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Naplian Society

Naplian Society

When two cultures collide, it is invariably the culture with inferior technology that loses. The reasons are manifold, though some are fairly obvious. The seeming ability to do things faster and more efficiently promises more leisure time and more wealth. Medical benefits speak for themselves while entertainment often seems brighter and more readily accessible. Further, those that do not adopt are less able to compete, leading to less leisure time as they have to work longer to compete and generally have less wealth. In other words, technology brings rapid inflation to the lower technology culture if there is at least some adoption.

While there may be those from the technologically advanced culture that seek to adopt the culture of the other, these are invariably in a minority for two distinct reasons. First and foremost is that it is invariably the culture with the higher technology that has come to the location with the lower technology and the people in the higher technology are there on a professional basis or because they have the monetary capability of doing do. In either case they are already invested in the high technology culture. Second, technology creep due to continued exposure to higher technology culture means that even adoption of the lower technology culture will eventually lead to rapid technological advances (how soon before Mr Modern, the wannabe Roman citizen convinces the populace to replace the lead piping with copper and drops hints about float glass).


Due to the nature of cognitive processing, the most readily adopters of the advanced technology is the younger generation. This can and often does lead to a discontinuity in the culture as are no cultural rules for dealing with the social situations that arise from use of the newly available technology – the older generation have no obvious wisdom to share, diminishing the respect the younger generation has for them. The generation gap widens into a gulf as the younger generation forms its own cultural identity or is swallowed by the culture of the higher technology. Where the latter happens, the traditional cultural beliefs of the lower technology can effectively end when the older generation dies out or at best remain as vestigial reminders, practiced by a few and lacking in authority.

From the position of the advanced culture, the sharing of technology can be seen as benevolent uplifting. The removal of bogus ideologies, local gods and sacrifices to them and the introduction of industry, agriculture, medicine, rapid transport and media, there will always be a darker side.

First encounter by the higher technology may result in colonisation. When this happens there is never full integration, rather a colony will form as the bridgehead for newly arriving people from the technologically advanced culture. The allure of the wonders of the newly formed enclave is often sufficient to draw those from the other culture. Promises given to them by unscrupulous sentient traffickers can lead them to lives of prostitution, exploitation and much worse. Unfair trade deals can lead to trading precious metals and land control for mass produced consumer goods.

The promise of better things from technology and access to drugs combined with a lack of guidance from culture and the older generation, it is hardly surprising that the newly emerging generation is dominated by consumerism and illicit activity.

It is not long before those from the lower technology culture start to form an underclass.

Naplians
In phoenix, the term was first applied to the natives of the Capellan Star System. Humans arriving there encountered diminutive humanoids on the planet Utopia (a planet called Naplia by the natives). This was the first sentient species that humanity had discovered. The initial amazement at discovering sentient life was quickly replaced by the pragmatic realisation that here was a potential labour force, much easier to recruit than dragging humans all the way from Earth. Ruthless mega-corps such as the SSL and the FET ‘recruited’ them to their colonies, mines and factories. Drugs were sold in abundance and their ancient way of life was shattered.

Rebellion in the form of the Democratic Naplian Alliance (DNA) merely led to the destruction of the last remaining resistance. To stop it happening again the new civilian government was almost totally formed from humans and it is this way to this day.

The term Naplian is now synonymous with a rapidly uplifted culture that no longer has an authoritative traditional cultural identity and suffers from a significant underclass.

Naplians on Developed Worlds
As has been pointed out, stereotypical naplians are attracted to the bright centres of the technologically superior culture. Why isn’t there an increase in naplian populations on advanced worlds? There are two reasons for this. The first is physical, in that they rarely account for a significant portion of the population to register. The second is social, in that they rarely contribute to the legal economy of the world, generally engaging in illicit activity willing or otherwise.

Culture
As has been commented on naplian culture is little more than a smattering of outdated customs that can rarely be fully applied to the newly emerging culture. The more obvious features however are raging consumerism and a fear of losing what has been gained by access to technology. One of the first signs of an emerging ‘naplian’ culture is the general growth of settlements, largely around technologically superior enclaves as the populace seeks jobs in the new ‘world’. Gang culture is also common; generally using whatever advanced technology they can find, scrounge, trade and steal. Crime in these ghettos is high and ranges the full spectrum from opportunistic and petty through to organised criminal activity. Poverty is also noticeable in many areas. This can seem incongruous. A person may malnourished and dressed in rags but also armed with blasters and have an integrated coms-media headset and the ubiquitous carved gem on a necklace.



Culture Growth
In time a naplian culture will develop into a sentient one, though how long this takes is highly variable. Factors such as prosperity, law enforcement, xenophilia (where more than one species exist), religion, access to education and social mobility will determine the rate. An elite faction in power never profits from and is rarely inclined to change the situation. In crass terms, why endeavour to make yourself poorer? Crime levels, though often slightly higher on a world of naplians than on sentient worlds is more than offset by access to cheap labour and the unlikelihood of it rebelling.

Democratic Naplian Alliance (DNA)
The first instance of the DNA resulted in a crushing defeat for the naplians of Utopia and the Capellan system in general. Since then they have manifested themselves as freedom fighters looking to liberate worlds where naplians exist. Their specific objectives are often fuzzy on account of the lack of support by anyone in real power amongst the naplians on the world they are looking to liberate. Rather it is closer to an act of defiance and seeking a return to the ‘utopian’ society that existed prior to the advent of technology.

A second goal is the removal of foreign elite powers in order to allow the naplian civilians to become self-governed, develop and achieve sentient status. This is often futile as the elite powers are often supported by bases controlled by mega-corporations or naval forces for empires and toppling the government would first require removing the bases.





 
News
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  Star Date: 221.22.5

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RAGNAROK BECKONS

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Assault on End Game

The ancient Architects have declared war on the Dewiek Elder Nation. The first sign of the conflict was subspace transmissions in a remote system in the Pocket Periphery. This followed reports that the ancient Ragnarok shipyards on Beacon were malfunctioning. In response, the Wolf Mother sent urgent orders to several Dewiek scout ships to patrol the End Game system.

The Konungr Smidamadr was the first to encounter the gigantic, “Planet Killer” class ARC ships. Measuring in at thirty-two hundred heavy hulls and armed with a hundred ARC plasma weapons, the ship was more like a mobile armed platform. It is certainly the largest vessel ever recorded. The scout ship was vaporised instantly.

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ARC Planet Killer dwarves largest DEN warships

 
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  Star Date: 221.11.4

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Caste Apart

The Flagritz Republic is (very nearly) no more. In its place, a single Hexamon and Flagritz power has arisen. The new Collective has absorbed much of the Flagritz holdings with only a handful of Clique-caste Flagritz systems choosing instead to align with the other Elder species, the Dewiek.

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Flagritz and Hexamon Hybrids - A hope for the Future?

 
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  Star Date: 221.3.3

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Meklanmania

Meklan scout ships continue to be seen around the Orion Spur periphery. These cyborg creatures in service of hidden ancient masters appear to be terrorising the Wimble Nation in particular. Despite public lamentations against the hardship of defending themselves, the Wimble leadership have not yet responded to our request for comment.

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Artist's impression of a Meklanised Wimble

However, Xavier Fox, CEO of Galactic Transport and Trade, did give us the following statement:

“We have engaged several Meklan ships, although currently the source has not been identified. GTT Directors have been running patrols and have engaged and destroyed numerous ships that have attacked outlying outposts belonging to different affiliations. The pattern of ships encountered leads us to believe there is a central source, but until that is found we would suggest any affiliation with assets in the area provide adequate defences.”

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Doomsday On Pause

At the site of the Thete anomaly, the Dewiek Nation has sent media sensation Sharon Aleman to the scene. Aleman, whose cybernetic enhancements allow her to directly interface with her ship’s sensor array, led her hardened crew into a dive of the outermost “edge” of the anomaly. After spending several days collecting and analysing data (mere minutes to the rest of us outside the anomaly), Aleman reported her shocking discoveries.

 
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  Star Date: 220.50.5

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Veil Lifted on Flagritz Home Space

As the Hellcadium ISR field continues to fluctuate, one of the newly exposed systems is Junista inside the previously hidden and inaccessible home periphery of the Flagritz Republic.

Over the past few weeks Flagritz Republic patrols and platforms have dealt with a number of scout ships from the Human Empire as the IMP wasted no time in exploiting this opportunity to poke around in their old enemy’s backyard. It is understood that at least one of these unarmed scouts was destroyed with no one willing to estimate how many more might be buzzing around.

Coincidentally, suspected IMP lackey, SSL TOAD, has also been overheard showing an obsessive interest in the Flagritz periphery. However, we have received no reports of this being anything other than his usual drug-fueled, barely decipherable mutterings at this stage.

Either way, this sudden, uninvited interest in the Flagritz Periphery has left the FLZ leadership muttering darkly about appropriate measures being taken. Defensive fleets and supporting structures are being deployed in the Junista system and beyond in expectation of further uninvited guests.

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When You stare into the Flagritz Periphery...

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Thete's Timey-Wimey Tease

Investigation into the Thete anomaly continued in the Dewiek Pocket Periphery. The anomaly was scanned from all angles by a number of the Dewiek Nation’s best sensor ships and officers. The data, collected over several weeks, was sent to one of the DEN’s most advanced scientific laboratories for analysis.

What they found will shock you!

 
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  Star Date: 220.45.1

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Perfidion Reached

Long speculated by theoretical Stellar Cartographers, Perfidion Reach finally opened in the last few weeks. Immediately, the Detinus Republic boldly staked a claim on the first accessible system, Hellcadium. Only time will tell the true value of this strategic move but their much-taunted bureaucracy may have finally proved its worth.

Early reports from scans of the system reveal a wildly fluctuating ISR field. Rumours suggest that at least one ship was destroyed as it was forced into an asteroid belt chasing a stable jump field attempting to exit the system. Casual travellers are warned away from the system at this time for their own safety. Leave it to skilled explorers and navigation officers.

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Mathematical model of Hellcadium ISR Field.

We spoke to Captain Zakiyah Ummahi via subspace link. Zakiyah led the first DEN expedition into the Perfidion Reach. "Spirits remain high but this is largely down to the extended R&R we were all forced to take immediately prior to jumping into this hole. Initial scouting reports show at least one planet with plenty of forests and grasslands which might help if we're going to be stuck here for Folkvar knows how long waiting for this damned ISR field to stabilise."

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Valhalla Stargate Reopens

Dewiek engineers and scientists have finally managed to re-enable Stargate Valgrind this week and the protective Exclusion Zone is to be lifted. If DEN investigators discovered who caused the gate to malfunction, or why, they were not willing to share it with us. Military sources, however, have announced a project to provide a significant boost to the already formidable defence platform in the stargate’s orbit.

 
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*** Inter Galactic News ***

Empire - DEN action grinds to a halt

After months of tension relations between the Empire and the Dewiek Nation, which rose to several large scale fleet actions ending in the DEN losing over 60 Direwolf warships in Solo, things appear to have moved from antagonistic to unfriendly. With the Solo system being a particular issue an agreement has been reached between the Wolf Mother of the DEN and Xavier Fox of the GTT. Since this things have become very quiet, not just because the shooting has stopped, but also because my reporters have been on their summer holidays.
 
News For Discerning Naplians!
---- Special Galactic Edition ----



(The Host sits at his desk as the studio lights dim, and a single spotlight bathes him in light. He looks straight into the camera and begins to speak: )

Host: Naambta!
Good Greetings, and welcome to the show.

This is News for Discerning Naplians, and i’m sure you are all showing much impatience to see this week’s Panel Discussion. We will be discussing religion with the Lady Ghadir of the Temple of Ya Zoon, renowned neo-naplian spiritualist Chairman TonTon, and a very special guest from our imperial neighbours, Bishop Samantha Porteus of the Brotherhood. But before we get to that...

(Looks demonstratively at his digital wrist watch. )

... it is time for a word from our sponsor.
 
******Empire Syndicated News Network (ESNN) ******

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Welcome to the latest version of ESNN, giving the news and views from the ESNN's reporter and news anchor, Ainsley Moore, making this the peripheries' most favourite unbiased publication in the known universe from our new home in the Heartland,

And so with the news from the last few weeks,
 
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*** Inter Galactic News ***
  • DEN assault FEL base and get wiped out
  • CIA Trade fleet caught and destroyed by the DEN
  • Krell denounce worship of the True One

  •  
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    ***** Inter Galactic News *****

    Huge fleet skirmish at the London/Crossley wormhole

    A large fleet of over 700 DEN warships responded to the EMP action in Crossley, where a 4000 hull DEN platform was destroyed. Reports show the DEN ships caught a group of CIA ships napping and inflicted significant losses on the humans. IMP and GTT fleets moved to assist the CIA, matching DEN fleet numbers, but the arrival of over 1200 Hexamon ships seems to have tipped the battle in favour of the DEN-HEX alliance.

    The combined DEN-HEX force pushed through the wormhole into the Heartland area of human space and retaliated, attacking several CIA platforms in response. The outnumbered Empire fleets abandoned the area and fled, they are currently waiting for the larger alien force to make their next move from their hiding places.
     

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