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Flagritz

The Flagritz are strange aliens with a tri-part brain. One segment is responsible for biofeedback and other biophysical aspects; one segment is responsible for language, communication and high functions, while the third function is responsible for race survival. Depending on which segment is dominant will determine the personality of the Flagritz in question.
This feature of the Flagritz has given rise to a structured society based on the brain function.

Biofeedback Dominance - Xenophobic, Isolationist Party
The 'sect' is clearly only interested in getting whatever it needs and really has no interest in the outside universe as long as it does not interfere with the Flagritz. At times this party will side with either party, but generally never initiates any actions of its own.
Goals - To have a universe free of all other races, or such a strong defence that they cannot be threatened by any other species.

Communication Dominance - Peaceful Integration
This party has a ravenous need to understand the universe and all things in it. It is this party that has propelled the Empire into the peripheries. This is also the most naive of the parties, in that it is quite often abused by the other two parties to achieve ends that are not within its peaceful doctrine. It would like nothing more than the other two parties to go to war and annihilate each other. This though is impossible as there is no way of determining which brain part is dominant until final brain growth occurring at full maturity.
Goals - To have trade and communications with all other races in all parts of the universe. To explore everywhere and compile data files on everything.

Survival Dominance - Party for War
Considered by humans to be bundles of Id and Ego, these Flagritz want almost everything and will attempt to devise ways of achieving this end. Their only stumbling block is their shear arrogance. Their belief in self immortality despite infinite evidence to the contrary. They hate the other two parties for their self preoccupation yet fail to see they are identical, just with a different obsession. While they delight in making war, they want nothing less than total personal honour. This has led to the creation of the Baseship, such that it can be captained by the greatest of the Flagritz for personal victory. It is this party that would rather commit suicide than allow anybody to believe that their victory was not completely theirs. In their history there have been occasions when allied generals warred amongst themselves after winning a war to determine who was the greatest general. It is no surprise then that this is the smallest party, many dying in personal duels shortly after reaching adulthood.
Goals - To die a glorious death against a worthy adversary. This is further enhanced if it ensures the continued survival of other FGZ.

Both the Xenophobic and the War parties have identified humans as the greatest threat to the Flagritz Empire. Whether this is justified is impossible to say. They want nothing better than to remove the human presence from the Peripheries. If they ever see an opportunity to open fire then they will, attempting to bend the Tau Ceti agreement as much as possible claiming mistaken identity in the heat of battle. For this reason most humans will stay clear of a battle zone involving the FGZ as they might well open fire of stray human ships (possibly even if the war was with another alien faction such is their delight in inflicting damage on humans).
It is believed that the FGZ have some sort of religion/quasi mysticism embodying the tenets of the three factions, but nothing is ever revealed outside of their own. It is certain that this religion is personal and never used as a driving motivation.

Discussion
Such is the rivalry between the factions and their arrogance that even if they ever achieve a mutual support/defence with another nation, it is argued that if it appears as though it might be a walk over for the FGZ, then the FGZ will open fire on their would be allies either during the fight or at the end of the fight depending on the amount of forces they would have to fight. This really does make then dubious allies, but also makes them cautious.
The Felinis is another issue that could prove interesting. It is known that the CLN also didn't originate within the confines of the Cluster.
It is also known that the CLN did have dealings with the Architects, the nemesis of the Dewiek. It is also rumoured that Photon guns were found in the Acrux periphery. Could these facts be linked? Are the CLN descendants of an ancient race that were opposed to the FGZ, if so there is certainly no indication that the FGZ or the CLN within the peripheries hold a grudge.
It seems at present that the name Felenis is only coincidental. Should a link ever be proved, or connection to the FGZ home system be made and as a consequence confirmation of the CLN/Felinis connection then it might well spark a war that leaves the current war with the Empire standing.
Maybe it was just as well that the Cluster periphery was discovered long after the sealing of the stargate to the FGZ home system.

History  [Recruit]

The Flagritz came to the periphery by accident. A large Fleet manoeuvre, intended to crush the last spark of resistance from their long time foe the Felenis dropped through a star gate into the Inferno System. A large number of the ships involved were equipped with colony gear, as the intention was to inhabit the Felenis home world.

As a military operation the fleet remained under military control and its commander set about the pacification of the locals. He failed, really, not banking on how firmly entrenched the humans were.

Fathoming the operation of the gate that brought them to Inferno the FGZ returned and built up a single colony. The operation stayed under navy command, though many objected to this.

The FGZ are ruled by democracy. It was only a matter of time before the periphery became a political point and, after much wrangling, the FGZ declared a new republic and sent some of its bright hopefuls off to start a new FGZ Empire.

Worried about the strength of the humans they sealed the stargate. The new republic would have to look after itself.

The Factions are :

  • The Party for Aggressive Expansionism : This party wishes to conquer and rule. It is bloodthirsty, violent and aggressive. Also known as the War Party.
  • Trade and Co-Existence : This group want to trade with the rest of the races as much as possible. This party was outlawed in the early years of the Invasion and its participants stranded on a planet that now holds their colony. Also known as the Peace Party.
  • Xenophobic Frenzy : The party that keeps itself to itself. It wants to expand, preferably without interference from anyone else. Also known as the Xenophobic Party.

Recent Developments  [Recruit]

The war with the Felini went badly and the Empire was thrown back into a Dark Age and contact with the Democracy was severed. Things for the new Democracy also proved to be significantly tougher than expected.
While the details are not clear, it is known that somehow the Democracy once again established contact with the Empire and sought about restoring order. This merger improved both factions and once again the Empire is establishing itself.

 
News
Is open for business...
 
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***** Inter Galactic News *****

Dastardly Dewiek Disregard Yank Neutrality

The governor of a MRC outpost in the Yank system reports that a 400-hull DEN warship called Grey Hunter Axiom entered orbit of Spritzer and opened fire with weapons of mass destruction (WoMD) against a platform, outpost, ground party and ship. Reports indicate significant casualties to Kastorian personnel both in space and on the ground. The KAS Junta is gruffly warning, with a slightly indifferent air, that everybody better stay out of the sector of the outpost for their own health. It is unclear what measures the KAS have or will take against the DEN on this matter. Such a breach of Yank neutrality has in the past caused the Dewiek to froth at the bit against the Empire for their disregard of ‘civilised’ norms. Their current silence on this matter speaks volumes.


 
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***** Inter Galactic News *****

Yenni-bodies Pirates?

A PIR outpost was miraculously discovered by an IMP freighter, of all things, in the Yanni system with several Javelin class warships in orbit. After noticing the IMP freighter and seeing the public post by Jack Jones on subspace, the PIR decided to flee and leave a combined force of IMP and FET forces to capture the outpost. A brain damaged three-year old commentator who still believed in the goodness of people and Santa Claus was quick to commend the IMP on their good work, dismissing those who thought it no more than a convenient clearing up operation signifying* completion of operations in the nearby FET claimed systems of Graydown, Canth and Onissian by IMP puppet Edward Lowe. Meanwhile, the Wolf Lord Lyceum summed up the view of many when he screamed, “What is this amateur b*llshit?” into an uncaring universe.


 
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***** Inter Galactic News *****

Crowe Coups Self

The IMP Viceroy Tiberius Crowe has finally achieved something in his unremarkable tenure by relinquishing even the semblance of wearing big boy pants and instead, appointed Jack Jones as Patrol Commissioner, salty spokesperson and policy maker for the Empire. Crowe will now join CIA Director Laton in riding the special bus to work where the two of them will enjoy long pleasant afternoons sipping cups of tea. Actually, just tepid fruit-scented water as neither of them can be fully trusted with a hot kettle. Occasionally, they might be visited by equally dynamic war “veteran” Admiral Bridge to enjoy mimes presenting the latest comics from the Howl. Meanwhile, Jones is putting pressure on the FET and will soon no doubt find a pretext to deploy his vast mercenary forces against anyone else who is seen working too closely with his most hated of enemies, the HEX.


 
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***** Inter Galactic News *****

Highlord Aadolf Loses Control As Dewiek Break Peace Treaty

Around one hundred DEN warships have launched an attack on a small GTT destroyer squadron of forty ships in the Daggern system. Two GTT ships were destroyed and another fifteen suffered noticeable damage. CEO Xavier Fox issued a restrained but angry statement demanding the DEN explain themselves. Highlord Aadolf’s buffoon-like response amounted to “Dewiek be Dewiek, let’s drink and forget about it.” Cold comfort for the dead crew onboard the GTT ships and their families. Especially, as seems likely at this time, the Empire will settle for some bloody money instead of retribution.


 
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***** Inter Galactic News *****

The Worm Turns

The FET have reduced relations with the IMP to neutral. Sneezy boss Cu Chulainn took the bold step of putting 1 and 1 together by linking recent mercenary attacks in their systems with the IMP scouts seen loitering for some time and refusing to move. Even bolder, hints that they believe “a certain Imperial citizen” is responsible for Edward Lowe’s entire underhand operation were voiced loudly enough that the handsome but hard of hearing Tiberius Crowe had to take note. He was seen grappling in trademark fashion with his skin tight jacket, pulling it down over his partially concealed middle-aged girth, as he sat to issue a terse public statement. Exactly who this citizen may be was left unnamed and no news channel subject to Imperial laws would dare unmask the villain. Luckily dear readers, we are not subject to phony Imperial laws. It’s Jack Jones everybody. Jack Jones, butcher of Naplians and fancier of silver long johns.


 
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***** Inter Galactic News *****

”Necessity hath no law”

Lord Cromwell of the DOM slapped a fleet of privateers, on charges of "knavery", "bad manners" and "poor sportsmanship." Such offences carry the death sentence in the Dominion, a nebulous territory neither part of the Empire nor apart from it. At least thirteen Armadillo class ships, typically sold by the DOM, were destroyed at a location Cromwell was unwilling to disclose publicly. Bloodthirsty Dewiek as well as "prince of peace" Yahn Wodenzoon were quick to congratulate the DOM for their merciless carnage. It seems the consensus in the galaxy’s ruling class is that not presenting valid identification is a crime worthy of the murder of dozens, perhaps hundreds, of unfortunate crewmen. This is all just another indicator that the political elite are far removed from the lives of ordinary people who are seen as little more than meat inventory. It is telling so-called “man of the people and the downtrodden” Wodenzoon so readily aligns himself with this grisly concord. Meanwhile, the archaic elocutionist Cromwell further establishes the recent trend of mild exertions of power by the cold-blooded DOM.


 
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***** Inter Galactic News *****

Return of the Fox

The galaxy is still digesting news of the return of Xavier Fox to the boardroom of the GTT. The ailing corporation's share price began a sharp rally after a six month downward spiral under Ike Krieger, credited with being the worst CEO in the megacorporation's history. The only surviving board member from Fox's initial tenure as CEO, and perhaps across the entire GTT board, is Antt Tilton the Research Director. The reclusive Tilton is the brains behind the ascension of GTT technology, particularly in the field of antimatter weapons and super-heavy dreadnought size ships, Tilton offers a small measure of continuity during this tumultuous time. Mr. Fox has therefore resorted to a broad appeal for new blood to join the ailing firm. So far, the result has been a number of two-dimensional "Yes" persons being promoted to the C-suite. Still, key stakeholders were upbeat with one commenting, "Fox is the man to turn this bloody disaster around. He knows how to put a great team together and where to bury the bodies of the non-performers."


 
******Empire Syndicated News Network (ESNN) ******

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Welcome to the latest version of ESNN, giving the news and views from the ESNN's reporter and news anchor, Ainsley Moore, making this the peripheries' most favourite unbiased publication in the known universe,

And so with the news,
 
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I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
-Zigic