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Falconians

The History of the Falconians is divided into four major periods of development.

More about the Falconians:

The Rise of the Noble Houses  [Recruit]

The Falconians evolved on their homeworld for millions of years without outside contact or interference, developing a society that was on the whole insular, traditionalist and territorial with strict limits on innovation. This forced many of their number to be outcasts from their family clans for aspiring to a different role or thinking outside the carefully laid dogma of the clan elders. In time, the outcasts considered themselves in some ways superior to the clans they had been expelled from and formed their own noble houses.

The noble houses being composed of the more inquisitive and forward thinking Falconians, developed their own science and technology or in many cases stole such knowledge from the other houses. Often, co-dependent relationships between houses developed whereby militaristic houses would protect scientific minded houses from the aggression of other houses in return for the advanced tools that would see them dominate a particular aviary.

Over time, the noble houses had modern infrastructure and a firm grasp of modern science but their natural ability to fly had limited them in one important way: They had no means of motorized transportation or powered flight. For ages, it seemed the Allsky was the barrier to the inquisitive nature of these Falconians.

It was until around 187, when an alien space craft, now known to have belonged to the Stellar Mining and Smelting (SMS) corporation, landed on the planet. It is unclear who, if anyone, the aliens made contact with but word of their arrival spread quickly amongst the noble houses and finally it was Sarek, head of House Falcon, who was to seize the idea and build the first metallic bird ship that would leave Falconia's atmosphere and explore their home system of Acropolis, so he would later claim in the annuls of history.

The First Empire  [Recruit]

The period after the First Contact was marked by bloody civil war and rapid progress and development. Led by Sarek, House Falcon, entered an alliance with House Raven and Eagle who fought against House Vulture. In victory, Sarek formed the Falconian Empire and graciously invited House Vulture to form the military of the Empire.

Early explorations of the home system and tough negotiations with the native clans on mining rights had accompanied a renaissance of scientific discovery and an industrial revolution that saw the Falconian Empire field a vast fleet of warships in ten short years.

By 197, the first official contact with the Yank Kastorians was quickly followed by diplomatic ties with humanity in its various forms. Humanity's rapid expansion and their aggression against the neighbouring Hive of the Titan system proved both as a warning and model for Sarek. His Empire expanded to the rich Krell system of Storm with whom they found common cause and kinship and then the nearby Wastelands system.

However, attempts at securing the new territory brought the Empire into conflict with the Galactic Trade and Transport (GTT) corporation and their Imperial allies. Soon a request to register assets in these territories and an invasion of a Hexamon colony over a trade dispute was used as pretext for war by the GTT and IMP who demanded first the Wastelands, then Storm system before finally launching their fleets into Acropolis itself at great cost to them but the near ruination of the Falconian Empire.

It was at this point Sarek abdicated and fled, leaving his blood enemy Harkon of House Vulture to ascend to the throne, secure peace with the Imperial bloc before standing down as he had neither the temperament nor diplomatic skills needed to run an Empire.

However, this spelled the end of the Empire as weakling, unnamed Emperors sold off the homeworld to aliens and slowly the noble houses abandoned their duties and nests until no more ships or bases flew the Falconian flag.

The Second Empire  [Recruit]

The Second Empire begun in 203 when Harlow Kree, a Falconian merchant, pleaded with the Confederacy and Detinus Republic to reestablish the sovereignty of his people and in an act of generosity they supported the evacuation of all aliens from Falconia and the Empire was reformed under Emperor Duhaust. Some of the alien occupiers did not leave the system peacefully, with the Falconian population of Pralor disappearing and evidence that the Flagritz Republic had made efforts at enslaving the Falconians covered up before their departure.

The reformed Empire was far more cautious in its ambitions and under Emperor Ra'lith M'ran found allies in the Consortium with the FEL, SMS and COH. As assets in Storm changed hands from the DNA to the FGZ and the latter attempted a deadly biological attack on the homeworld through INDependent parties, tensions for the Empire grew and the beginnings of years of conflict could be seen.

The KRL wars in Storm saw shifting alliances and the eventual conquest of all of Inversion by the Falconian Empire. The newly emerged Flagritz Empire was made the prey of the newly risen Emperor Thoriqal of House Raven who would guide the Empire to new levels of industrialization and militarization, driving forward the Consortium war against the Flagritz slavers.

Alas, Thoriqal's great energy for building the Empire was not matched by his appetite for war and growing tired of the endless conflicts, he abdicated leaving first T'kar of House Owl and then Liberus of House Eagle as Emperor.

It was in Liberus' hand, the Empire faltered once again, its noble houses abandoning it and its secrets and riches transferred to the COH without due care for the future of the Falconians.

The Republic  [Recruit]

In 208, the SMS executive Darius Shirazi arrived on Falconia to cement a trade deal with his allies and found the Empire in utter chaos, abandoned of military leadership and in a short battle of will versus inertia, he secured himself as temporary Emperor, formed his own noble house of alien citizens of the Empire and dissolved the whole thing to form a Republic whereby the interests of the individual houses could be balanced and the fate of the Falconians would no longer depend entirely on the will of one Falconian (or in this case one human).

Under his care, the new Falconian Republic, established new ties to neighbours and renewed old alliances, rationalizing nests and fleets before embarking on the biggest expansion the Falconians had seen in a decade. Newly invigorated houses joined the Republican cause and once again the economy sung and the shipyards rebuilt the shattered fleet.

Yet, with the prospect of war with humanity looming and the threat of piracy ever present, Darius abdicated his position as Consul under mysterious circumstances and left the Falconians to pursue their own path without him. It was thus that the first Falconian Consul, Goshawk of House Hawk, was elected to see the Republic's new expansion and their steady rise amongst the civilized powers.

In his time in office, Goshawk has set the Krell people on the path of independence, withdrawing the Republic from occupation of Inversion and reaffirming the Falconian's innate belief in self-determination for all sentients. The Republic has also established new territories in partnership with the GTT and FET. The ongoing war with the Flagritz and the looming threat of nearby hostiles keeps the Falconian military expanding.

Whilst the future is as ever uncertain for the Falconians the signs of renewed energy from the noble houses, a strengthening military and economic power built under a forward looking Republican constitutional order gives hope that, finally, the Falconians may be on the rise.

 
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***** Inter Galactic News *****

Return of the LiQuans

A close associate of the Baron LiQuan has been haunting the Corewards periphery and like the old Baron it is said he has a meklan connection. It's unclear whether he obtained his meklan nanites via the CIA but there are rumours that the DEN may be helping the Liquan relative in a bid to sow discontent in the Stellar Empire. Exactly why they would start in Corewards is unclear although with DEN allies, the DOM, having strong positions both in the Sol system and the old Harcorp systems of Harlong and Coptuv they may be the linking factor.


 
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***** Inter Galactic News *****

Meklan Unleashed on Mobile Bay

Mad Dewiek scientist Dr Kala released a number of Meklan on the busy world of Mobile Bay in the Yank system. Thousands of civilians have been killed in what is treated by DEN warlords as an amusing practical joke. Rather than take any responsibility for their affiliation’s reckless behaviour, a DEN lord rumoured to be half-meklan himself quipped he would nuke the planet whilst another merely saw it as an opportunity to test some of his greener troops in combat. Surprisingly, the KAS planetary defence force was up to the job of repelling the insidious incursion. Questions remain whether further meklan are stored elsewhere on the planet and whether anybody will challenge the Dewiek’s lack of care for the lives of innocents. Probably not, given how even the mighty IMP are now cowering from a fight with the DEN (see inside this edition).


 
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***** Inter Galactic News *****

Who is behind the AFA?

Following the large scale holiday attack by the AFA against the FET the question of who is behind the attacks has been raised once again. What is clear is that the AFA is using ships that were transferred from the GTT to the IMP. The organisation and expertise of the operation also reduces the pool of potential candidates. Few can go from commanding a handful of broadswords to half a thousand warships and significant army logistics without a long stint in one of the more combative affiliations. With the DEN’s allies the HEX in close relations with the FET and no recent history of animosity between the aliens and FET, at least since the departure of former one-eye big-bun Norozov, it would be a bizarre turn of events if they were behind these attacks. Frankly, there’s no point dancing around it. The IMP are clearly behind the AFA. The question is what can anybody do about this move of significant Imperial resources to a black-flag agency?


 
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***** Inter Galactic News *****

Fox Effects Fantastic Turnaround

With his feet barely under the table, Xavier Fox has managed to dramatically turn things around at the GTT. With year-on-year sales figures up by 23%, manufacturing up 42% and ship production increased by 36%, the megacorporation is running at full steam with noticeable impact on local economies across the Stellar Empire. Political analysts also note that after a period of retrenchment following the disastrous leadership of Ike Krieger, investment in defence is at a five-year high. After such bullish growth, the trick will be for Mr. Fox to recruit C-level executives fast enough to match his ambitions. It is notable in temperament, the current crop of GTT politicals do not exhibit the monomaniacal xenophobia of their predecessors and have resisted repeated provocations by the DEN to enter a pointless spar before they have re-established superiority against the foolhardy aliens.


 
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***** Inter Galactic News *****

Felini flounder in Winter against superior Dewiek forces

The FEL have managed to get their asses kicked by the DEN yet again after provoking the definitely “not cute or cuddly” Dewiek in the Crossley system. The furry punching bags had bought a civilian flagged outpost in the system, without permission or under certain conditions depending on who you ask, and then had the gall to reinforce this error by positioning warships in orbit. The famously patient warlord Halvor did not buy the story these heavy hull armed ships were merely transports and sent a pack to clear the orbit. The mouthy yet green Felini fleet commander Pr'prz fancied his chances against what looked like a light complement of DEN warships and ordered his own warships to engage in the neighbouring Winter system. The result was predictably a wipe out of the FEL forces consisting of forty-seven capital warships at no loss to the DEN. Once again, a series of calamitous decision making resulted in Felini lives being wasted by a leadership barely fit to clean a litter tray. The otherwise untested Halvor can now claim some victory ale although with his penchant for picking on creatures as weak as Gracians, it’s not exactly clear how much glory this new breed of Dewiek warrior can claim against the legends of old.


 
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***** Inter Galactic News *****

Dastardly Dewiek Disregard Yank Neutrality

The governor of a MRC outpost in the Yank system reports that a 400-hull DEN warship called Grey Hunter Axiom entered orbit of Spritzer and opened fire with weapons of mass destruction (WoMD) against a platform, outpost, ground party and ship. Reports indicate significant casualties to Kastorian personnel both in space and on the ground. The KAS Junta is gruffly warning, with a slightly indifferent air, that everybody better stay out of the sector of the outpost for their own health. It is unclear what measures the KAS have or will take against the DEN on this matter. Such a breach of Yank neutrality has in the past caused the Dewiek to froth at the bit against the Empire for their disregard of ‘civilised’ norms. Their current silence on this matter speaks volumes.


 
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***** Inter Galactic News *****

Yenni-bodies Pirates?

A PIR outpost was miraculously discovered by an IMP freighter, of all things, in the Yanni system with several Javelin class warships in orbit. After noticing the IMP freighter and seeing the public post by Jack Jones on subspace, the PIR decided to flee and leave a combined force of IMP and FET forces to capture the outpost. A brain damaged three-year old commentator who still believed in the goodness of people and Santa Claus was quick to commend the IMP on their good work, dismissing those who thought it no more than a convenient clearing up operation signifying* completion of operations in the nearby FET claimed systems of Graydown, Canth and Onissian by IMP puppet Edward Lowe. Meanwhile, the Wolf Lord Lyceum summed up the view of many when he screamed, “What is this amateur b*llshit?” into an uncaring universe.


 
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***** Inter Galactic News *****

Crowe Coups Self

The IMP Viceroy Tiberius Crowe has finally achieved something in his unremarkable tenure by relinquishing even the semblance of wearing big boy pants and instead, appointed Jack Jones as Patrol Commissioner, salty spokesperson and policy maker for the Empire. Crowe will now join CIA Director Laton in riding the special bus to work where the two of them will enjoy long pleasant afternoons sipping cups of tea. Actually, just tepid fruit-scented water as neither of them can be fully trusted with a hot kettle. Occasionally, they might be visited by equally dynamic war “veteran” Admiral Bridge to enjoy mimes presenting the latest comics from the Howl. Meanwhile, Jones is putting pressure on the FET and will soon no doubt find a pretext to deploy his vast mercenary forces against anyone else who is seen working too closely with his most hated of enemies, the HEX.


 
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***** Inter Galactic News *****

Highlord Aadolf Loses Control As Dewiek Break Peace Treaty

Around one hundred DEN warships have launched an attack on a small GTT destroyer squadron of forty ships in the Daggern system. Two GTT ships were destroyed and another fifteen suffered noticeable damage. CEO Xavier Fox issued a restrained but angry statement demanding the DEN explain themselves. Highlord Aadolf’s buffoon-like response amounted to “Dewiek be Dewiek, let’s drink and forget about it.” Cold comfort for the dead crew onboard the GTT ships and their families. Especially, as seems likely at this time, the Empire will settle for some bloody money instead of retribution.


 

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I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
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