Phoenix: BSE
Phoenix at a Glance
The Game
Sign Up
Nexus Tour
Flagship#130 Review
IRC and player sites
SubSpace Static Archive
Previous Years
Intergalactic News
Issue 28
Issue 27
Issue 26
Issue 25
Issue 24
Issue 23
Issue 22
Older Issues
Issue 8

Intergalactic News - Issue 8

Message from the editor
For players who have been playing Phoenix for many years, the article on how the game have developed over the years will be familiar though for new players or those that have returned after a hiatus of more than a decade getting an idea of its organic growth may to some extent explain some of the odd features.

The falconians, the only sentient avian species in the game have some of the most unusual and from other species perspective, unsanitary customs. This no doubt these stem from their rapid uplifting to space faring capability, their normal habit achieving optimum flying weight and living outdoors in transient roosting locations.

This week's blog is by a member of the Felini, a species whose homeworld was for some time conquered by the Flagritz. During this period they were slaves to their invading overlords. Eventually they threw them off though there has been antipathy between the two species ever since.

Once again, thanks to the contributors.

If you have a story that you would like to appear in IGN, please send it Mica via PM - yes, it does mean that you will need a Nexus Account. Don't worry, you can play ships for free so it is not even going to cost you. Better still we will credit your stellar account by 100,000 stellars* for articles over 1,000 words that are accepted. Articles need to be sci-fi, though not necessarily directly related to Phoenix.



In this issue:
  • The Evolution of Phoenix
  • The saving of Neophyte Alessandro
  • Story - Diary of a Falconian
  • Blog of the Week - Karrsh - Judgment

  • Next Issue:
    • How the Game Works - The Daily Run
    • Story - Diary of a Hive
    • Hive Society
    • Blog of the Week - TBA

    Is open for business...
    ***** Inter Galactic News *****

    *** Falconians Saved ***

    The Imperials have cunningly saved the Falconian Republic from being consumed by the Dewiek Elder Nation and at no small cost to the DEN either. Whilst the new pro tem Consul crowed about the “victory”, all former FCN systems besides Acropolis have been taken over by the two warring Empires - Human and Flagritz.

    Was it all worth it? For the IMP / GTT it clearly was, for the movement of a few hundred thousand troops is surely nothing to the cost they endured trying to and failing to knock the DEN out of Solo after the fact. The FCN now plucked off most of their navy and wider assets are a tiny nothing of their former self. The DEN may have resorted to some dirty namecalling but can the costs endured to save an enfeebled FCN have really been worth it? Time will tell.

    Inside this issue of the SSS: * INDignation * FELicitous Caribbean * Nah Plan for Naplia * Mercs Trouble DEN * &etc

    ***** Inter Galactic News *****

    *** Acropolis Now ***

    The IMP and GTT have brought peace and stability to Acropolis.

    ***** Inter Galactic News *****

    *** Goodbye Falconians ***

    The galaxy bid farewell to the Falconian Republic as the Human Empire subsumed them into their expanding territories. This marks the second death of an alien civilisation at the hands of the IMP / GTT in recent years. Like the extinguishing of the nearby Ulians, no voices of opposition could be heard from other quarters. This marks a long-period of appeasement by the Detinus Republic and Dewiek Elder Nation.

    Inside this issue of the SSS: * DOMination * &etc

    ***** Inter Galactic News *****

    ***** Inter Galactic News THE MUSICAL *****

    *** Norozov, No More ***

    Kantner: No more do I see the starlight caress your cyclops eye
    No more feel the tender kisses we used to share
    I close my fists and clearly my heart remembers
    A thousand goodbyes could never put out the embers

    Chulainn: Oh the power is mine now!

    Kantner: Norozov, I love you so, and my heart forever
    Will belong to the memory of the love that we knew before
    Please, come back to my arms; we belong together
    Come to me; let's be sweethearts again and then let us part no more

    Chulainn: Oh all the Stellars mine now!

    Sylvansight: I will have his eye!

    Kantner: No more do I feel the touch of your hand on mine
    No more see the love-light making your dark eyes shine
    Oh, how I wish I never had caused you sorrow
    But don't ever say for us there is no tomorrow

    Chulainn: Oh all the ladies mine now!

    Sylvansight: I will have his eye!

    Chorus: The power is in the eye!

    Kantner: Norozov, I love you so, and my heart forever
    Will belong to the memory of the love that we knew before
    Please, come back to my arms; we belong together
    Come to me; let's be sweethearts again and then let us part no more

    Sylvansight: I will have his eye!

    Chulainn: Oh the power is mine now!

    Chorus: The power is in the eye!

    Kantner: Norozov, I love you so, and my heart forever
    Will belong to the memory of the love that we knew before.

    Lanner: So, old cyclops has finally met his comeuppance
    Maybe its time for a comeback

    Chorus: No, no one wants you back!

    Lanner: I always did like that chair of his…

    Chorus: The power is in the eye!
    The power is in the eye!
    The power is in the eye!

    Continued in this special edition of the SSS...

    ***** Inter Galactic News *****


    FILTHY AND DISHONOURABLE Dewiek mercenaries have dared to attack HONEST AND HARDWORKING GTT warships in the Coptuv system.


    The Dewiek commander’s lengthy response was appreciated by xenophile and philanthropist HQ Manager Tom Krieger but this does not change the facts.



    ***** Inter Galactic News *****

    *** Voice of the Naplian Liberation Front ***

    We are the Naplian Liberation Front. We have commandeered this station to bring you important and vital deprogramming. You are a slave of the Galactic Trouser and Tussles Imperium of Unspecified Services! We have witnessed the press ganged upon by Imperial thugs. Rounding up reporters by the thousands and throwing them in weasel dens. Mocking the Great Uncle of the Flagritz. Manufacturing consent out of a lust for imports of wheat cereals! We poor Naplians(*) are given no training and substandard equipment when preparing your nutritious breakfasts. We are sent forward by the Imperial snack commissioners with threats of triple-filing tax returns on unreasonable deadlines! Death would be preferable. We are allegedly paid a wage but have you ever tried to buy anything with just $1? Strangely none of those politicals earning $10,000 or more a week seem to care about our plight. Not to mention that the Imperials throw perfectly good meat into the grinder instead of slow cooking it in black bean sauce. They have no respect for a classic burrito! We are left grieving for young families who have never tasted quality ranch sauce. You don’t need to be a dead Naplian to know the value of a good guacamole.

    * No actual Naplians included.

    Inside this issue of the SSS: * GTT vs USN * GTT vs NLF * GTT vs IND * GTT vs KAS * GTT vs FET * GTT vs SSS * &etc

    ***** Inter Galactic News *****

    *** Stellar Empire On Warpath ***

    The newly re-united Stellar Empire continued to wage war against the Flagritz Empire to bring about galactic peace and freedom for all. The latest system to fall to the inevitable tide of history was Morroglyph in the Coreward Arm. Dewiek intransigence reached fever pitch as the FLZ facilities changed to DEN paws and subsequently became targets of Imperial truth and justice. Despite putting themselves between the past and the future, the DEN seemed to lack much will for an actual fight with Dewiek military commanders adopting “meh” as their watchword.

    Inside this issue of the SSS: * GTT smacks NLF * DEN whack MRC * Slaves Liberated * FLZ Retreat * ARC in Orion Spur * &etc

    ***** Inter Galactic News *****

    *** Stellar Empire Re-United ***

    Celebrations were held across the vast territories of the Stellar Empire as the two-halves represented by the governments of the Imperials and Caliphate determined to unite. This followed almost inevitably from the assassination of the Caliph, a crime that has gone mysteriously unresolved. The old Caliphate ministers were ‘retired’ and at first it seemed the Imperials had managed what had alluded them for decades.

    However, just as orders to claim systems for the IMP went in some places, conflicting orders to claim for the CIA came from Laton. In other systems, it seems overwhelming civilian support lies with the defunct CAL government and there are a number of CIV and CAL bases that seem to have not heeded the CIA nor IMP orders. With all the Caliphate's armaments now in the CIA’s hand and no political leadership in the old government, it seems inevitable that the civilians will be dragged kicking and screaming into the future.

    A muted and cautious response from the rest of the galaxy was only to be expected given the formation of a new unrivalled superpower. The chilling effect on public discourse as the Imperial war machine taps into the substantial, if stunted, economies of the former Caliphate will surely be felt for years to come. Does this mark the 'end of history' as we know it?

    More on this story inside this issue of the SSS along with: * KAS v IMP/GTT v FLZ * DEN v MRC * FOCed by IMP * BHD v DEN * &etc


    Free Ship when you sign-up
    Complete missions for in game rewards
    Control everything, up to an entire empire
    Dedicated human moderators
    Player and Moderator driven plotlines
    Discover new worlds to explore, exploit & colonise
    Over 20 years of content development
    Persistent Browser-Based Game (PBBG)

    I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

    Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).