Phoenix
Phoenix: BSE
Phoenix at a Glance
The Game
Sign Up
Nexus Tour
FAQ
Flagship#130 Review
Contact
Resources
History
Wallpapers
IRC and player sites
SubSpace Static Archive
214
Previous Years
Intergalactic News
Issue 30
Issue 29
Issue 28
Issue 27
Issue 26
Issue 25
Issue 24
Issue 23
Issue 22
Older Issues
 
Story - Diary of a Trader

Diary of a Trader

Storms hide the surface of Shiva from view and from what I am led to believe they never break. Ganesha, also in this system has a starbase though there is a promise to blow me out of orbit should I ever return, so Shiva seems like a better idea all told.

Turbulence hammers us as we set down close to one of the vast greenhouse farms at the base of the volcano that forms the only continent on this world. Communication with local authorities has been the usual fiasco and I get ever more frustrated at the delays.

Next comes more than a day of marking off items as they arrive from different sources and having to haggle over substitutions. I swear that here the phrase 'everything is as expected' is synonymous with 'yeah, its gone tits up'.

When things turn up, I oversee the crewmembers loading of the local consumables. This is the term we captains use for cheap junk that people at the other end of the galaxy think of as exotic. The manifest breaks it down into no less than sixty-five categories including things like local dried eanchui flowers, trinkets made from seven different coral reefs and what the hell are gobey-balls and why three sizes? Honestly I don't care as long as I have a buyer.

Personally I prefer to buy consumables. Yeah I know that luxuries take up a lot less room, but then you risk getting greedy. That's how I got my scar. The first ship I signed on was the ill-named Fool's Fate. It was smaller than this freighter. The captain, eager to maximise profits used to do 'The Run'. No less than five systems on a round trip. Yeah it took the best part of two months but it filled the hold with top end luxuries, all unique. We were heading between Celt and Brittanicus and out in the middle of space when it got nailed by pirates. Our hold was still pretty much empty so we had bugger-all ejection mass. They boarded us, taking the ship, the cargo and even selling the survivors, including myself into slavery. Anyway, that's in the past. Now I try to go for consumables. That way I tend to have a full cargo - enough to dump and flee - while not losing a vast fortune if it comes down to that.

Time drags. I don't know what is worse, the boredom, the aching gravity or a bunch of dirt grubbers waxing lyrical about their miserable ball of water covered rock. Give me a starbase to trade at any day.

Eventually we are finished and I spend the return to orbit in the can renewing my vow not to touch local food. Still I get the satisfaction of dumping on the world from a great height.

While a course to the next world has been plotted I have already found a buyer for this batch and intend to meet them along the way. After heading out beyond the inner jump ring and performing the jump transition into the Hittite we head back in, stopping only to transfer the merchandise to a privateer freighter. I have dealt with the captain a few times so this one goes very smoothly. I believe that the she works for the Detinus Republic though she prefers the privateer flag out here as it attracts less attention.

A day or so later (a very loose term in space) we land in Westfall by Farmwich. It was dark and raining. I can't remember the last time I landed on a world when the weather wasn't shitty. Give me space anytime.

The ground crew are reluctant to leave the shelter of their office and do the security checks remotely. I can't blame them, I was here to meet the locals anyway and do a private deal. I could have landed elsewhere on the planet and avoided security altogether but I would rather face a few hours here in port than land outside a settlement or bunch of farms. At least here you know where to go, who to meet and the terminal has all the right loading gear.

Security personnel guarding the gate into the inner port section of the base consists of a couple of big aliens with guns. They don't pay us the slightest attention. We quickly make our way to the merchandising zone, having already checked the available deals on the descent. Captains prefer the speed of dealing in a starport so the merchants come here to trade directly with the captains. Civilian merchants prefer dealing directly with captains as they don't like the idea of being ripped off by selling through the starbase. It's worth them paying the starbase tax just to get in the port. This suits me fine as I can get in, get a shipment and get out without having to eat any local food.

We split up. I go onto the exchange hall while the others, my crew, go on to the designated warehouse holding the merchandise I am looking to buy. The exchange hall proves little more than a filthy prefab shelter partly open to the elements with booths, tables and a few vendors clustered down one end.

The deal has been agreed in principle though I loiter around waiting for confirmation of merchandise by my crew. It does not take long, just a quick inspection of random items on the list. After I get it I approach the table with a half illuminated sign and a short squad native. He grunts a few words I have no idea the meaning off and we touch datapads. Stellars are transferred in exchange for retrieval protocols.

The transaction takes only a few seconds and we both leave in different directions. He does not seem inclined to shoot the breeze. It's likely he was just a hired local representing a group of civilian merchants.

A few days later and for once it is not pissing it down - no, it is hot dry and shitty. I am standing under a blazing sun arguing with a bunch of nomads from a nearby settlement. I've managed to exchange the modules with an outpost for a lot of metal ingots. Yeah they want these bloody ingots but as usual, 'everything is as expected'. Seems getting the local currency together and sorting out how to get them from our cargo to their warehouse is proving problematic. Apparently the warehouse is in the middle of town and down a narrow street. They also were under the impression that metal ingots can be stacked on a small cart pulled by a large lizard. I stand looking at the cart and shaking my head - there is now way it will support the weight of even a single ingot, with dimensions of around ten metres cube.

They send out for help into one of the larger townships in this urbanised sector and while we wait offer what appears to be rendered lizard, shooing away insects - I accept as much as I don't want it. Nothing pisses grubbers off more than refusing their hospitality and I don't want to lose this deal.

By the time the trucks arrive I am still living to regret this entire farce. My guts are watery and my skin is blistered worse than when the shielding fell off the tertiary jump coupling.

The coins, notes and bonds are collected and checked while the trucks are loaded. As we are finally lifting off I can see a crowd of natives surrounding an upturned truck and what looks like half a flailing lizard sticking out from under an ingot. Thankfully the roar of the engines drowns out the noise - bloody civilians. Now to find somewhere where I can convert this local currency into nice clean electronic stellars.


Key Features  [Recruit]

Where to Trade?
Buying and selling to civilian traders can be conducted anywhere in the Peripheries. You can trade while landed in an urban sector, a cultivated sector or docked in a starport (not an outpost). Trading from a starport is significantly faster (costs less TU's).

Starbase Restrictions
Just because it is in the interests of the starbase for you to trade from their starport, it does not follow that you are welcome there. Best check first. Look at their market message (if they have one). If they specifically ask you to use the hiport, you can be fairly certain they don't want you landing and may automatically board your ship.

Determining what is on Offer
While in orbit or landed on the world (or docked in a starbase), you can use the 'Contact Civilian Traders' order. This will give you a list of standard exports and imports for the world. You can also seek private deals. This is essentially using your contacts to determine if there are any unusual goods. These can be trade items unique to the star system (and therefore worth a lot more elsewhere as described in the story above). There is also the possibility that other items are available. The deal need not be on the world you are orbiting. This is just information on the deal that has been passed to you by your contact. If a private deal is revealed it will however always be in the same Periphery.

How much can you Trade?
The export and import report gained through 'Contact Civilian Traders' order gives a list of available items that can be bought and sold directly from the civilian population (as opposed to starbase markets controlled by players). These markets are reset weekly so it may be worth checking again in a few weeks.

Buying from Civilian Traders
Civilian traders only accept stellars. The price for trade goods is indexed against the prosperity of the world. With the same ship you can conduct as many 'buy from civilian traders' as you have the TU's and stellars for. Items listed in your private deals can only be bought from the world where they are offered. What you do with them after that is up to you - though selling them to player controlled starbases is the first option. You could try to stash them somewhere (build an outpost or create a cargo dump) but that is risky.

Selling to Civilian Traders
Civilian traders only pay in guilders. Guilders are zero mass trade items (local currency). The amount they pay for trade goods is indexed against local prosperity. The same mechanics as buying from civilian traders also apply to selling to civilian traders. Once you have guilders, you have to sell them on in order to get stellars. Look at the market report to determine who is buying guilders and how much they are paying for them (and of course how close they are to you). As they take up no space on your ship you can have as many as you want but then if your ship is pirated or destroyed, you have lost the lot.

 
News
Is open for business...
 
user image

***** Inter Galactic News *****

Return of the LiQuans

A close associate of the Baron LiQuan has been haunting the Corewards periphery and like the old Baron it is said he has a meklan connection. It's unclear whether he obtained his meklan nanites via the CIA but there are rumours that the DEN may be helping the Liquan relative in a bid to sow discontent in the Stellar Empire. Exactly why they would start in Corewards is unclear although with DEN allies, the DOM, having strong positions both in the Sol system and the old Harcorp systems of Harlong and Coptuv they may be the linking factor.


 
user image

***** Inter Galactic News *****

Meklan Unleashed on Mobile Bay

Mad Dewiek scientist Dr Kala released a number of Meklan on the busy world of Mobile Bay in the Yank system. Thousands of civilians have been killed in what is treated by DEN warlords as an amusing practical joke. Rather than take any responsibility for their affiliation’s reckless behaviour, a DEN lord rumoured to be half-meklan himself quipped he would nuke the planet whilst another merely saw it as an opportunity to test some of his greener troops in combat. Surprisingly, the KAS planetary defence force was up to the job of repelling the insidious incursion. Questions remain whether further meklan are stored elsewhere on the planet and whether anybody will challenge the Dewiek’s lack of care for the lives of innocents. Probably not, given how even the mighty IMP are now cowering from a fight with the DEN (see inside this edition).


 
user image

***** Inter Galactic News *****

Who is behind the AFA?

Following the large scale holiday attack by the AFA against the FET the question of who is behind the attacks has been raised once again. What is clear is that the AFA is using ships that were transferred from the GTT to the IMP. The organisation and expertise of the operation also reduces the pool of potential candidates. Few can go from commanding a handful of broadswords to half a thousand warships and significant army logistics without a long stint in one of the more combative affiliations. With the DEN’s allies the HEX in close relations with the FET and no recent history of animosity between the aliens and FET, at least since the departure of former one-eye big-bun Norozov, it would be a bizarre turn of events if they were behind these attacks. Frankly, there’s no point dancing around it. The IMP are clearly behind the AFA. The question is what can anybody do about this move of significant Imperial resources to a black-flag agency?


 
user image

***** Inter Galactic News *****

Fox Effects Fantastic Turnaround

With his feet barely under the table, Xavier Fox has managed to dramatically turn things around at the GTT. With year-on-year sales figures up by 23%, manufacturing up 42% and ship production increased by 36%, the megacorporation is running at full steam with noticeable impact on local economies across the Stellar Empire. Political analysts also note that after a period of retrenchment following the disastrous leadership of Ike Krieger, investment in defence is at a five-year high. After such bullish growth, the trick will be for Mr. Fox to recruit C-level executives fast enough to match his ambitions. It is notable in temperament, the current crop of GTT politicals do not exhibit the monomaniacal xenophobia of their predecessors and have resisted repeated provocations by the DEN to enter a pointless spar before they have re-established superiority against the foolhardy aliens.


 
user image

***** Inter Galactic News *****

Felini flounder in Winter against superior Dewiek forces

The FEL have managed to get their asses kicked by the DEN yet again after provoking the definitely “not cute or cuddly” Dewiek in the Crossley system. The furry punching bags had bought a civilian flagged outpost in the system, without permission or under certain conditions depending on who you ask, and then had the gall to reinforce this error by positioning warships in orbit. The famously patient warlord Halvor did not buy the story these heavy hull armed ships were merely transports and sent a pack to clear the orbit. The mouthy yet green Felini fleet commander Pr'prz fancied his chances against what looked like a light complement of DEN warships and ordered his own warships to engage in the neighbouring Winter system. The result was predictably a wipe out of the FEL forces consisting of forty-seven capital warships at no loss to the DEN. Once again, a series of calamitous decision making resulted in Felini lives being wasted by a leadership barely fit to clean a litter tray. The otherwise untested Halvor can now claim some victory ale although with his penchant for picking on creatures as weak as Gracians, it’s not exactly clear how much glory this new breed of Dewiek warrior can claim against the legends of old.


 
user image

***** Inter Galactic News *****

Dastardly Dewiek Disregard Yank Neutrality

The governor of a MRC outpost in the Yank system reports that a 400-hull DEN warship called Grey Hunter Axiom entered orbit of Spritzer and opened fire with weapons of mass destruction (WoMD) against a platform, outpost, ground party and ship. Reports indicate significant casualties to Kastorian personnel both in space and on the ground. The KAS Junta is gruffly warning, with a slightly indifferent air, that everybody better stay out of the sector of the outpost for their own health. It is unclear what measures the KAS have or will take against the DEN on this matter. Such a breach of Yank neutrality has in the past caused the Dewiek to froth at the bit against the Empire for their disregard of ‘civilised’ norms. Their current silence on this matter speaks volumes.


 
user image

***** Inter Galactic News *****

Yenni-bodies Pirates?

A PIR outpost was miraculously discovered by an IMP freighter, of all things, in the Yanni system with several Javelin class warships in orbit. After noticing the IMP freighter and seeing the public post by Jack Jones on subspace, the PIR decided to flee and leave a combined force of IMP and FET forces to capture the outpost. A brain damaged three-year old commentator who still believed in the goodness of people and Santa Claus was quick to commend the IMP on their good work, dismissing those who thought it no more than a convenient clearing up operation signifying* completion of operations in the nearby FET claimed systems of Graydown, Canth and Onissian by IMP puppet Edward Lowe. Meanwhile, the Wolf Lord Lyceum summed up the view of many when he screamed, “What is this amateur b*llshit?” into an uncaring universe.


 
user image

***** Inter Galactic News *****

Crowe Coups Self

The IMP Viceroy Tiberius Crowe has finally achieved something in his unremarkable tenure by relinquishing even the semblance of wearing big boy pants and instead, appointed Jack Jones as Patrol Commissioner, salty spokesperson and policy maker for the Empire. Crowe will now join CIA Director Laton in riding the special bus to work where the two of them will enjoy long pleasant afternoons sipping cups of tea. Actually, just tepid fruit-scented water as neither of them can be fully trusted with a hot kettle. Occasionally, they might be visited by equally dynamic war “veteran” Admiral Bridge to enjoy mimes presenting the latest comics from the Howl. Meanwhile, Jones is putting pressure on the FET and will soon no doubt find a pretext to deploy his vast mercenary forces against anyone else who is seen working too closely with his most hated of enemies, the HEX.


 
user image

***** Inter Galactic News *****

Highlord Aadolf Loses Control As Dewiek Break Peace Treaty

Around one hundred DEN warships have launched an attack on a small GTT destroyer squadron of forty ships in the Daggern system. Two GTT ships were destroyed and another fifteen suffered noticeable damage. CEO Xavier Fox issued a restrained but angry statement demanding the DEN explain themselves. Highlord Aadolf’s buffoon-like response amounted to “Dewiek be Dewiek, let’s drink and forget about it.” Cold comfort for the dead crew onboard the GTT ships and their families. Especially, as seems likely at this time, the Empire will settle for some bloody money instead of retribution.


 

Free Ship when you sign-up
Complete missions for in game rewards
Control everything, up to an entire empire
Dedicated human moderators
Player and Moderator driven plotlines
Discover new worlds to explore, exploit & colonise
Over 20 years of content development
Persistent Browser-Based Game (PBBG)

I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
-Zigic