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FAQ



These questions are often asked by players completely new to the game.



Who am I?
Where am I?
When is the game set?
Where do I start?
Tell me about my ship
Where can I go?
When do I start paying?
What can I fight and where?
How do I get more ships?
How do I create my own empire?


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Who am I?

You are in control of a ship. You are a training position labeled TRN and are not yet part of an affiliation. An affiliation is a faction within the Peripheries. This faction may be human or may be an alien species. You will get the option to join an affiliation after you have looked at the choices available to you. You can do some training missions to get used to the game or if you are a returning player you can skip this stage and join an affiliation straight away.


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Where am I?

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You start the game landed on a planet in the Agripeta system in the Halo star cluster (called a Periphery). The Halo Periphery is geared towards new players. The larger factions keep out, giving you the opportunity to learn the game in relatively safety. Faster than light travel is possible, i.e. ships can move between stars using engines known as jump drives. They move the ship directly from the region of space close to one star to the region of space close to the destination star. There is a network of roots that forms the map of the stars.


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When is the Game Set?

The setting is a few hundred years from now. Humanity has fractured into various groups and has encountered alien races. Each species of alien has its unique history and while some have interacted with others for hundreds of years, humans generally have not had dealings with aliens for more than a few decades.


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Where do I Start?

As well as training missions that will take you through the Halo Periphery, you can issue orders for your ship in order to get a feel for the game. It is best to start simply by getting used to doing simple orders. Use the ‘move to planet orbit’ in order to move your ship from its current location to that of another planet. ‘Scan planet’ order can be used to get maps. Scans of planets can only be done from orbit. You can issue ‘detailed scan’ in order to look more closely at other positions (ships, starbases etc) that you have detected during your journeys. Do not leave the Halo Periphery unless you know where you are going. It is a hostile universe so jumping into the wrong system could prove disastrous. Another top tip is to contact other players by a simple 'hi' in the recruitment forum. Simply writing to anyone and everyone can often pay dividends. The game is a very social one so knowing players is often half the fun.


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Tell Me About My Ship.

You start the game with a choice of three ships, courier, surveyor and hauler. They are effectively the 1.1 litre engine of the Phoenix universe. They are good ships to get you going. You will have the opportunity to get all three by completing missions. They are fairly small, having only 50 hulls. By way of comparison most human ships are approximately 100 hulls although often the purpose of the ship defines the size. The hull strength determines the damage that a hull can withstand so the size multiplied by the hull strength determines the maximum damage a ship can withstand. Your ship has a number of installed items that determine its capabilities. You can find out about many items by looking in the game data available in the menu.


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Where Can I Go?

Anywhere you know about. A better question however is where should I go. The answer to this should be determined with some conversions between yourself and the rest of your affiliation. Charging off in a random direction is likely to end in destruction. There are maps of the peripheries out there and some even label which affiliation claims domain of which system. This can be very helpful. If you want to sell your initial cargo, it is best to do so to your own affiliation or to one of its allies. This is just starting advice and once you know the game better you will know where to trade and with whom.Your affiliation may also have some survey work lined up. There is never a shortage of worlds to check over.


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When do I Start Paying?

You can play the game for free as long as you never perform special actions, surface explorations and want to run positions other than ships and ground parties. While you do not have a political position, each position that you own has its own stellars (money) rather than a central account. KJC’s advice is to learn the game a little better, do some trading or scanning then, if you want to go further, set up a political account.


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What can I Fight and Where?

To begin with it is best to avoid trouble as your starting ships are simply not up to it. You could try a bit of Privateering against Halo Tramp Haulers as these are controlled by the game. If you are serious about getting into trouble, you shouldn't be needing to read this FAQ!


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How do I Get More Ships?

There are number of ways of getting more ships. The standard routes are Create Political Position and beg your affiliation. The simplest one is to start a political position using the Create Political Position order in the editor or follow the Create Political Mission (note that this means that you will become a paying customer). Using the order automatically generates 5 more ships for you. They are a mixture of explorers, cruisers and freighters. The second method is to beg your affiliation for more ships. This will largely depend on how well you get on with your affiliation. It is often the case that they have a few spare ships laying around that they could transfer.


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How do I Create my Own Empire?

While a frequently asked question, it is quite an advanced one and requires good understanding of the game. Yes it can be done, this said, most players that initially want to go down this road often end up controlling an already established affiliation.There are two methods of carving a niche for yourself in the Peripheries. The first method is to create your own affiliation from scratch while the second is to take over where somebody else left off.

Creating your own affiliation can be achieved by leaving an affiliation and taking all your assets with you providing you have 1 million stellars in your political account. Once you are independent, you issue a special action declaring your new affiliation, i.e. giving it a name and a three-letter acronym. An example would be Periphery Defence Force (PDF). The Game Master will then put this data into the game and promote your political to a Periphery Director.

Alternatively should you bump into a faction within the game that are not represented by an affiliation, you can leave your affiliation and use a special action to become the representatives of the faction you have found. For example, a player finds an isolated world populated by a technologically advanced group of humans that apparently ended up there some decades ago by accident. The player issues a special action and declares that he will represent these people in the game from this point onwards. Note that there are often consequences to these sorts of actions.

As stated above, more commonly a player can take over an established affiliation. From time to time the real world interferes with the game and players have to leave. As a consequence a small faction such as either of the ones mentioned above becomes uncontrolled. Presuming that you know of this (through rumours, talking with players etc), you can ask to take over the affiliation. All assets will be transferred to your control.


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News
***** Inter Galactic News *****

*** Hoedown in Graydown ***

Wimbles in the Graydown system have come under repeated attacks by mercenaries. The Wimbles having already lost two outposts have had their ships come under attack by boarders. The Wimbles are pointing a hairy finger at the GTT whilst the DEN are itching to get their paws in.

Pleasantly rotund Wolf Lord Lyceum reported the destruction of one mercenary ship, a Corsair class explorer called "Eye of the Chosen" which had earlier dropped off ground forces flying the banner of "God Hates Wimbles.” Which God and why he or she hates Wimbles has yet to be revealed. We suspect its corporation-loving Mammon.

Inside this issue of the SSS: * Sargasso Update * Wakerians * Naplian Liberation Front * &etc

 
***** Inter Galactic News *****

*** Breaking News: Caliph Samuel Assassinated ***

The nominal head of the Caliphate, Samuel has been murdered in broad daylight at the starbase CAL Sidon in the Fortress system. The allegedly mad zealot was on his way to meet representatives of various civilian factions when a shadowy figure *cough*CIA agent*cough* shot him dead.

The CIA issued the following statement to the SSS with a customary nudge and a wink: "In these difficult times, as we come to terms with the loss of Samuel, we are taking things one day at a time.

"Samuel was not only our Caliph, but our leader during the Second Civil War which laid the foundations for the Confederacy after he left the Human Empire and settled in the Darkfold. It is truly a sad day and one that will be marked in history as one of many great leaders who were cut down in their prime.

"We will strive now to look to the future, whilst remembering our past”

Speculation is rife that this is the first step towards a unification of the two-halves of the Stellar Empire. Others are more hopeful this is a return to the Confederacy or the mark of greater separation with the Imperial bloc. Time will tell what nebulous motives the shadowy puppet-master Laton turned out to have had and which alien faction will be blamed for the Caliph’s murder.

Inside this issue of the SSS: * HEX / FET Invade Sargasso * Magnus v Nevets Fight! * Dewiek Black Hole Disaster * FLZ Correction * &etc

 
***** Inter Galactic News *****

*** STOP PRESS: Felini Victory ***

In an unexpected development, the FEL have scored a decisive victory against the FLZ. Destroying or maiming some 20 Flagritz Baseships in the Onwards system.

What is more remarkable than the victory was there was no subsequent comment by Crazy Uncle Flagritz. We might need to have a lie down now.

Inside this issue of the SSS: * DEN and FEL * Valhalla Fighting Pits * RIP smacked * &etc


 
***** Christmas Special Edition *****

*** Ho Ho Ho ***

Welcome to the SSS Christmas Special Edition! We the Editors have put together a nostalgic pudding treat intended to delight and tickle even the scroogiest megacorp executive. So gather your cubs, squidlets and larvae for some silliness and song. Time to catch up with some classics from years gone by, raise your glasses and drink your gluttony and shame away!

Wishing you all a merry Christmas free from Krampus Jones's invading armies!

The Editors


 
***** Inter Galactic News *****

*** Claws Out in Valhalla ***

In a bold rebuke of Crazy Uncle Flagritz’s attacks in the Avalon system, the cunning Felini Nevets ordered a hit on a FLZ outpost in the Valhalla system. Claiming miscommunication with his warships, the mischevious Avatar cocked a snook at the washed-out Dewiek warrior in charge of the system whilst claiming an important victory in the often one-sided conflict against the FLZ.

This isn’t the first time the foxy Feline has masked daring-do in the shroud of incompetence. It remains to be seen whether this turns out as disastrously as the time when the FEL had to pay the costs of a war started by Prince-turned-meklan LiQuan.

Meower-in-chief Chamiah apologised for the incident in a public address laced with snickering subtext and unconcealed laughter when she got to the bit about the unfortunate loss of “5 FLZ Warships in Onwards.”

A second incident in Valhalla was reported the next day with mardy Magnus complaining he wasn’t getting his claws in on the action. Could this be the pithy ploy that puts the cat on the mat?

Inside this issue of the SSS: * Merc-y Wimbles * Valhalla Fighting Pits Get Weird * Profile of Lyceum Amaguk * &etc


 
***** Inter Galactic News *****

*** Nun on the Run ***

Alleged cosplayer Carmilla D’Morenta got the vicars in the Brotherhood all hot and bothered when she made a run for it. Possibly tired of being tied up by the reverends and denied the love that dare not howl its name. With a sizeable, almost unbelievable, bounty on her head, the barking sister took refuge with the Dewiek Elder Nation.

In possibly the shortest chase in history, the BHD managed to strike a blow for oppressed collars everywhere when they squared off with the naughty doggy-wannabe at the Valhalla stargate. The cheeky chaplains blew their hyperdrive at close range and both the BHD and DEN flagged ships were reported to be lost in space.

Inside this issue of the SSS: * DEN Ban BHD * Ulian * FLZ in Avalon * Valhalla Fighting Pits * Interview with Carmilla * And more


 
***** Inter Galactic News *****


*** Message From The New Editors ***

Dear Reader,

It has been a long time since we had the exquisite joy of Sub Space Static beaming mind-altering information into our retinas. Like you, we craved word from the offices of the IGN when the next edition would hit our Nexus terminals. We waited and waited. Then we got curious.

We fundraised a simple surveyor and sent it to the last sighting of the IGN. It was not where we expected it to be, in the Yank system. We asked the Junta but they were their usual helpful selves. Weeks, turned into months and still no sign.

Then we found it. The singularity. With a sign. The scrawl of a demented child that read "Kang woz 'ere." What could we do but enter. Our ship went in. Where, we cannot say. The air around us popped. Our faces folded and our bodies fused together. Our minds interconnected. Vast knowledge at our disposal. Yet, we became as stupid as the least of us. As greedy as the worst of us. As forgetful as the dumbest of us. As horribly biased as a partisan hack in a post-truth universe.

We became, in short, your Editors.

Welcome to the new SSS. It won't be as funny as before. It won't be clever by half. It won't be any better in any way. But it will be regular. As a mohache on refined laxatives. It will be informative. Oh it will be full of facts! Even if we have to make them up.

Send us your delicious exploration reports. Tell us about your pointless battles. Spread your vile anonymous rumours. Tell us how your mother didn't love you and that's why <insert Affiliation here> must be destroyed! Feed us, your Editors. Nurture us. Our Singularity opens to receive your offering.

Now here is the news.

 
****** Caliphate Syndicated News Network (CSNN) ******

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Welcome to another edition of news and views from the CSNN's favourite reporter and news anchor, Ainsley Moore, the peripheries' most favourite unbiased publication in the known universe, after an extended tour of the Inner Empire and all the delights within,

And so with the news, and there has been a lot of it!


Old News - FLZ/ GTT Break Ceasefire Agreement
 
****** Caliphate Syndicated News Network (CSNN) ******

user image

Welcome to another edition of news and views from the CSNN's favourite reporter and news anchor, Ainsley Moore, the peripheries' most favourite unbiased publication in the known universe,

And so with the news,

Alien Wars - Ulian Peace Agreements
 
****** Caliphate Syndicated News Network (CSNN) ******

user image

Welcome to another edition of news and views from the CSNN's favourite reporter and news anchor, Ainsley Moore, the peripheries' most favourite unbiased publication in the known universe, after a period of "secured safety training" for the CSNN team who was taken in by Caliphate security forces,

And so with the news,

Alien Wars - Empire Takes Ulian System, Empire Fleet Deployed
 

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