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The Dewiek are an ancient race of what humans would call highly advanced and developed canines or wolves. Whereas humanity evolved from primates, the Dewiek race evolved from a wolf-like canine species whose origins have long since been lost.

When fully grown they stand approximately 2.5m tall, these muscular bipeds have keen senses, large teeth and are covered in a thick layer of fur.

They tend to be carnivorous in nature, and enjoy raw and sometimes even live food. Dewiek are born with no claws on their front paws and this allows for a high agility factor. As the Dewiek grow older the claws grow (a sign of maturity) until they are so large that the only line of work open to them is mining or the military. This in turn has created a high military presence in the Dewiek nation. It also contributes to the advanced technology level as the scientists tend to be younger Dewiek who aren't stifled by old preconceptions and are open to new ideas and theories.

The Dewiek civil population tend to overlook their elders in peacetime and this leads to rather a high level of resentment from the older generations. The only path left for glory and self achievement for them is in battle and this is why the Dewiek seem to be constantly at war in at least one corner of the galaxy. Any loss of dexterity in the elder Dewieks now fearsome front paws is overcome by the Dewiek empathic abilities, which again is heightened as a Dewiek matures.

Much of the mechanisation of a modern Dewiek force is empathetically controlled. Complex auditory and visual communication between individuals and small groups is possible using the Dewiek's empathic abilities, which makes it nearly impossible to ambush a Dewiek force. There is also an emotional connection which is held between Dewiek which seems to be unbreakable and unlimited in range. This is often refereed to as the 'Pack Mind' and Dewiek often sense the passing of pack members using this ability.

Dewiek Society  [Recruit]

There is a hierarchy throughout the society - with an Alpha (male or female) at the top. The alpha gender tends to be dependent on the nature of the pack, though as males are larger and more aggressive, in political and martial circles alphas are invariably male.

Packs can be loose or rigid and an individual can be a member of many loose packs, but only one rigid pack. Examples of a rigid pack include crew of a ship or ground party, the young of an extended family, gang members or security forces (who do not have families). Loose packs include friends, political supporters, work colleagues and an overall army.

An officer for example will be the alpha of a ship's company and a loose member of the fleet pack - he will not have a family or if he does, he will have rigid loyalty to either his crew or his family not both. As such it is invariably the case that officers retire to start a family or will just seek mating privileges. Dewiek do not live very long - rarely more than 35 years, though are often grey by the age of 22 years. It is thought that this lack of life or perpetual adolescence (as viewed from species with greater longevity) leads to their recklessness.

They reach physical maturity by the age of 7 at which time they choose a career path which includes varying education to work ratios. Most are scarred by the age of 15, though their thick hides hide it.

While the dewiek are not overly concerned with the deaths of other species, they do have a high regard for freedom in all forms. Even though they form packs that are dominated by an alpha, this is not a one-way situation but rather a bond of trust and the giving away of independence, not the taking of it. The idea of enslavement or meklanisation is therefore anathema to the dewiek culture -they would rather slay their foes and any dewiek that they discovered as being reduced to a slave.

Is open for business...
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***** Inter Galactic News *****

Dastardly Dewiek Disregard Yank Neutrality

The governor of a MRC outpost in the Yank system reports that a 400-hull DEN warship called Grey Hunter Axiom entered orbit of Spritzer and opened fire with weapons of mass destruction (WoMD) against a platform, outpost, ground party and ship. Reports indicate significant casualties to Kastorian personnel both in space and on the ground. The KAS Junta is gruffly warning, with a slightly indifferent air, that everybody better stay out of the sector of the outpost for their own health. It is unclear what measures the KAS have or will take against the DEN on this matter. Such a breach of Yank neutrality has in the past caused the Dewiek to froth at the bit against the Empire for their disregard of ‘civilised’ norms. Their current silence on this matter speaks volumes.

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***** Inter Galactic News *****

Yenni-bodies Pirates?

A PIR outpost was miraculously discovered by an IMP freighter, of all things, in the Yanni system with several Javelin class warships in orbit. After noticing the IMP freighter and seeing the public post by Jack Jones on subspace, the PIR decided to flee and leave a combined force of IMP and FET forces to capture the outpost. A brain damaged three-year old commentator who still believed in the goodness of people and Santa Claus was quick to commend the IMP on their good work, dismissing those who thought it no more than a convenient clearing up operation signifying* completion of operations in the nearby FET claimed systems of Graydown, Canth and Onissian by IMP puppet Edward Lowe. Meanwhile, the Wolf Lord Lyceum summed up the view of many when he screamed, “What is this amateur b*llshit?” into an uncaring universe.

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***** Inter Galactic News *****

Crowe Coups Self

The IMP Viceroy Tiberius Crowe has finally achieved something in his unremarkable tenure by relinquishing even the semblance of wearing big boy pants and instead, appointed Jack Jones as Patrol Commissioner, salty spokesperson and policy maker for the Empire. Crowe will now join CIA Director Laton in riding the special bus to work where the two of them will enjoy long pleasant afternoons sipping cups of tea. Actually, just tepid fruit-scented water as neither of them can be fully trusted with a hot kettle. Occasionally, they might be visited by equally dynamic war “veteran” Admiral Bridge to enjoy mimes presenting the latest comics from the Howl. Meanwhile, Jones is putting pressure on the FET and will soon no doubt find a pretext to deploy his vast mercenary forces against anyone else who is seen working too closely with his most hated of enemies, the HEX.

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***** Inter Galactic News *****

Highlord Aadolf Loses Control As Dewiek Break Peace Treaty

Around one hundred DEN warships have launched an attack on a small GTT destroyer squadron of forty ships in the Daggern system. Two GTT ships were destroyed and another fifteen suffered noticeable damage. CEO Xavier Fox issued a restrained but angry statement demanding the DEN explain themselves. Highlord Aadolf’s buffoon-like response amounted to “Dewiek be Dewiek, let’s drink and forget about it.” Cold comfort for the dead crew onboard the GTT ships and their families. Especially, as seems likely at this time, the Empire will settle for some bloody money instead of retribution.

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***** Inter Galactic News *****

The Worm Turns

The FET have reduced relations with the IMP to neutral. Sneezy boss Cu Chulainn took the bold step of putting 1 and 1 together by linking recent mercenary attacks in their systems with the IMP scouts seen loitering for some time and refusing to move. Even bolder, hints that they believe “a certain Imperial citizen” is responsible for Edward Lowe’s entire underhand operation were voiced loudly enough that the handsome but hard of hearing Tiberius Crowe had to take note. He was seen grappling in trademark fashion with his skin tight jacket, pulling it down over his partially concealed middle-aged girth, as he sat to issue a terse public statement. Exactly who this citizen may be was left unnamed and no news channel subject to Imperial laws would dare unmask the villain. Luckily dear readers, we are not subject to phony Imperial laws. It’s Jack Jones everybody. Jack Jones, butcher of Naplians and fancier of silver long johns.

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***** Inter Galactic News *****

”Necessity hath no law”

Lord Cromwell of the DOM slapped a fleet of privateers, on charges of "knavery", "bad manners" and "poor sportsmanship." Such offences carry the death sentence in the Dominion, a nebulous territory neither part of the Empire nor apart from it. At least thirteen Armadillo class ships, typically sold by the DOM, were destroyed at a location Cromwell was unwilling to disclose publicly. Bloodthirsty Dewiek as well as "prince of peace" Yahn Wodenzoon were quick to congratulate the DOM for their merciless carnage. It seems the consensus in the galaxy’s ruling class is that not presenting valid identification is a crime worthy of the murder of dozens, perhaps hundreds, of unfortunate crewmen. This is all just another indicator that the political elite are far removed from the lives of ordinary people who are seen as little more than meat inventory. It is telling so-called “man of the people and the downtrodden” Wodenzoon so readily aligns himself with this grisly concord. Meanwhile, the archaic elocutionist Cromwell further establishes the recent trend of mild exertions of power by the cold-blooded DOM.

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***** Inter Galactic News *****

Return of the Fox

The galaxy is still digesting news of the return of Xavier Fox to the boardroom of the GTT. The ailing corporation's share price began a sharp rally after a six month downward spiral under Ike Krieger, credited with being the worst CEO in the megacorporation's history. The only surviving board member from Fox's initial tenure as CEO, and perhaps across the entire GTT board, is Antt Tilton the Research Director. The reclusive Tilton is the brains behind the ascension of GTT technology, particularly in the field of antimatter weapons and super-heavy dreadnought size ships, Tilton offers a small measure of continuity during this tumultuous time. Mr. Fox has therefore resorted to a broad appeal for new blood to join the ailing firm. So far, the result has been a number of two-dimensional "Yes" persons being promoted to the C-suite. Still, key stakeholders were upbeat with one commenting, "Fox is the man to turn this bloody disaster around. He knows how to put a great team together and where to bury the bodies of the non-performers."

******Empire Syndicated News Network (ESNN) ******

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Welcome to the latest version of ESNN, giving the news and views from the ESNN's reporter and news anchor, Ainsley Moore, making this the peripheries' most favourite unbiased publication in the known universe,

And so with the news,
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I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).