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Issue 33
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The Dewiek Special
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Pubmeet 2014

Pubmeet 2014

This last meet was a very good experience for us. We didn’t have a hard sell to push, such as in previous years when we were adding mechanics that would in some players’ opinions restrict their game. Nor was there serious grumblings about recent GM’ing decisions. Even Darak was laid back though I suspect this may have been due to the short course of medication he was on. In other words we were there to present nice stuff to a bunch of gamers over a truckload of beer.

The main drive of this pubmeet was to flesh out what we are developing which for the non-phoenix players, i.e. for those without Nexus accounts, details can be found in the other article in this issue. The main issue raised during the debate was on the subject of Characters, specifically on the conversion from scientists and officers when character mechanics are introduced.

There were two points of contention:
  • Having too many characters will be a pain in the arse but lots of scientists are useful for maximising bonuses over multiple research bases.
  • Having new skills available but capped out characters, i.e. question on re-skilling.

The premise in the first point is that by amalgamating lots of skills into one scientist, though making things simpler removes some of the flexibility of shuffling the scientists around especially where the scientists is being shared between multiple affiliations. If other skills were added then it could spell the end of this practise according to some pessimists. We weren’t quite sure what to make the issue. Was it a good enough reason to keep hundreds of extra and largely pointless characters in the game?



Darak is currently unmoved by the plea for free re-skilling as it sets a dangerous precedence insofar as any future expansion of available skill sets sends the masses clamouring for another call to re-skill. He is of the opinion that characters have developed and benefited from the skills they have developed in Phoenix and should not be able to change them. He does however concede that the conversion should allow capped out characters to at least be able to keep developed skills even if this breaks the cap rule at the time of conversion. The counter argument is that the new skills would have been chosen as they were more useful and as a result they have already lost out.

The debate though was based on too many unknown quantities to be much more than a hat tip to a future storm if there are too many constraints on the conversion. It was very clear that a few wanted to ignore any previous training and only convert their experience pools and apply templates to these pools.

While I am not sure what will happen with scientists I suspect that we will probably do something along the lines of converting experience and removing all their skills but giving them ‘training pools’ based on skills they have paid for so that they can learn skills without incurring the stellar cost. How this will take into consideration more points than the character cap will allow I have no idea. I do know though that we will think a lot longer and harder on the subject further down the line.
The other thing that came up which was something of an eye opener was the demand that items that have infrastructure values be made general knowledge when added if it seems reasonable that such an item be general knowledge even if added to the game through a special action. There was quite a lot more to the pubmeet but in general the following pretty much covers everything:

What Happens at a Pubmeet?
From my (KJC’s) point of view, the weekend is divided into two distinct parts – beer and socialising on Friday followed by the business end on Saturday. Saturday is further split into a presentation followed by around 6-10 hours of ‘quiet chats with the GM’ by various groups.

Beer
Friday is my favourite part because it’s a chance to chat informally (not that the private chat’s are particularly formal) while guzzling beer. It’s a time to hear rumours and listen to the in-game events that have entertained during the year which may have nothing to do with the results of special actions. There is generally a lot of cross-affiliation banter as small groups form around somebody delivering anecdotes. There is often a bit of baiting and trash talking. I may let slip a few points about NPC’s or drop a few hints on ideas for the coming year. Players also use this time to debate tactics and motives with some epic fails being laughed off or lamented.

Fast food is ordered and consumed to soak up some of the beer.



Here’s the leader of the DEN (Dave) enjoying a traditional Dewiek snack.

Presentation
Saturday normally starts, in terms of official business, sometime in the early afternoon and typically goes through design and development documents already handed out. It is at this stage where glaring oversights are pointed out (if they exist, not that they every do, nosireebob) and players get their opportunity to require a zillion caveats and additions to the proposed designs while repeatedly expounding on over-complications in the design.

While we aim to have the presentation take at most a couple of hours, this has turned out to be up to four or more depending on how often and far we are led off the beaten track. The longest presentation was when there were two distinct mechanics camps with one faction favouring open attacks anywhere while another favoured draconian restraints based on exorbitant stellars fees leaving a lot of middle ground to argue over. From this came affiliation relations, charters and related mechanics.

Private Chats
After the presentation has broken we (Darak, Emma and I) depart for the quite front lounge of the hotel where we hold private chats with the factions. This gives the opportunity to discuss matters that need fleshing out and are otherwise unsuited to PM’s, special actions and emails. Often these are ideas on how to develop the affiliation or faction though may have foreseen snags or are currently impossible within the game mechanics as they stand. They may be requests for advice or a better understanding of a series of events in the game. It is here that we often hear anecdotes that cannot be told in public.
While these normally conclude around midnight we have found ourselves still chatting into the early hours. At some point though we discover that people have stopped wanting to talk to us.

The Rest
While for us the weekend is Phoenix, for others it has grown to mean so much more to the point where players often arrive midweek and set off back home on the Monday morning. In some circles, Thursday is the new Friday and it is on this day that best deals are struck freeing up the rest of the weekend for other matters. These now extend to board games, roleplaying and for a few players, finding somebody to fix and update their laptops (it’s handy that the game is dominated by tech-savvy people). Reconciliations, cake and skulduggery can all be found over the course of a weekend.

Blackpool
If the idea of hanging around a hotel for an entire weekend seems stifling there is always the town to visit. Blackpool, tourist Mecca has a lot to offer with its recent and extensive town centre redevelopment, new tram service, vast number of bars and nite clubs and of course the Pleasure Beach, Tower and Piers but to be honest most people only leave the hotel merely to get a quick bite to eat or smoke a fag. Apparently some wives are incredulous that people have been attending for a decade and have still to see the sites. That said, on many years the weather has been so horrendous that only the brave and foolish would consider abandoning the comfort of the lounge chairs.

Origin of the Phoenix Pubmeet
Back in the old days at the height of Play by Mail gaming when letter writing was an art or at the very least a necessity, computers were silly money and even national telephone calls cost a packet, the opportunity to meet fellow gamers and discuss at length plans for the coming year was invaluable. That it was in a pub conveniently situated next to a train or coach station was a happy bonus. People would turn up, chat, wave around sheets of paper much to the bemusement of the local patrons and many would drink copious amounts of beer before staggering across the road back to the station. These were often player organised in pubs around the country, usually London or Birmingham and rarely attended by KJC staff. Kevin, when he did attend would be bought large numbers of drinks, make lots of promises and invariably forget them or more likely discover that what sounded trivial turned out to be a coding nightmare once it hit the programming department.




Back then Quest meets ruled, though some dual gamers also brought along their Beyond the Stellar Empire data with them. Despite this, there was growing interest in BSE players forming their own pubmeet. The problem was a few drunken hours were insufficient time to broker all the trade deals and treaties with various factions along with the sharing and correlation of exploration and investigation data accumulated over time, especially for those that could not attend the regular player organised pubmeets. What was really needed was a weekend.

The first pubmeet weekend was announced for early May back in 1999 and as there were quite a few players around Bath this was chosen as the venue (that and it was organised by players). It proved to be a resounding success with a small hoard camping out at David and Emma Bethel’s house. Enthusiasm was running high so much so that players wanted a second 2-day event in the same year. By happy coincidence Danny’s girlfriend (who remembers Danny?) worked at a local hotel which opened during the season but was prepared to stay open for a weekend after the Illuminations finished. This was to be the first of the Blackpool meets at the Sutton Park Hotel on 5-7th November 1999 and we have been there every year (as far as I recall) every since.

So much and so little has changed since. On the one hand the average player is around 15 years older and most now have kids though a few lucky ones have watched theirs bugger off. Some factions at the height of their glory are now dull embers while others are firmly in ascendance. The hotel has switched owners and gone forever is the jukebox and Jolene while casually smoking cigars in the comfort of being indoors while an in-game enemy has a rant at you is also a thing of the past.





 
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*** Inter Galactic News ***

Solo claim swings back and forth

The situation in Solo appears to be getting even more heated. First the NHS dropped 600,000 troops to contest the system and then the DTR answered with enough troops of their own to trump the NHS claim. The NHS found yet more troops, taking the contesting claim up to 750,000 and once again the DTR answered, bringing Solo back under DTR control. Now the NHS have had a look down the back of the sofa and found yet more troops, taking the contesting claim to a massive 900,000 trained troops. We wait to see if the DTR have an answer to this. We can only guess where all these troops are coming from, but what is clear is that the established affiliations clearly have far larger armies than many thought.
 
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*** Inter Galactic News ***

NHS attempt to claim Solo away from DTR

In a shock move the NHS have contested the Solo claim with a huge garrison of 600,000 trained troops. In a move that nobody saw coming, especially as it was unknown the NHS had such a large force of troops to draw upon, the NHS seem to be provoking a response from the DTR. Currently there has been no word from the DTR in how they are going to deal with this claim jumping, although rumours are that they are pretending the Solo claim doesn't really matter to them and so action is unlikely. However this may be a smokescreen and we may yet see the DTR's powerful fleet cause havoc in the system of Solo, which has for a long time been an important junction and fought over by many different factions.

DNA Chairman TonTon resigns

The following communication has been leaked from the DNA to the GTT's PD.

Greetings CEO Fox.
It regrets me to have to inform to you that the DNA nation state will be renouncing its claim on Aladdin system following a ceremony planet side, shortly.
However, it gives me great pleasure to have to inform you that these ceremonies are being planned by Vladimir Tavikovitch, the South Road Traffic Coordinator. He is also responsible for all DNA and .ore. assets in the Outer Naplian (Capellan) periphery so if there are any further issues, please take it up with him.
For any and all other matters, please forward your request directly to the DNA directorate services at NexusID: DNA people.
The Foreign Ministry objects one last time to your illegal claim jump of Aladdin, but we realise it is time to de-escalate.
Normally i would sign off with Naambta, but doing so would be hypocritical. Let me say good riddance instead.
I hereby resign in protest!

Chairman TonTon,
Foreign Minister, DNA
cc: Directorate Services personnel coordinator - !urgent resignation!


DTR threaten WMB with fines for multiple breaches of DTR Law

Lady Sylvansight of the DTR has issued a fine of 1,000,000 stellars to the Wimbles for multiple breaches of DTR Penal and Territorial Law. This seems a very brave move of the DTR to risk upsetting the huge and warlike WMB when they also have the rival NHS Solo system claim to deal with. No word has been recieved yet that the Wimbles are going to pay, but if the formidable WMB warfleet is seen heading for the DTR home systems we will know what their thought are on the matter. The DTR and WMB fleets going head to head would be a sight to behold.

*** Affiliations ***

AFT Association of Free Traders (54) - Marion Tweedy
BLG Bolg Organisation (22) - Akhenaten
CIA Combined Intelligence Agency (64) - Laton CIA
DNA Displaced Natives Asylum (66) - DNA people
DTR Detinus Republic (58) - Morley Decker
DWK Dewiek Packs (19) - <Unknown>
FCN Falconian Republic (70) – Graspien
FEL Felini Tyranny (49) - Kr'Shan
FLZ Flagritz Republic (47) - Kayxaer
FET Frontier Exploration & Trade (56) - Cu Chulainn
GTT Galactic Trade & Transport (52) - Xavier Fox
HEX Hexamon (23) - Tranquility
KRL Krell (30) - Namica
KRT Krell of the Reverence Temple (37) - Cyn
KST Kastor Kastorians (12) - Kastor
MOH Mohache (73) – Listens
NHS Noble Houses (41) – Roy Roberts
NLF Naplian Liberation Front (38) - NLFHQ
SMS Stellar Mining and Smelting (53) - MikhailM
WMB Wimble Nations (25) - zz

* Leader MAY be inactive, affiliation may be active
** Only known contact, please update us if this is incorrect.

NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS
Inactive: ANT, COD, BHD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,

*** Submissions ***

By private message to The Editor or via Mica if you prefer to remain anonymous.
 
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*** Inter Galactic News ***

DNA and GTT clash over Aladdin system claim while Pirates look on.

The GTT have this week launched an attack on the DNA outpost in Aladdin, in what appears to be little more than a turkey shoot. Around 100,000 GTT Naplian Startroopers attacked the DNA position to remove the rival system claim. Reports indicate the DNA garrison were taken by surprise and lost control of the base in the first few hours of the fighting. The base has since been reflagged from [Free Naplian Capital] Peaceful Protest to [Loyal Naplian Capital] DNA claim Ended so it's fair to say there was a clear message being sent by the GTT. We have been waiting for the DNA leadership to comment but so far they have been unusually silent. No doubt when they have crawled out from under their desks they will have something to say on the matter.

While this attack was going on several pirate ships were also seen in Aladdin, according to the GTT in what may be true or may be a diversion, with reports of a pirate GP and scout being destroyed while a 150HH pirate warship slipped away and escaped from incoming anti-pirate patrols.

Secret meeting of the EEM

A recent communication intercepted by one of our top reporters today made us aware of a meeting of the EEM. This is underway in a top secret location called Black Pool, which sounds suspiciously like the lair of a pirate band. After pulling in many favours, we were able to identify some of the attending members. On the bases that they won't be named we were able to find out some slight information of the subjects to be discussed at the meeting and one thing is for certain, there could be huge impacts to the lives of everybody living in the galaxy. Details to follow. When the shadowy figures of the EEM come together with the top political players in a pirate base the possibilities are endless!


You are never more than 6 systems from a RAT 🐀

A new saying has arisen in the bars and spaceport of starbases throughout the many peripheries; you are never more than 6 systems from a RAT.

It is understood that this saying originated in Yank and spread by trade vessels to peripheries far and wide. Many starbases have heightened their security and added additional sensors and locks to various entry points including foul and grey water outfalls. Beer and drug stocks are undergoing increased proofing to avoid the critters gaining entry and consuming the stockpiles.

Will this present as a new plague of proportions never before seen or is this some simple urban myth being spread for the amusement of some mischievous entity? Who knows, but to be certain... check the shadows.

 
This year we will again be returning to the Briardene Hotel. They were welcoming, the bar didn't run out of beer pre-covid and there was room for quiet chats. Along with Wetherspoons there is the Victoria just down the road (Sam Smiths - last time beer was around 2 shillings per pint and a full round was less than £10).

Mostly drinking beer and talking toot though we have a good few things on the agenda.

Bookings are done directly with the hotel. Book by phone and say that you are with KJC Games

Briardene Hotel
Telephone: +44(0)1253 338300
All staff should be able to deal with the booking but if there are any problems ask for Tracy (manager) as she dealt with all our foibles in previous years.
 
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*** Inter Galactic News ***

Dog days are over

With the fall of the DEN and the implosion of their home territory as the AFT, DTR and GTT moved in, it was unlikely the Dewiek would rise again. The DWP gave the species a little hope with the Dewiek Pocket Periphery kept under lock and key. But news has reached us of the AFT's penetration of this private area of space that's been locked down. With a base and claim in one of the three visible systems it seems that the end of the Dewiek is near. A once noble and aggressive race, determined to make an impact on the galaxy is now little more than a species that lives under the command of others. A sad end to a once powerful species that used to control a significant part of known space.

Pirate activity continues

Yet more reports of pirate activity have been received, one from the WMB, losing a freighter in Solo and another from the FET who reported they had engaged and hit the attacking pirate ship with several weapons before it managed to make off with it's prize. Hopefully the pirate ship took significant damage and will now be out of action for some time. The Corewards periphery seems to have been plagued with pirates recently and many travellers would welcome a break from attacks.


MEK incursion into Corewards

The FET and GTT have mounted a joint venture into Nog-Kesri to tackle a MEK force. It isn't known where they have come from, with the only other MEK ships seen so far being located in the Orion Spur. The lack of a known link between where they have appeared in Corewards and the Orion Spur has caused some concern among planetary populations as who knows where they could turn up next! Fortunately the combined FET/GTT task force dealt the MEK a heavy blow and the threat has been eradicated. But we all know this is unlikely to be the last we hear of the MEK in Corwards and we would encourage ship captains to keep a keen eye on thier sensor screens when travelling near Nog-Kesri.

 
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*** Inter Galactic News ***

  • CIA freighter fights off overwhelming pirate forces

  • Fin Saine media broadcast, What is Hot in the galaxy?!?!

  • MEKlan forces attack in Corewards Arm


  •  
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    *** Inter Galactic News ***

    Aladdin faces ongoing DNA/GTT tension

    The tensions between the DNA and GTT in the Coptuv system recently spilled over into the DNA system of Aladdin. A significant party of GTT ground troops has reinforced one of their bases in the system and claimed it, forcing the system claim into turmoil as the DNA finds itself under threat of losing the system. With the DNA chairman asking for help, several affiliations have been seen sending ships to evacuate any in the local population that want to escape the GTT. But so far not a shot has been fired and despite the AFT, FEL and DTR assistance no reisistance to the claim jump has been encountered so far. It remains to be seen if the DNA and it's friends will scatter before this hostile take over or put in a last minute counter claim to thwart GTT intentions.

    Increasing pirate activity

    Recent reports indicate a new surge in pirate attacks with the AFT and GTT reporting ships lost. Knowing how some don't like to advertise losses we wouldn't be surprised if this is the tip of the iceberg. Reports passed to us show the ship PIR Scavenger running ID 43174 and another ship of the same name running ID 68668 have both been in action with successful boarding attempts. It's unknown whether these are seperate ships or the same ship reregistered, but our information suggests that it would be hard for these pirates to cover the space where these attacks happened with just one ship. One thing is for sure, be on your guard as open space is not as safe as it once was.


    GCE ships loitering in deep space

    After the fall of the GCE and a lot of their assets being shared or purchased it was thought that the affiliation was no more. Yet deep space scans indicate that there is still a significant number of GCE warships holding station in deep space between Coptuv and Yank on the transport route into the Corwards Arm. Nobody knows what these ships are up to and why they are still flagged GCE, but our best guess is that are captains either awaiting new orders or owners after the fall of the GCE command structure.


    *** Affiliations ***

    AFT Association of Free Traders (54) - Marion Tweedy
    BLG Bolg Organisation (22) - Akhenaten
    BHD Brotherhood (63) - de Molay
    CIA Combined Intelligence Agency (64) - Laton CIA
    DNA Displaced Natives Asylum (66) - DNA people
    DTR Detinus Republic (58) - Morley Decker
    DWK Dewiek Packs (19) - <Unknown>
    FCN Falconian Republic (70) – Graspien
    FEL Felini Tyranny (49) - Kr'Shan
    FLZ Flagritz Republic (47) - Kayxaer
    FET Frontier Exploration & Trade (56) - Cu Chulainn
    GTT Galactic Trade & Transport (52) - Xavier Fox
    HEX Hexamon (23) - Tranquility
    KRL Krell (30) - Namica
    KRT Krell of the Reverence Temple (37) - Cyn
    KST Kastor Kastorians (12) - Kastor
    MOH Mohache (73) – Listens
    NHS Noble Houses (41) – Roy Roberts
    NLF Naplian Liberation Front (38) - NLFHQ
    SMS Stellar Mining and Smelting (53) - MikhailM
    WMB Wimble Nations (25) - zz

    * Leader MAY be inactive, affiliation may be active
    ** Only known contact, please update us if this is incorrect.

    NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS
    Inactive: ANT, COD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,

    *** Submissions ***

    By private message to The Editor or via Mica if you prefer to remain anonymous.
     
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    *** Inter Galactic News ***

    Tension in the Corewards Arm

    With the DNA obtaining several ex-GCE bases in the Coreward Arm it has found itself in the middle of an asset grab of serious proportions and aggression. Our reporters witnessed several GTT troop carriers heading for the Corewards system as the DNA published information suggesting they were accidental owners of the system and that the assets were to be moved on. As the GTT ships started to arrive the bases were quickly passed to the CIA, thus thwarting the GTT intentions as they were hardly likely to start dropping troops on their allies bases. This shrew move by the DNA seems to have calmed matters in the Coreward arm temporarily, although the shift in relations between the GTT and DNA has taken a negative turn. When asked what their next move might be the GTT refused to comment.

    GCE collapse

    The GCE are no more, save for some scattered light freighters. The affiliation which enjoyed a sharp rise and profiltable relations with many has ceased trading. Rumors point to the GTT buying up GCE assets before stripping the rival corporation of anything of value. Although our reporters at the SSS have been quick to point out that any GCE assets not in GTT systems have been taken over by both the DNA and FET. So it seems many different affiliations were able to profit from this development including a new group called the HSH who appear to have taken over the GCE war fleet. No doubt many in the peripheries will be watching with interest where these ships are used, who the HSH are and how they were able to get thier hands on so many warships so quickly.


    Secudus trials

    In the Cluster Secudus has continued his trials, claiming to root out terrorists working against the Empire. With tends of thousands of beings being sent to the camps or worse. There is no sign of these actions stopping as the NHS clamp down on the locals and bring them under the harsh control of the Empire.


    *** Affiliations ***

    AFT Association of Free Traders (54) - Marion Tweedy
    BLG Bolg Organisation (22) - Akhenaten
    BHD Brotherhood (63) - de Molay
    CIA Combined Intelligence Agency (64) - Laton CIA
    DNA Displaced Natives Asylum (66) - DNA people
    DTR Detinus Republic (58) - Morley Decker
    DWK Dewiek Packs (19) - <Unknown>
    FCN Falconian Republic (70) – <Unknown>
    FEL Felini Tyranny (49) - Juris
    FLZ Flagritz Republic (47) - Kayxaer
    FET Frontier Exploration & Trade (56) - Cu Chulainn
    GTT Galactic Trade & Transport (52) - Xavier Fox
    HEX Hexamon (23) - Tranquility
    KRL Krell (30) - Namica
    KRT Krell of the Reverence Temple (37) - Cyn
    KST Kastor Kastorians (12) - Kastor
    MOH Mohache (73) – Listens
    NHS Noble Houses (41) – Roy Roberts
    NLF Naplian Liberation Front (38) - NLFHQ
    SMS Stellar Mining and Smelting (53) - MikhailM
    WMB Wimble Nations (25) - zz

    * Leader MAY be inactive, affiliation may be active
    ** Only known contact, please update us if this is incorrect.

    NPC / FoC: ARC, CIV, CGT, FRE, HBO, HEF, IND, ISP, JCN, MEK, MRC, PIR, PRV, TCA, TRN, KAS
    Inactive: ANT, COD, DEN, DOM, GCE, HVE, IDC, IMP, RIP, RCF, SKW, TAG,

    *** Submissions ***

    By private message to The Editor or via Mica if you prefer to remain anonymous.
     
    ******Empire Syndicated News Network (ESNN) ******

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    Welcome to the latest version of ESNN, giving the news and views from the ESNN's reporter and news anchor, Ainsley Moore, making this the peripheries' most favourite and most reliable unbiased publication in the known universe from our home in the Heartland,

    And so with the news from the last couple of weeks,


    Cluster War! DNA Gather Fruit
     

    Free Ship when you sign-up
    Complete missions for in game rewards
    Control everything, up to an entire empire
    Dedicated human moderators
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    Discover new worlds to explore, exploit & colonise
    Over 20 years of content development
    Persistent Browser-Based Game (PBBG)

    I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

    Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
    -Zigic