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Diary of an Explorer

Diary of an Explorer

‘My ship, Morovec’s Dream, a survey cruiser design is perfect. She glides through turbulence of a gas giant as though we were in deepest space. She can pull 3.4g thanks to the hi-spec engines – no mean feat for a fifty huller. When alone on the bridge during dark watch I sometimes find myself talking to her. Not crazy stuff, more sounding off about the mission and thinking aloud. Yeah, I may throw in the odd question but who doesn’t ask questions inside their own head. Some of the crew think I’m losing it, but I’m not, ain’t that right?.... hum, maybe they have a point.’

He rose from the captain’s chair – not the original one that came with the ship, this was something that he had rigged himself. The seller called it an integrated, reinforced lazyboy. It was the recline option that sold him on it, that and flip open arm rests, chilled drinks and snacks on one side, a suite of controls on the other. With swivel settings, retinal projector and perfect acoustics he had the capability of being the eyes and ears of the ship. With vibro setting switched on it really felt like he was free-falling from space – and while sipping a cold-one to boot.

The navy may have weapons that can punch a crater a hundred kloms across and the merchants may boast about being able to pack a fleet of survey cruisers in their bays, but for Captain Pickering, nothing was ever going to compare to this, though if pushed on the subject, it was probably the freedom he enjoyed most – no tight delivery schedules or dying horribly with nobody to mourn you.

His latest task, if that is the most suitable word for the work, was to scope out one of the outer moons in the Corosin system. The affiliation were pumping quite a bit of stellars into the operation overall. Words like gold-rush and collidium grab were being thrown about. He had opted to go for one of the ice moons with an atmosphere consisting of the usual suspects, nitrogen and carbon dioxide. He could have opted for one of the pretty biospheres or even one of the active worlds – fire and brimstone and all that, but this suited him fine.

The Dream reached the world and Pickering from the mid-recline position ordered the ship into a parking orbit and activation of Geological Probability Indicator (GPI) procedures. There was an audible groan from the crew – generally pointless days changing the orbit, breaking the surface down to strips and determining its geology. It was as much fun as filing reports or sorting laundry – neither of which he did very often. Occasionally such an operation resulted in the discovery of something valuable, but so what, it was not as though the discoverers ever got a share. There was nothing for the donkeys doing the work though no doubt a big fat bonus for the people at the top.

Captain Pickering seemed to share the crew’s enthusiasm for the whole GPI’ing shenanigans as he ordered only a basic planetary scan for uncommon and rare ores, pretty much the bare minimum to avoid a reprimand. He had been through this before – some weasel hauling his ass into an office and ranting on about missed opportunities, maximising fiscal investment in outposts and some other bureaucratic crap. The captain told him straight – nobody in their right mind is going to be lugging frozen methane from the back of beyond for a measly hundred stellars per k. Time spent bean-counting is time lost looking for the good stuff.

Following the GPI’ing came a surface scan. Nothing particularly exciting – ice, mountains and a bit of open crust. Intriguing though was the discovery of tectonic activity. What could be causing this – the gravitational interactions between the giant and the other moons? This raised the question about the mountains – were they true mountains or simply the exposed regions of crust surrounded by ice? How deep was the ice? What sort of tectonic activity – a hot molten core fuelled largely by radioactive decay or simply slush continuously squeezed by tidal forces?

‘Undertake an orbital scan,’ ordered Pickering. ‘Check for a local magnetosphere and see if it lies with the magnetosphere of the giant. I want to know about ionisation in the upper atmosphere. What is keeping that atmosphere in place?’

The data started to scroll across the main viewer while the primary image of the moon broke down into multiple segments, each with colour overlays around the limb of the world. A pulled back version revealed the interaction between the moon and its primary. Pickering hummed and stroked his chin, interesting, though nothing unusual. The data was stored for further analysis but for the nightwatch he ordered the active crew to continue with a low pass scan. Despite its size the world had a thick atmosphere – no light elements though.

The next stage was pretty routine, the crew knew the drill and after a short choppy descent through the atmosphere, they were preparing in the cargo bay – such as it was – not much larger than the airlock, though substantially more reassuring for anybody not locked into their suit.

Pickering’s instructions as always were simple – check out the high ground, valleys and any generally scan anything that seems unusual or interesting. It was actually a bit more professional that the orders would imply. The group of nine quickly split into three teams of three. Teams of three was seen as the optimal number for dead worlds. One to do the testing, another to handle the equipment and generally give advice, solicited or otherwise and the third was on point. While the likelihood of something carnivorous appearing out of the dust on a toxic moon 200 degrees below freezing was less than slight, landslides, explosive outgassing, storms and even pirates were not unknown. It always paid to have someone watching the horizon. It was also their task to keep chatting to the others on point. Pickering encouraged chatting between points. He thought it better than scheduling in check times as by that time the entire team could have been knocked unconscious by some hazard with only minutes to save them. Better to have continuous feedback and communication between the teams and the ship especially when interfering ground rock meant that direct communication between a team and ship was intermittent. This exploration’s topic was socks and how despite hundreds of years of advancements, finding a pair when in a hurry was impossible and speculation as to who may be nicking them from the scrub room. This of course moved onto the grooming habits of Pickering – though as he hadn’t worn socks or in fact any footwear for years ruled him out as a suspect. Rumours that his last pair had to be air-locked were still doing the circuit.

By this point, having completed a basic exploration and moved onto specific investigations, the teams had spread out over a twenty-five kilometre baseline with the ship in the middle. It was therefore over the headsets that those on the opposite side of the ship heard the initial rumble, feeling it as a gentle shove underfoot less than a second later. Communication ceased for a moment then exploded in a burst of questions directed at those that encountered the quake first. That was when the dust struck – moving at over two hundred kilometres per hour and due to the density of the atmosphere, hitting like a tidal wave.

One group down and the one close to the ship running back like they were being chased by Pirate Large and a tub of petroleum jelly – this survey was definitely turning sour. With just over seven minutes before the storm reached the last team there was little time to find cover.

Point ran a short distance to an outcrop and scanned. On the horizon in the direction of the ship a wall of grey spread from horizon to horizon though the thick murky atmosphere meant that it was without detail. Shit, shit, shit. The other direction was downhill and terminated in a fault, the edge of a deep ravine which judging from the far side was about six kilometres across and over four down. There was also nothing to suggest that the near side was any less precipitous that the far side. In both other directions there was only dust and gritty ice. The other two were screaming, asking which direction. Less than two minutes till impact. A quick glance back over and point was pointing and moving towards the ravine. Gravity was low and maybe they would get lucky. The other two turned from looking at point and though slower to react already had considerable ground. The low gravity and dense atmosphere hampered them as each step sent them into a slow arc, wasting valuable seconds before they could get the next foot down. It wass like running in a nightmare. Point saw one dig their heels in close the edge, sliding towards it while staring back. The other, more panicked misjudged their last step, maybe hitting a frozen lump or rock rather than the gritty sand that compressed under each step. The unexpected boost sends him, arms cartwheeling, out over the void – a good ten metres out before disappearing out of sight.

Point took a desperate gamble and veers slightly to the right, taking three steps up a large broken boulder and leapt, crossing the last fifteen or so metres to the edge. From this extra height the first one over the edge was be seen slowing disappearing into the fog below – poor bastard. For point however the situation looked more promising, there were some outcrops and the descent, was only around thirty metres. Low gravity and a tough suit should do the job.

That’s when it hit. Point saw the storm front sweep overhead – dust, snow, ice and clouds like a jet exhaust. It’s was going to miss. Then it descended in front, heading down into the ravine but also eddying back on itself. Point stared down in horror as the dirty cloud suddenly came up from underneath.

They found one survivor wedged a few metres below the edge of the cliff, having found a narrow recess in the rock and used explosive pitons as an anchor while the storm blew itself out. Of the five missing members there was no trace. The landscape has also changed – new dunes more than sixty metres existed were it was flat ground before.

Pickering formed the entire crew up in the cargo bay. The extra room in the normally cramped space was a reminder of the perils faced by explorers. He gave a few words of consolation – trite even to his own ears. Nobody looked up or moved when he finishes. He felt he should say a little more, ‘Fuck it, we can stay here for a few days and give them a send off we will never remember. Break out the Hanf Tequila. I call first dibs on their socks.’ It was as though the air returned to the bay, animating the crew. As they dispersed, the names of the lost were on peoples lips and laughter erupted as anecdotes got shared – a temporary dressing for the pain they all felt. The anaesthetic would be soon be being applied.

‘It has its rough spots being an explorer, but like I said, no schedules and the occasional bloody good wake are reasonable compensation in a hostile universe.’

Features of the Story  [Recruit]

Generally surveying a planet for the first time is broken down into three stages.

Stage One
A quick pass, looking at the map on Nexus and sending a ship there to perform the basic scans:
Scan Planet
GPI Planet
Scan Planetary Economy (if sentient life present)
Scan Planetary Population (if sentient life present)

Stage Two
If GPI'ing the world reveals anything interesting, it is worth GPI'ing small areas. There are a couple of ways of undertaking this. The first is a few overlapping squares using the GPI area order. This is handy for large worlds for narrowing down where rare ores may be present as rare ores tend to exist as only a few deposits.
If time is available, simply GPI'ing entire rows, essentially looking at the mineral composition of every single sector on the world. Make sure that the ship has as many sensors as possible.
If it is something of a dead-world or out of the way, it may not even be worth scanning for basic ores. At the end of the day, shipping metals, basic elements and hydrocarbons is often not worth it as they are relatively abundant throughout the Peripheries.
Deposits have a central maximum based in a specific sector, though they can often be exploited at lower yields from adjacent sectors. The higher the dispersion of the mineral deposit, the lower the yield degradation with distance from the central point.
Once you have narrowed down some sectors through the rise and fall of the yield across a world that have reasonable ores, the last stage is to land in sectors where the yields are high and prospect. This will give you the unique mineral resource ID which can be used by outposts and strip-mining vessels to tap the ore.

Stage Three
GPI'ing will only account for minerals that are associated with recognizable geology, in many cases minerals will form under anomalous conditions such as meteor strikes, hydrothermal intrusions, quakes and deep underground. In these cases, the GPI will not reveal them. This is where the player has to get hands on. This is also the stage where the player issued surface exploration and investigations (using the 'Surface Exploration' and 'Special Action' orders). These orders require the personal services of the Game Master. As such they have to be paid for per action (See Game Mastering in this issue if IGN).
Each sector type on a world will have a unique description – this can be determined through the use of Surface Exploration order. Once you have this, you can then perform all manner or investigations. For example, on the world in the story above, having got the description of the thick atmosphere, gritty icy surface, orders are given to investigate the rock. This could be a simple instruction, send the crew out to sample the icy grit from numerous locations and report on its composition and whether there are any minerals worth exploiting.
Generally speaking, a player will perform the following actions using the :
Surface Exploration (while landed in each type of sector)
- this gives a basic description of the sector
Special Action (while landed in a type of sector) - Subsurface Scan
- reveals information about the geological history of the sector and may indicate the presence of anomalous minerals
Special Action (while landed in a type of sector) – Investigate XXXX
- where XXXX is something that piqued the interest of the player from the surface exploration text.

More advanced are the use of special actions to look at the world as a whole before venturing down:
Special Action (while still in orbit) – Orbital Scan
Special Action (while still in orbit) – Low Pass Scan

These will give global information such as the interaction of a moon with its primary, the seasonal weather patterns of the world and maybe even revealing the occasional anomaly. Again, features revealed by these actions can be further explored. While theoretically a player can investigate forever on a single world, always finding something new, it is almost always the case that each level of investigate is less likely to reveal a new resource or if it does, the resource is likely to be either smaller or in some other way less valuable. Simply put, big resources stand out.

Investigations do not always run smoothly. On hostile worlds, that are those with extreme environments (often with an orbital message indicating that bases on the world will be subject to damage on a regular basis), it is probable that the crew will be at risk during the course of the investigation. This is because investigations generally require members of the crew to leave the ship, possibly exploring tens or even hundreds of kilometres out from the vessel. Storms, quakes, hostile creatures are all dangers to be aware of. Many of these can easily be countered by the presence of an experienced exploration officer, though the more hostile the environment the better the officer should be.

Is open for business...
******Empire Syndicated News Network (ESNN) ******

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Welcome to the latest version of ESNN, giving the news and views from the ESNN's reporter and news anchor, Ainsley Moore, making this the peripheries' most favourite unbiased publication in the known universe from our new home in the Heartland,

And so with the news from the last few weeks,
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*** Inter Galactic News ***
  • DEN assault FEL base and get wiped out
  • CIA Trade fleet caught and destroyed by the DEN
  • Krell denounce worship of the True One

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    ***** Inter Galactic News *****

    Huge fleet skirmish at the London/Crossley wormhole

    A large fleet of over 700 DEN warships responded to the EMP action in Crossley, where a 4000 hull DEN platform was destroyed. Reports show the DEN ships caught a group of CIA ships napping and inflicted significant losses on the humans. IMP and GTT fleets moved to assist the CIA, matching DEN fleet numbers, but the arrival of over 1200 Hexamon ships seems to have tipped the battle in favour of the DEN-HEX alliance.

    The combined DEN-HEX force pushed through the wormhole into the Heartland area of human space and retaliated, attacking several CIA platforms in response. The outnumbered Empire fleets abandoned the area and fled, they are currently waiting for the larger alien force to make their next move from their hiding places.
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    ***** Inter Galactic News *****

    Admiral Lord Simms killed after a long and distinguished service to the Empire.

    The Imperial Services have intercepted and serious damaged several DEN ships on the way to the Empire’s home systems. Unfortunately during the action Admiral Lord Simms was injured and reports from the Viceroy indicate he has passed away, fighting the enemies of the Empire like any true Imperial Officer.

    The Viceroy has stated that the officers and crew of the DEN ships have been captured and are now awaiting trial at a secret IMP base.

    DEN continue to strike at the Empire

    Reports are coming in of multiple engagements between the Empire and the Dewiek Elder Nation over the last week. With several battles taking out Empire ships in the Heartland of the CIA.

    AFT turn to piracy

    The Association of Free Traders have, after a long history of neutrality, turned to piracy this week. AFT Drake boarded an IND ship in the Halo periphery, killing several of the crew in the process.
    Independent trader Jarlebanke Langhofdi immediately took to the public communication channel demanding an answer to why supposedly peaceful traders had killed his crew and taken his ship.

    The AFT remain silent over the attack.
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    ***** Inter Galactic News *****

    Combat Special Edition

    Since the DEN started shooting at those lovable FEL fluffballs things have certainly been heating up. So we through it would be prudent to bring you, gentle beings of the peripheries, a special edition in order to keep you updated with all the latest action in regards to who the DEN are shooting and who is shooting them.

    Felini strike back at Dewiek

    Reports have come in of the FEL striking back at the DEN in the Kallisan system. A huge FEL force supported by the IMP and CIA assaulted DEN positions taking both the platform and base called Lucien. There was much rejoicing in the FEL camp as the Felini proved they were not such lovable fluffballs after all!

    GTT get sucked into the war

    A passing fleet of GTT warships got caught in the fighting and this saw the GTT enter the war. When asked about this CEO Fox pointed out they are not warships at all, they are trade defence ships. So how they came to be in the DEN system of Kallisan is a mystery to us. But the GTT CEO was clear that they only engaged using support and defend orders to protect allies. Needless to say, the CEO commented “We found ourselves on the Dewiek Nation’s enemy lists pretty soon after.”

    Dewiek Nation attacks GTT positions in Orion Spur, breaking DOM system rules

    A fleet of DEN warships has engaged and destroyed a significant number of GTT cargo ships and escorts in the DOM system Monument. The GTT immediately took to the public channels to ask why the DOM were not doing something. In reply the DOM issued a statement to stop, which the DEN ignored.

    The DEN newssheet "The HOWL" published a completely unbiased review of the attack shortly after.

    DOM make a choice

    After the above incident and then further raiding by the DEN, taking out a few GTT cargo ships in the DOM system of Coptuv, the DOM seemed to have been faced with a choice of stopping drinking their tea and doing something or just hoping it would go away. Instead they seem to have decided to abandon the whole idea of being an active affiliation and we have since folded. The lengths some people will go to not to have their elevenses disturbed is truly staggering. We asked the DOM for a statement on their new system rules to share with our readers but have received no replies.

    DOM positions share out

    Just as we were going to press news has come in of various DOM assets being given to other affiliations or sold. Hopefully we will have more on this story in the next issue of your favorite factual newsheet. Yes, that's us at the SSS.

    *** Affiliations ***

    AFT Association of Free Traders (54) - Marion Tweedy
    CIA Combined Intelligence Agency (64) - Laton CIA
    DNA Displaced Natives Asylum (66) - DNA people
    DTR Detinus Republic (58) - Morley Decker
    DEN Dewiek Elder Nation (67) - Urd
    DOM Dominion (57) – we believe the DOM are now inactive
    FCN Falconian Republic (70) - Bacran
    FEL Felini Tyranny (49) - Juris
    FLZ Flagritz Republic (47) - Kayxaer
    FET Frontier Exploration & Trade (56) - Cu Chulainn
    GRC Gracians (13) - HG1
    GTT Galactic Trade & Transport (52) - Xavier Fox
    GCE Garcia Enterprises (4) - Neil
    HEX Hexamon (23) - Ando
    IMP Imperial Services (51) - Jack Jones
    KRL Krell (30) - Namica
    KRT Krell of the Reverence Temple (37) - Kal Torak
    KST Kastor Kastorians (12) - Kastor
    MZC Mizuchi Combine (86) - Mizuchi
    MOH Mohache (73) - Listens
    MIC Mohache Independent Commune (76) - Sleeps with Dragons
    NLF Naplian Liberation Front (38) - NLFHQ
    RIP Regularly Involved in Piracy - Githyanki
    RRH Roy Robert Holdings (39) - Roy Roberts
    SMS Stellar Mining and Smelting (53) - MikhailM
    USN Ulian Stellar Nation (34) - Oeipus Prime
    WMB Wimble Nations (25) - zz

    * Leader MAY be inactive, affiliation may be active
    ** Affiliation has no leader but this is the only known contact


    Inactive: ANT, BHD, COD, HVE, IDC, RIP, RCF, SKW, TAG

    Deceased: CAL

    *** Submission ***

    By private message to The Editor or via Mica if you prefer to remain anonymous.
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    ***** Inter Galactic News *****

    New pirate threat rocks Corward Arm.

    Several large pirate ships have been spotted in outer rings of Corward systems. Reports forwarded to us at the SSS allow us to exclusively tell readers that traders should keep their wits about them when moving through these areas.

    No existing pirate menace has yet claimed ownership.

    In a possibly unrelated event one of the FET cartel members claimed nothing was happening in the outer ring of Coptov shortly afterwards. But it could be that they are still trying to catch Empire backed pirates and have nothing to do with the new sightings.
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    ***** Inter Galactic News *****

    DEN continue to shoot innocents

    The Dewiek have made themselves busy shooting at the peaceful and innocent traders of the SSL. Leader of Solar Spices and Liquors Mr TOAD has been vocal pointing out that the Beast-DEN are being totally unfair. News of a go-fund-me appeal are yet to surface though.

    This office is sure that it must have provided the DEN light relief after picking on the equally defenceless Felini. Word is that the DEN faced such an uphill struggle in these recent actions they had to take up Felini inter-breeding to provide some entertainment as the battle reports were rather boring.
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    ***** Inter Galactic News *****

    Return of the LiQuans

    A close associate of the Baron LiQuan has been haunting the Corewards periphery and like the old Baron it is said he has a meklan connection. It's unclear whether he obtained his meklan nanites via the CIA but there are rumours that the DEN may be helping the Liquan relative in a bid to sow discontent in the Stellar Empire. Exactly why they would start in Corewards is unclear although with DEN allies, the DOM, having strong positions both in the Sol system and the old Harcorp systems of Harlong and Coptuv they may be the linking factor.

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    ***** Inter Galactic News *****

    Meklan Unleashed on Mobile Bay

    Mad Dewiek scientist Dr Kala released a number of Meklan on the busy world of Mobile Bay in the Yank system. Thousands of civilians have been killed in what is treated by DEN warlords as an amusing practical joke. Rather than take any responsibility for their affiliation’s reckless behaviour, a DEN lord rumoured to be half-meklan himself quipped he would nuke the planet whilst another merely saw it as an opportunity to test some of his greener troops in combat. Surprisingly, the KAS planetary defence force was up to the job of repelling the insidious incursion. Questions remain whether further meklan are stored elsewhere on the planet and whether anybody will challenge the Dewiek’s lack of care for the lives of innocents. Probably not, given how even the mighty IMP are now cowering from a fight with the DEN (see inside this edition).


    Free Ship when you sign-up
    Complete missions for in game rewards
    Control everything, up to an entire empire
    Dedicated human moderators
    Player and Moderator driven plotlines
    Discover new worlds to explore, exploit & colonise
    Over 20 years of content development
    Persistent Browser-Based Game (PBBG)

    I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

    Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).