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Stargates

Stargates

The mistaken concept of a stargate is that it is a big annulus structure somewhere in a bunker that rotates and opens a wormhole between itself and another stargate, probably in a desert... This could not be further from the truth.

The thing about stargates is that they rely on Interspatial Resonance. This is such a weak field that the noise of a pin hitting the ground would drown out any instrument capable of detecting the signal from another stargate and as for pumping out a signal that is louder than the combined emissions of the planet’s own fields and the population’s technology... The difficulty isolating individual resonances from background noise is why ships have to fly out beyond Uranus before they can even begin to probe for the subtle subspace resonances from a nearby star.

A stargate has to achieve a number of things – it has to be able to detect the emissions from other stargates; to communicate with them across light years of space; account for subspace drift over time; it also needs a source of energy to do this. The final fundamental thing needed is that it needs to be able to transfer matter from one gate to another.


The means by which matter is transferred from one gate to anther differs fundamentally from wormholes. In the case of a wormhole, the two regions of space have the same resonances resulting in entanglement. This allows a ship to navigate a path into the region of entanglement and out the other side – not unlike going through a maze. Stargates on the other hand work in tandem to create a jump field around the object to be transported. The field is powered by the stargates and is generated external to the jump sphere (unlike the field generated by a jump drive). As the resonance of the jump sphere changes, the sphere drops out of real space and re-emerges at the location of the other stargate. Unlike a wormhole, there is no apparent movement through space and the actual transition is instantaneous (though the procedure itself is slow). Another fundamental difference is the use of keys – though to understand this, some speculated history on their creation is necessary.

Alien Creation
As humanity ventured beyond the Stellar Empire it encountered space faring aliens that told of mythical organic ships that had meddled in their histories for enigmatic purposes. For this they were called the Architects. When they were finally encountered, meeting one or two that had been around (if they were to be believed) for millennia, it was presumed that they were the builders of the stargates. This however seems not to be the case. Though clearly capable of demolishing a star system and putting it back together, even for them, the construction of a gate seems a little beyond their abilities.

From what can be fathomed a gate is a vast mass of degenerate matter that has been partially ‘exploded’ at the point a jump field has been created around it. As this happened the mass expands beyond the limits of the jump sphere, extending it into subspace and effectively pinning it beyond realspace. Within realspace, the point where the large mass existed becomes little more than a cold region of space. Detonating nuclear weapons in the vicinity does nothing to them.


Defining Stargate Nature
It is not a quantum black hole as some have described it because the energy output and gravitational field are insignificant, though it does share a lot of the math with respect to general relativity. A note about the energy is important as at first they appear to be entropic anomalies. The regions of space they occupy are almost at absolute zero. They actively absorb virtually all long wavelength emf. They do however emit high energy particles and emf including gamma rays and cosmic rays. They therefore convert some high entropy energy into low entropy energy and cause energy to ‘disappear’. This may be an application of an inverse ISR field*.

While this at first appears to break fundamental laws of physics, it is explained by the formation of the stargate. It has been presumed that the sheer mass of degenerate matter is the source of the low entropy emissions. It is also presumed that some of the energy being absorbed is actually stabilising the degenerate matter forming the stargate. In other words, the degenerate matter is reverting to normal matter. From calculations, a typical gas giant converted into degenerate matter would have sufficient energy to power around twenty thousand transitions (or three billion years) before stabilising sufficiently to emerge from subspace – probably as a very powerful explosion.

There is one final piece to stargates – they are programmable and can be controlled remotely. They can even be switched off. As has been pointed out they actively absorb low energy emf. If this energy happens to contain signal patterns such as those transmitted by stargates keys, the gates respond by forming the jump sphere around the signalling object and the ship. Unlike wormholes, stargates are not linked to a single specific destination. Providing that the gate has been programmed with the details (addresses) of other stargates, they can form a connection. A group of stargates connecting to each other is known as a ring. From all accounts there is no distance limit (unlike natural wormholes). Theoretically, two gates at different ends of the universe could be connected. The problem however is that for this to happen, somebody needs to program into the gates the addresses of the gates they will be connected to. This means studying both gates and transmitting their respective addresses from nearby. This is the fundamental flaw in their design (degenerating an entire gas giant aside). A gate cannot be connected to an unknown gate. Even if a gate is known, building another at the far end of the universe to connect to it still requires going back to the original gate with the address of the new gate. If that can be done in a reasonable amount of time, why bother with a gate? This presumably is why those that created the original gates both stopped building them and are no longer around. The universe is vast and they have simply left this region of space, never to return. Others suspect that the Architects have done a very nice job of cleaning up all the evidence they can – bar the stargates.



Alien Interests
Here is one worrying fact – recently a few TCA ships (organic ships – maybe related in some way to the Architects) were spotted seemingly interacting with stargates. They didn’t seem to do anything and in at least one case was destroyed mid-scan. As stated earlier – physicists have calculated the theoretical amount of transitions a gate can perform before stabilisation. Were they simply taking a meter reading? Alternatively, had these ships come from a distant system with a gate address and were attempting to program a link? Were they successful?


*Nuclear-damping technology works by inducing ISR fields around a world. These cause high energy particles and emf to pass into subspace (bleeding back into realspace over a sphere a few light seconds radius) thereby dissipating the explosion. The field is weak and works on resonance, meaning that the entire world is used as the emitter. This does mean that high energy devices need to be protected from this field. Nuclear reactors for example would simply stop working on a world with an ISR field.
Even though a nuclear device could be shielded from the planetary ISR field, allowing for detonation, the detonation would destroy the Inverse ISR field, and the explosion would end. This also explains why most naval weaponry is not overly powerful. Weapon systems have to use low energy (high entropy) methods of passing under the ISR threshold while still delivering a punch.




 
News
Is open for business...
 
***** Inter Galactic News *****

*** Wimbles Crisis Solved ***

The Wimble Crisis of 217 has come to an end with the human Baron making way to the wimble Grandfather Paden Mastaak. Celebrations were held in Wimbledon upon the news with crack teams of Wimble security staff guarding all the pies.

It’s unclear how long the Wimbles will enjoy this new era of peace and self-determination.

Vocal Wimble Dinasha, one of Paden’s early backers, has chosen this precarious moment to bait Dewiek, Flagritz and humans who were initially disposed to be friendly to the new administration. Whilst the Wimbles' history with the former-slave-loving Flagritz could be understood, their animosity towards the Dewiek and humans was more mysterious. One insider alluded to a rise in the number of cases of foot-and-mouth across the herd as being a likely cause.

Inside this issue of the SSS: * Storm in a Teacup *** Yahn Bares All * &etc

 
***** Inter Galactic News *****

*** Knockin’ On Heaven’s Door ***

The stargates are closed! Reports from multiple sources indicate at least three of the stargates, all within Dewiek controlled systems, have been closed.

Two different sources have indicated that the TCA have been spotted recently in a number of systems and may be behind this turn of events. A scan sent to the SSS indicated eight TCA ships were recently spotted first in the Faery system and later near the Kasmer stargate.

Another source, suspiciously put the blame on the ARC, suggesting the ARC and DEN were working together because they “need to trap [the TCA] and try and finish them off after the DEN bodged their operation to protect the ARC while they incinerated the MEK homeworld, which ended up with several ARC ships being destroyed and the job only being half done."

However, with no public statement from the Dewiek themselves, its hard to know whether these rumours are reliable.

Lord Igor of the Dominion and Erasmus Andersen of the Garcia Family both offered public apologies at the delay in meeting their trade commitments because of the recent closures. The not-so-subtle subtext being that someone will pay with blood for this interference in their business. Or at least with a stealthy price rise.

Inside this issue of the SSS: * Wimble Civil Strife * Who Sniffs the Sniffers? * Largin’ It * &etc

 
***** Inter Galactic News *****

*** Videtis quantum scelus contra rem publicam vobis nuntiatum sit? ***

The Flagritz Empire is no more! The Flagritz Republic is reborn! Quick on the heel of the collapse of the Empire, the Fessin caste declared a new era of foreign and economic policy with a rapid withdrawal behind the Black Gate.

The new ecologically-friendly Prime Minister Kayxaer, asked for patience as “economic” reforms were undertaken. It remains to be seen whether there will be any price to pay for the dramatic changes being made by the reclusive Flagritzi or whether it will all be sunshine and rainbows going forward.

Inside this issue of the SSS: * Large at Large * &etc

 
***** Inter Galactic News *****

*** Bravo for Freedom ***

Naplian Forces have attacked three human pirate outposts in the Morroglyph system. A spokesperson for Naplia HQ told the press that the plucky duct-tape loving free people would continue their war against slavers and pirates in their home periphery.

One salty Naplian libertarian told the SSS, “The people of the Naplian Home Periphery are sick and tired of human criminals coming here just because their homeworld is an overcrowded hell. It’s time for them to go back home.”

Inside this issue of the SSS: * Igor of Fang and Horns * Admiral Loves Dick Turpin * &etc

 
***** Inter Galactic News *****

.What is It?
..a wOrmhOle?.
…No.. worse..
….the KANG singularity!…
…..It pulls us IN…..
……lOOks sO familiar……
…….yet so strange…….
……..what is……..
………that?……..

*** Flagritz Liberalise Economy ***

In good news for all the galaxy the Flagritzi have vowed to liberate all slaves across their Empire. Furthermore, the hectapods have given up eating other sentient species; taking up a strict diet of veganism and soy chai lattes. Sales of turtle neck sweaters and Forbidden Fruit laptops have skyrocketed.

The news was cautiously welcomed by the benevolent Felini Tyranny who looked forward to reducing the War phase of their daily Nap-Lick-Nap-War-Nap-Eat-Sleep cycle to a perfunctory forty winks.

Inside this issue of the SSS: * Baron Womble * A Short History of the DPP * &etc

 
***** Inter Galactic News *****

*** Empire Strikes: Solo ***

A massive fleet of some 1600 warships, including large numbers of super-heavy capital 300 and 400 hullers, attacked the DEN in the Solo system, catching them with their metaphorical pants down. The DEN gate platform and some two hundred DEN freighters were subject to antimatter missiles amongst other high tech ordinance.

Jack the lad, Viceroy of the Empire, claimed a victory for freedom and the Imperial (right of) way leaving the sullen Dewiek unusually unresponsive.

With DOM platforms firing on CIA ships, will the IMP now demand the DOM add them to the Do Not Fire lists as well? And what exactly is the nature of the DOM and DEN alliance in light of the sustained attack from the Empire? And will the DEN’s alien friends stand idly by as the Empire fleet camps in the vital gate system of Solo? How will the DEN retaliate for this action or are they ready to roll over and have their bellies rubbed?

All this remains unknown. All that is certain is the “feel good” factor across the DTR has increased, with citizens reassured that for some time yet, they may continue in their slumber with the easy assurance that their number is not coming up anytime soon.

Inside this issue of the SSS: * New BHD Guy * DOM Statement * &etc

 
***** Inter Galactic News *****

*** To Ur Is Dewiek ***

Dewiek forces had a hefty smackdown against the mysterious living ships known as the T’Cath (TCA). Seven adult TCA 400 hull capital ships, each firing eight of their notorious plasma cannons, were killed by a DEN and DOM fleet of some 700 ships.

Of the minimal losses suffered by the DEN / DOM, one-eyed Magnus and Nevets Motnhap of the FEL were amongst the dead.

Inside this issue of the SSS: * Caribbean Congo Continues * Ur Witness Report * * Hive Briefing * &etc

 
***** Inter Galactic News *****

*** The Long Quiet Season ***

Listen…
There’s no sound of anger or of annoyance,
There’re neither cruisers racing on the jump lanes
Nor there jump lanes for them to race on,
There’re neither monks chanting on the battlegrounds
Nor bells calling us to the True One.
There’s neither the lightning cracking of the sky
Nor the persistent Naplians pattering on my roof.
There’s no Dewiek arm in arm to admire the magnificent view
There’re no war drums to feed Human ears
Nor Hive sirens to steal the boredom away
There’s no unfamiliar wing creeping underneath the Falconian sun
Nor floods to enshroud the Aquaphid grounds
The land lies lonely out here
On this lazy summer’s day
There’s no pollution to poison the airs of Inversion
Nor forests to give them life
All I hear is the hushing sound of the wind
Assisting the sand to fall into beautiful undulations.

Whilst we’ve been away: * Operation Giantslayer * Naplian Liberation * Back in the DTTR * &etc

 
***** Inter Galactic News *****

*** Falconians Saved ***

The Imperials have cunningly saved the Falconian Republic from being consumed by the Dewiek Elder Nation and at no small cost to the DEN either. Whilst the new pro tem Consul crowed about the “victory”, all former FCN systems besides Acropolis have been taken over by the two warring Empires - Human and Flagritz.

Was it all worth it? For the IMP / GTT it clearly was, for the movement of a few hundred thousand troops is surely nothing to the cost they endured trying to and failing to knock the DEN out of Solo after the fact. The FCN now plucked off most of their navy and wider assets are a tiny nothing of their former self. The DEN may have resorted to some dirty namecalling but can the costs endured to save an enfeebled FCN have really been worth it? Time will tell.

Inside this issue of the SSS: * INDignation * FELicitous Caribbean * Nah Plan for Naplia * Mercs Trouble DEN * &etc

 

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I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
-Zigic