (460).
If however the template had specified the use of Heavy Organic Hulls, the order would have ignored the parameter, instead attempting to use Heavy hulls.
Use of Templates also has the advantage in that is adds items to the cargo (providing that they are in the base). This allows for the inclusion of ammo and personnel - everything needed to make the ship completely ready to go.
Researching Ship Blueprints from Templates The Position Editor include the capability to define hull and armour items so as to allow for design ships from which to research new blueprints. Providing that the base has the underlying tech a special action to start research into a new ship design blueprint can be submitted simply quoting the template number and underlying tech.
Example Special Action: Initiate research into the Battleaxe ship design based on the Battleaxe (8765) template. This is supported by EEM Warships - 75Hm(9719) tech tooled up at the base. Assign 50 research complexes with a conversion at 10k. |
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PayPal.Me/creditKJCaccount Don't forget to include your account number in the message. |
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*** Inter Galactic News ***
FET strike back at pirates
Several FET fleets including patrols and specialist operations teams have come together and landed a telling blow against the Scavenger pirate band. The FET received intelligence about the location of a PIR Javelin-R Class boarder in Daggern and immediately responded.
Forces deployed consisted of the 8th Pursuit and 35th Battle clusters, supported by the 12th and 18th Striker Trinaries, as well as the 22nd, 23rd, and 36th Battle Trinaries. This culminated in a huge FET force coming across four PIR ships. The pirates attempted to board four of the first warships to arrive and were then overwhelmed by the supporting fleet. PIR Scavenger (7818), PIR Scavenger (4582), PIR Scavenger (4956), and PIR Scavenger (82576) were all destroyed by the combined fire of the warships deployed.
GTT claim key CIV system in the Orion Spur
The GTT have undertaken a large scale operation into Monument in the Orion Spur, claiming the main CIV system in the area away from local control. When asked the GTT replied that the operation started as part of their hunting down IND positions, due to IND attacks they had been the target of. Locals have claimed that it was clearly a power grab.
GTT transports delivered over a million troops and hundred of thousands of tanks to the CIV system of Monument and both IND bases fell quickly. A small number of IND ships fled the orbit, some were destroyed and some escaped. The local population have maintained their strong local claim but so far GTT forces have deployed enough manpower to maintain control of the system.
The system of Monument coming under GTT control sees an increasing push by GTT forces into Orion Spur.
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*** Inter Galactic News ***
Pirates strike in Solo!
After a brief period of calm, with little pirate activity reported, a significant attack has been launched in the Solo system. Piecing together information from several sources we believe that ten pirate ships simultaneously entered orbit of the Solo Stargate and attacked multiple ships from the FEL, FLZ, CIA and KRT. Seven ships were stolen in one day. This may represent the largest organized pirate attack to steal ships we have seen to date.
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Greetings one and all, The Sub Space Static is undergoing a number of changes including more user friendly ways to submit articles to the Editor. If you have any newsworthy articles or pieces of random gossip the office of the Associate Editors is open and eager to report.
Confidentiality is assured in all submissions.
The Associate Editor |
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*** Inter Galactic News ***
--- Flagritz Special ---
In what can be viewed as another significant long-term cultural shift the promotion and teaching of the more extreme Cliriq and Xenos philosophies has allegedly been banned in all Government, Public and Academic institutions across Flagtitz Territory. Rumors of the execution of dissenting hard-liners abound.
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*** Inter Galactic News ***
Falconians and Felini step up pressure on the AFT.
FCN positions have been seen striking at the AFT in Halo, backed by the FEL who have been observed helping the Falconians. Our reporters have managed to find out that this is the result of long standng issues between the AFT and FCN regarding property ownership. The FCN has been bringing forces into Halo to strike at the AFT, with many of us at the SSS expecting the conflict to end quickly. However, despite the FCN's backing, the AFT has proven itself to be resourceful and challenging opponent. Strikes by the AFT have destroyed and boarded multiple FCN ships in the Halo periphery proving that the AFT is not going to be backing down easily.
GTT claim Solo
Following unheaval in the Empire the NHS collapsed, leaving Solo once again free to become a flashpoint. The GTT moved swiftly to claim the system, promising to bring peace to a system that not only claims to be the centre of the galaxy, but also the centre of political pressure and conflict. Despite initial reservations from many affiliations the privatised Empire security company shipped in a million troops to quell any discontent. At the point of writing this report all the affiliations in the system have backed the GTT's claim with the exception of the DTR, who are continuing to show the Empire that they don't like the expansionist humans reaching out to take such an important central system with key transport links.
IND warships spotted in Yank and Halo
With small time operators that want to stay out of the way of the bigger affiliations, IND flagged positions are rarely seen other than the occasional outpost or freighter. Recently a squad of IND flagged Broadsword warships was seen moving between Yank and the Halo periphery. Nobody seems to know what this fleet of warships is doing or what these ships have been built for, but maybe we are about to see the birth of a new conflict or affiliation.
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*** Inter Galactic News ***
Empire pushes out Free Traders
With ongoing claims of AFT activities moving from it's traditional neutral trade welcome everywhere to more nefarious deeds, the Empire in general and the GTT in particular has taken action to send the AFT a message that their new actions won't be tolerated. Over a couple of weeks the AFT saw all it's registered fixed assets seized within GTT systems. So far there has been no attempt to extend actions and hunt down AFT ships or other positions in any systems outside the Empire, so we are assuming the GTT considers it's actions sufficient to send the once peaceful traders a message. We believe the FEL have also joined in due to exasperation with AFT actions. We contacted the GTT for a comment to be told that the actions had been profitable, the kind of remark you should probably expect from a mega-corp.
Solo becomes pirate hotspot
Our reporters have received numerous messages regarding pirates lately, especially in the Solo system. Since the NHS took the system over from the DTR pirate attacks seem to have escalated. Over the last two months we have been made aware of over a dozen ships being lost to pirates with no doubt more falling victim to the vicious pirates as owners do not want to admit they have taken losses. The DTR have offered to assist the NHS with policing the system, but so far the NHS has not asked for assistance. Large fleets of FET warships have been seem patrolling the system and CIA warships have also been seen accompanying freighters, but so far we have not received any reports that the pirates have lost ships in retaliation. Although the CIA have damaged two vessels enough for them to require serious repairs.
Zaxividani Naru's peacful Deweik
Imagine our surprise when our office learned of the new group of Deweik lead by Zaxividani Naru. What makes this group noteworthy is it's peaceful intentions. For many years the canine based species has been well known for it's love of drinking, fighting and finding itself at odds with the Empire, leading to some massive battles. Even recent history has mention of fleets with over 700 capital ships fighting for the DEN keeping the Empire honest and even pushing them back. So to find that a Deweik group has joined with the Mohache, probably the most peace loving beings in the peripheries, came as quite a shock. We at the SSS wish them well in their future among the stars.
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*** Inter Galactic News ***
Claims settle in Solo and Faery
With the NHS bringing in almost a million troops into Solo and the GTT choosing it's moment to contest Faery at the same time, it seems the DTR and it's alllies either found it hard to find enough troops to respond or quite simply decided it wasn't worth the hassle as there were far more important matters to deal with in the Senate. Who knows what other life threatening topics they have to discuss, such as the correct biscuit to have with afternoon tea. The end result is that Solo and Faery, both systems with significant incomes, are now under control of Empire based affiliations.
GTT move to clear out the Dewiek Pocket Pheriphery
Having resorted to bribery to get other affiliations to move out of the DHP, with rumoured multi-million stellar amounts being offered, the GTT now appear to have cranked the pressure up. An AFT base has been attacked and a few of the nearby ships have been blown up and damaged by GTT warship class ships patrolling the area. As we write this report, information we have seen shows that the GTT have already taken 20% of the AFT base and fighting continues. We approached the GTT to ask why they are resorting to force and were told that they have had to move significant military power into the DHP to deal with ANT forces, so now they are mopping up all the resistance of other affilaitions that were asked to leave and decided not to.
BHD relics and trophies
Pope Akhenaten of the Brotherhood has been touting more and more wares that are unique to the BHD. If you are missing a holy relic and have no idea how to fill that little space in your living quarters then you know where to go. From robes to candles, literature to wine and novelty ornaments, it's never been easier to bring a little bit of the Brotherhood home and exchange your stellars for spiritual well being.
*** Affiliations ***
AFT Association of Free Traders (54) - Marion Tweedy BHD - Brotherhood (63) - Akhenaten CIA Combined Intelligence Agency (64) - Laton CIA DNA Displaced Natives Asylum (66) - DNA people DTR Detinus Republic (58) - Morley Decker DWK Dewiek Packs (19) - <Unknown> FCN Falconian Republic (70) – Graspien FEL Felini Tyranny (49) - Kr'Shan FLZ Flagritz Republic (47) - Kayxaer FET Frontier Exploration & Trade (56) - Cu Chulainn GTT Galactic Trade & Transport (52) - Xavier Fox HEX Hexamon (23) - Hexamon KRL Krell (30) - Namica KRT Krell of the Reverence Temple (37) - Cyn KST Kastor Kastorians (12) - Kastor MOH Mohache (73) – Listens NHS Noble Houses (41) – Roy Roberts NLF Naplian Liberation Front (38) - NLFHQ SMS Stellar Mining and Smelting (53) - MikhailM WMB Wimble Nations (25) - zz
* Leader MAY be inactive, affiliation may be active ** Only known contact, please update us if this is incorrect.
NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS Inactive: ANT, COD, BHD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,
*** Submissions ***
By private message to The Editor or via Mica if you prefer to remain anonymous. |
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*** Inter Galactic News ***
Solo claim swings back and forth
The situation in Solo appears to be getting even more heated. First the NHS dropped 600,000 troops to contest the system and then the DTR answered with enough troops of their own to trump the NHS claim. The NHS found yet more troops, taking the contesting claim up to 750,000 and once again the DTR answered, bringing Solo back under DTR control. Now the NHS have had a look down the back of the sofa and found yet more troops, taking the contesting claim to a massive 900,000 trained troops. We wait to see if the DTR have an answer to this. We can only guess where all these troops are coming from, but what is clear is that the established affiliations clearly have far larger armies than many thought.
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*** Inter Galactic News ***
NHS attempt to claim Solo away from DTR
In a shock move the NHS have contested the Solo claim with a huge garrison of 600,000 trained troops. In a move that nobody saw coming, especially as it was unknown the NHS had such a large force of troops to draw upon, the NHS seem to be provoking a response from the DTR. Currently there has been no word from the DTR in how they are going to deal with this claim jumping, although rumours are that they are pretending the Solo claim doesn't really matter to them and so action is unlikely. However this may be a smokescreen and we may yet see the DTR's powerful fleet cause havoc in the system of Solo, which has for a long time been an important junction and fought over by many different factions.
DNA Chairman TonTon resigns
The following communication has been leaked from the DNA to the GTT's PD.
Greetings CEO Fox. It regrets me to have to inform to you that the DNA nation state will be renouncing its claim on Aladdin system following a ceremony planet side, shortly. However, it gives me great pleasure to have to inform you that these ceremonies are being planned by Vladimir Tavikovitch, the South Road Traffic Coordinator. He is also responsible for all DNA and .ore. assets in the Outer Naplian (Capellan) periphery so if there are any further issues, please take it up with him. For any and all other matters, please forward your request directly to the DNA directorate services at NexusID: DNA people. The Foreign Ministry objects one last time to your illegal claim jump of Aladdin, but we realise it is time to de-escalate. Normally i would sign off with Naambta, but doing so would be hypocritical. Let me say good riddance instead. I hereby resign in protest!
Chairman TonTon, Foreign Minister, DNA cc: Directorate Services personnel coordinator - !urgent resignation!
DTR threaten WMB with fines for multiple breaches of DTR Law
Lady Sylvansight of the DTR has issued a fine of 1,000,000 stellars to the Wimbles for multiple breaches of DTR Penal and Territorial Law. This seems a very brave move of the DTR to risk upsetting the huge and warlike WMB when they also have the rival NHS Solo system claim to deal with. No word has been recieved yet that the Wimbles are going to pay, but if the formidable WMB warfleet is seen heading for the DTR home systems we will know what their thought are on the matter. The DTR and WMB fleets going head to head would be a sight to behold.
*** Affiliations ***
AFT Association of Free Traders (54) - Marion Tweedy BLG Bolg Organisation (22) - Akhenaten CIA Combined Intelligence Agency (64) - Laton CIA DNA Displaced Natives Asylum (66) - DNA people DTR Detinus Republic (58) - Morley Decker DWK Dewiek Packs (19) - <Unknown> FCN Falconian Republic (70) – Graspien FEL Felini Tyranny (49) - Kr'Shan FLZ Flagritz Republic (47) - Kayxaer FET Frontier Exploration & Trade (56) - Cu Chulainn GTT Galactic Trade & Transport (52) - Xavier Fox HEX Hexamon (23) - Tranquility KRL Krell (30) - Namica KRT Krell of the Reverence Temple (37) - Cyn KST Kastor Kastorians (12) - Kastor MOH Mohache (73) – Listens NHS Noble Houses (41) – Roy Roberts NLF Naplian Liberation Front (38) - NLFHQ SMS Stellar Mining and Smelting (53) - MikhailM WMB Wimble Nations (25) - zz
* Leader MAY be inactive, affiliation may be active ** Only known contact, please update us if this is incorrect.
NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS Inactive: ANT, COD, BHD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,
*** Submissions ***
By private message to The Editor or via Mica if you prefer to remain anonymous. |
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