Phoenix
Phoenix: BSE
Phoenix at a Glance
The Game
Sign Up
Nexus Tour
FAQ
Flagship#130 Review
Resources
History
Calendar
Wallpapers
IRC and player sites
SubSpace Static Archive
214
Previous Years
Intergalactic News
Issue 28
Issue 27
Issue 26
Issue 25
Issue 24
Issue 23
Issue 22
Older Issues
 
King Kev

King Kev

So Kev swung by the offices this afternoon. We have barely seen each other in a decade. He pretty much passed from the annals of PBM when it started to move into the murky waters of PBeM and the personal computer was becoming a realistic purchase. That was about 1998.
Before parting company with the promise to meet and guzzle beer – Kev’s beer drinking ability is legendary, I asked him a few questions about how it all started so long ago…


So, who is Kev?

None other than Kevin John Cropper, the KJC in KJC Games and its founder back at the young age of 18 (1979) when Dungeons and Dragons ruled and the first incarnations of Warcraft was still a distant dream.
Way back then he signed up to play a few fantasy play-by-mail games. The one he mentioned was Tribes of ‘somewhere or other’ possibly Crane which was alright but he wanted to game in a setting like Middle-earth. So he simply created his own world – Crasimoff’s World to be precise.
The premise was simple, he drew a nice big map and pinned it to his wall and sent out starting positions to potential players. They had some boxes to fill in for their actions and space to write something more specific and posted it to KJC Games – actually his parents’ house, where he was living.
The turn fee was around £1.50 per turn.

When it arrived he would pull out their file, modify some stats based on the actions they had elected to undertake (increase strength, health; ‘you know, that sort of thing’ etc) then update their location on the big map and give a response to their specific requests. There was some dice rolling or some reasonable account of their requests such as descriptions of locations, results of a battle. Then the turn report along with a sheet to fill out the next actions was mailed out to the player.

He reckoned that he could get through around three to 4 per hour – that’s £4.50-£6.00/hour (minus 19p per first class stamp). This equates to around £12/hour (minus 60p/stamp) in today’s money. Not bad for an 18 year old.


His worked hard and customers told friends to the point where he expanded and moved into the backroom of his parents shop along with a couple of mates from the local gaming community.

That’s when his big break occurred. Games Workshop reviewed Crasimoff’s World and within a week he was getting hundreds of sign-ups. It was amazing; suddenly he had to get more staff and offices, though for all this it was still very much a hand’s on job.

That was when he was contacted by ABM, an American company that had produced some computer moderated play-by-mail games. Unlike hand moderated games these did not rely on looking over a few pages of player submitted turns to identify where they had ticked boxes and interpreting a scrawled mess to the effect of ‘I want to wule the world,’ written by an 11 year old, these simply had a sequence of code to be inputted into the computer.

In his own words he blew the European competition out of the water. Whereas before he could do a handful of turns an hour; suddenly he was producing dozens and at the same price. The staff no longer needed to be veteran RP’ers (with their personal styles and idiosyncrasies) they just had to be able to type. Out went smelly gamers, in came short skirted secretaries. Kev was king of his empire and KJC Games was the largest PBM Company in Europe.

Andy Smith waved au revoir and created Crasimoff Games, taking with him the hand moderated stuff and Kev moved into large scale massive multiplayer (for the time) gaming. Back then It’s a Crime had 475 players per game and games were starting weekly.

Oddly enough it was around this time at the age of 16 (so around 1987) that I first encountered both Kev and Andy. They had started running a Games club every Wednesday night at the local Masonic hall. I joined Andy’s game of MERP, basically running through the adventure at the back of book. Kev described the club as glorified babysitting operation. He said parents would drive up, dump their kids outside ten to 20 minutes before it started and return long after it was finished. The kids didn’t mind in fact they would have to be dragged back into the cars, so obsessed were they with the events of the night, describing what their characters did. Seeing him sitting there staring into the past, it was clearly that this period in the history of KJC Games held a lot of nostalgia for Kev.

By 1990, after decade of expansion it was the golden age of PBM though already it was drawing to a close. KJC Games was running It’s a Crime, Troll’s Bottom, Earthwood, Capitol, Dawn (of something or other?), Casius Belli, Warlord and State of War.


He told me about one of the first pubmeets they held. They hired a massive marquee and erected it in the Traveller’s Rest carpark. It was winter, cold and raining. Beer was being drunk by the bucket load. A game they were playing had its rules changed to include forfits, one of which was to stand outside without a coat. About half an hour after the game ended, a teenager blue with cold and soaked through, put his head through the door asking if he could come back in yet. Poor bugger had been completely forgotten and they had started another game.

I spent some time bringing Kev up to date with the events over the past decade or so, the death of postal gaming and the transition first to email gaming and then to online and showed him Phoenix both how Nexus works and the Editor. While very impressed he said that if we had a fantasy version he would sign up as though he has played games like Warcraft he keeps quitting as he dislikes the need to react immediately. Having time to think about what your next move will be is highly underrated in modern gaming and even board games when people are drumming fingers can be frustrating. Who knows, we may lure ol’ Kev back yet.


 
News
***** Inter Galactic News *****

*** Breaking News: Caliph Samuel Assassinated ***

The nominal head of the Caliphate, Samuel has been murdered in broad daylight at the starbase CAL Sidon in the Fortress system. The allegedly mad zealot was on his way to meet representatives of various civilian factions when a shadowy figure *cough*CIA agent*cough* shot him dead.

The CIA issued the following statement to the SSS with a customary nudge and a wink: "In these difficult times, as we come to terms with the loss of Samuel, we are taking things one day at a time.

"Samuel was not only our Caliph, but our leader during the Second Civil War which laid the foundations for the Confederacy after he left the Human Empire and settled in the Darkfold. It is truly a sad day and one that will be marked in history as one of many great leaders who were cut down in their prime.

"We will strive now to look to the future, whilst remembering our past”

Speculation is rife that this is the first step towards a unification of the two-halves of the Stellar Empire. Others are more hopeful this is a return to the Confederacy or the mark of greater separation with the Imperial bloc. Time will tell what nebulous motives the shadowy puppet-master Laton turned out to have had and which alien faction will be blamed for the Caliph’s murder.

Inside this issue of the SSS: * HEX / FET Invade Sargasso * Magnus v Nevets Fight! * Dewiek Black Hole Disaster * FLZ Correction * &etc

 
***** Inter Galactic News *****

*** STOP PRESS: Felini Victory ***

In an unexpected development, the FEL have scored a decisive victory against the FLZ. Destroying or maiming some 20 Flagritz Baseships in the Onwards system.

What is more remarkable than the victory was there was no subsequent comment by Crazy Uncle Flagritz. We might need to have a lie down now.

Inside this issue of the SSS: * DEN and FEL * Valhalla Fighting Pits * RIP smacked * &etc


 
***** Christmas Special Edition *****

*** Ho Ho Ho ***

Welcome to the SSS Christmas Special Edition! We the Editors have put together a nostalgic pudding treat intended to delight and tickle even the scroogiest megacorp executive. So gather your cubs, squidlets and larvae for some silliness and song. Time to catch up with some classics from years gone by, raise your glasses and drink your gluttony and shame away!

Wishing you all a merry Christmas free from Krampus Jones's invading armies!

The Editors


 
***** Inter Galactic News *****

*** Claws Out in Valhalla ***

In a bold rebuke of Crazy Uncle Flagritz’s attacks in the Avalon system, the cunning Felini Nevets ordered a hit on a FLZ outpost in the Valhalla system. Claiming miscommunication with his warships, the mischevious Avatar cocked a snook at the washed-out Dewiek warrior in charge of the system whilst claiming an important victory in the often one-sided conflict against the FLZ.

This isn’t the first time the foxy Feline has masked daring-do in the shroud of incompetence. It remains to be seen whether this turns out as disastrously as the time when the FEL had to pay the costs of a war started by Prince-turned-meklan LiQuan.

Meower-in-chief Chamiah apologised for the incident in a public address laced with snickering subtext and unconcealed laughter when she got to the bit about the unfortunate loss of “5 FLZ Warships in Onwards.”

A second incident in Valhalla was reported the next day with mardy Magnus complaining he wasn’t getting his claws in on the action. Could this be the pithy ploy that puts the cat on the mat?

Inside this issue of the SSS: * Merc-y Wimbles * Valhalla Fighting Pits Get Weird * Profile of Lyceum Amaguk * &etc


 
***** Inter Galactic News *****

*** Nun on the Run ***

Alleged cosplayer Carmilla D’Morenta got the vicars in the Brotherhood all hot and bothered when she made a run for it. Possibly tired of being tied up by the reverends and denied the love that dare not howl its name. With a sizeable, almost unbelievable, bounty on her head, the barking sister took refuge with the Dewiek Elder Nation.

In possibly the shortest chase in history, the BHD managed to strike a blow for oppressed collars everywhere when they squared off with the naughty doggy-wannabe at the Valhalla stargate. The cheeky chaplains blew their hyperdrive at close range and both the BHD and DEN flagged ships were reported to be lost in space.

Inside this issue of the SSS: * DEN Ban BHD * Ulian * FLZ in Avalon * Valhalla Fighting Pits * Interview with Carmilla * And more


 
***** Inter Galactic News *****


*** Message From The New Editors ***

Dear Reader,

It has been a long time since we had the exquisite joy of Sub Space Static beaming mind-altering information into our retinas. Like you, we craved word from the offices of the IGN when the next edition would hit our Nexus terminals. We waited and waited. Then we got curious.

We fundraised a simple surveyor and sent it to the last sighting of the IGN. It was not where we expected it to be, in the Yank system. We asked the Junta but they were their usual helpful selves. Weeks, turned into months and still no sign.

Then we found it. The singularity. With a sign. The scrawl of a demented child that read "Kang woz 'ere." What could we do but enter. Our ship went in. Where, we cannot say. The air around us popped. Our faces folded and our bodies fused together. Our minds interconnected. Vast knowledge at our disposal. Yet, we became as stupid as the least of us. As greedy as the worst of us. As forgetful as the dumbest of us. As horribly biased as a partisan hack in a post-truth universe.

We became, in short, your Editors.

Welcome to the new SSS. It won't be as funny as before. It won't be clever by half. It won't be any better in any way. But it will be regular. As a mohache on refined laxatives. It will be informative. Oh it will be full of facts! Even if we have to make them up.

Send us your delicious exploration reports. Tell us about your pointless battles. Spread your vile anonymous rumours. Tell us how your mother didn't love you and that's why <insert Affiliation here> must be destroyed! Feed us, your Editors. Nurture us. Our Singularity opens to receive your offering.

Now here is the news.

 
****** Caliphate Syndicated News Network (CSNN) ******

user image

Welcome to another edition of news and views from the CSNN's favourite reporter and news anchor, Ainsley Moore, the peripheries' most favourite unbiased publication in the known universe, after an extended tour of the Inner Empire and all the delights within,

And so with the news, and there has been a lot of it!


Old News - FLZ/ GTT Break Ceasefire Agreement
 
****** Caliphate Syndicated News Network (CSNN) ******

user image

Welcome to another edition of news and views from the CSNN's favourite reporter and news anchor, Ainsley Moore, the peripheries' most favourite unbiased publication in the known universe,

And so with the news,

Alien Wars - Ulian Peace Agreements
 
****** Caliphate Syndicated News Network (CSNN) ******

user image

Welcome to another edition of news and views from the CSNN's favourite reporter and news anchor, Ainsley Moore, the peripheries' most favourite unbiased publication in the known universe, after a period of "secured safety training" for the CSNN team who was taken in by Caliphate security forces,

And so with the news,

Alien Wars - Empire Takes Ulian System, Empire Fleet Deployed
 
****** Caliphate Syndicated News Network (CSNN) ******

user image

Welcome to another edition of news and views from the CSNN's favourite reporter and news anchor, Ainsley Moore, the peripheries' most favourite unbiased publication in the known universe, continuing with a shortened "No News makes Good news?" special!

And so with the news,
 

Copyright | Privacy Policy | Terms of Use