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Story - Diary of a Pirate Hunter

Diary of a Pirate Hunter
The captain was a miserable bastard. When he came on deck, generally holding a zero-g sip-flask there was a palpable drop in temperature and silence would reign, with interruptions met with a scowl. Rumour had it that he was once quite high in the Ranks back in the days of the Rebellion though it was not clear whether this was the Republic or Confederate or even which side he was on. Either way that was half a century ago and nobody was brave enough to ask. Few ever entered his quarters and then they could only say than it was gloomy, like the old man himself.

How he ever ended up out here as a privateer was a subject of common discussion in the galley though the topic was always in the dark shift and then with occasional sidelong glances to the hatch. The topic was worth a week of extra shifts or if a few were caught mid-gossip, a full shift of battle readiness.

So, here we were on the edges of Brittanicus, having just maintained again at Westfall by Farmwhich a place of scum, deserters and betrayers, though with the cheapest maintenance facilities in Halo. We had taken on three more crew, marines though quite what species they were, none of the existing crew were sure. The first few days of sanitation duty were horrendous while the toilets were refitted to accommodate the largest. Getting two/reg-spec tubing more than two days out from the nearest civilisation with a captain that won't turn around for anything less than having half the ship destroyed is no easy matter. Let's just leave it at popping anti-rad pills and being as quick as possible is a sensible precaution and also don't use the back-up jump drive at the same time as flushing...


Clearly the new recruits were getting fed-up. Maybe Reynolds the name of the old bastard, had promised them action, maybe even spoils but all we had done was move through the orbits of three asteroids at various quads. The action had become routine, identify the next asteroid, plot course, enter orbit and scan location. Does it need to be added that this was followed by find nothing and repeat ad nauseum.

We had just finished scanning our third asteroid this week. The captain was in a particularly foul mood and all the flavoured organic binding agent ('Alalus's finest processed eggs' if the label was anything like accurate) had been stolen. While nobody has been charged, a definitely sulphurous smell followed one of the new recruits no good ever comes out of hiring people from Westall. Anyway, we left orbit and made the ISR micro-jump out across the quad a few light minutes was all and straight into a pirate. Its designation was Angel's Weep, Light Cruiser. Why it was stationed there, who knows, maybe a calculation error on the navigator's behalf or possibly it was itself the hunter either way, it was alert and even as the crew scrambled to battle stations the first targeting systems were locked.

Had we been a simple freighter we would now be triggering explosive bolts and winging the cargo out to boost our escape, but not us. We may look like a crappy scout, but somehow the captain had managed to wrangle some armour upgrades and our weapons kit was pretty good. You could imagine the surprise on the faces of the pirates as the ship, almost half their size turned to face them and actually closed the gap.

Our ship was armed with launchers and kinetics they don't give as big a flash for your stellar as standard missiles but they can punch a hole in the sort of armour affordable by your typical pirate. They fired three standard missiles all being countered within a few kilometres of the ship. Shame really, not because they actually did any damage, but the flash meant that we didn't see our forty hammer home not that there would have been much to see at that distance. Still, the sensors got the feedback only a few had been taken down by point defence.

The second wave from them consisted of a single missile seems our salvo gave them a bit of a kicking. Ours was still the full broadside the captain always insists that we have sufficient for three days worth of combat.

Not even the flash could hide the sudden bright blossoming in the dark. Against the vastness of space it still looked a touch pathetic lasting a few seconds though considerably brighter than the background stars. This did little more than elicit a grunt of satisfaction from the captain before he ordered a full scan and left the bridge.

We scoured the region for a few more hours following the battle such as it was before moving in. There wasn't that much left which seemed to piss the captain off. Not sure what he was expecting they didn't seem particularly competent pirates.


It was as we were pulling the debris on board, a sheet of armour, few engines, that we were caught with out pants down. No less than three ships and these were definitely not configured for scaring traders out of their cargo.
It's the first time I have seen the old bastard smile in the three years I have served. He muttered something like 'Fuck you ..', though I could not quite hear the last word - probably a person or maybe a ship, I have no idea. We took a hammering. They hit us with nothing less than photon cannons and a spread of missiles, including a few kinetics. Reports came flooding in from different sections we had lost launchers, some gatling lasers and a few crew. Armour was down but the brunt had penetrated and absorbed by the hulls.


In return we concentrated out fire on one ship the one with the weakest armour. The captain once said during a rare lecture on tactics that it does not follow that the hardest hitter is also the toughest and vice versa. Taking out a weakly armoured enemy can quickly whittle down the number of targets attacking you and the damage you are incurring.
Seems there was something to his logic as we were re-targeting by our third salvo to one of the heavier designs though we were far from in the clear. I had already turned off the screen with the spiraling damage report.


We were finished, I was certain of it but then the battle had gone on for some time we had let rip with four salvoes though the last one was down by a third of the original number of launchers. Hull strength was below half and two of the pirates were still firing but then a miracle happened the cavalry arrived. No less then four ships, all privateers like us. They quickly formed a screen between us and the pirates soaking missiles and beamers that would have ended us.
The rest of the battle was short work for our saviours though as the adrenalin leaked out of our bodies, people lay slumped in their harnesses, occasionally smiling but looking utterly spent. Only the captain seemed unaffected by the events, standing rigidly in front of the main viewer and talking quietly into the communicator. Whatever he was discussing with the captains of the other ships we were not invited. The conversation was terminated with 'Damn them, I was assured they were here.' Then to us, 'Form a salvage squad in the cargo bay, include the new crew members.' Something was definitely up.


The grim face of the captain, still on the bridge could be seen in the viewer, watching our preparations. We had suited up and were at the rotating airlock. We only open the full bays when docked. To prevent risk of decompression in space, we use what is essentially a revolving door. A chamber has only one door you walk in, the chamber revolves and the door now faces space. It was cramped, so the first three out were the new guys (though you can never tell, they could have been females, or something else). No sooner had they exited when we felt a shudder through the ship it was moving on thrust and not very smoothly thanks to the battle damage.

We dashed to the external viewer and looked across the widening gulf between the ship and the three space walkers. I'm certainly no xenologist but I swear despite their alien appearance and being stuffed into space suits they look surprised. One even reached for a magnetically attached side arm. I ducked aside of the viewer the redundancy of the act only registering afterwards. Even from my place of safety I saw the flash of light and even a slight thumping sound as the hull was pebble-dashed. This was no side arm hitting us but missile fragments - missiles launched from us!

Two weeks later and we are undergoing repairs. The crew are angry at the captain's silence on the events. Why shoot up the debris (which happened to include three of our crew)? Who were the other ships? Was we bait for something else? Some are talking about quitting though for the moment I will stay on. He may be a bastard, but this bastard has guardian angels and besides, I am curious who is Reynolds?

Key Features of the Story  [Recruit]

Pirate Habits
In Halo, pirates can be found in the outer orbitals and sometimes in the orbits of asteroids. They may be moving between them. Moving through the orbits and scanning location is a reasonable way of looking for them. Occasionally they enter other orbits, looking for trade ships moving between the civilised worlds and outposts.

Pirate Ships
Generally speaking pirate ships are designed to scare traders into dropping their cargo and fleeing. As such they rarely have a large amount of weaponry just enough to deal with freighters. This said, some may be a little tougher as they prey on the bigger and better defended positions.

Debris
A ship may be destroyed by two methods during combat. It can be blown up which occurs when its hulls absorb too much damage. The other type is an integrity breakdown which can occur when integrity is less than 80% and the ship is sustaining damage.
Blowing up rarely leaves much in the way of hulls to salvage, though both types of destruction can leave behind some things worth carting off, including prisoners.

Battle Length
A day's worth of battle equates to four salvoes from a weapon, or rounds of fire. Battles are run after all other standard orders are processed. This allows tactics that can span days. In the above story the battle lasted three days. The ship left orbit and ran into the pirate in the first day destroying it. On the second day it salvaged the debris field (not having sufficient TU's to complete that and move away). The three pirates also arrived on the second day and the ship suffered most of its damage though crippled one of the pirates.
The four privateers arrived on day three and finished off the pirates.

Tactics
There are combat options that allow the pre-determination of targets. In the above story, the primary target was weak armour while retarget if not firing allowed the ship to move onto another target when it has dealt with the primary target. It also targeted weapons slightly less accurate though very useful if accuracy is high enough.
The cavalry also employed screen ship this allows the ship to intercept damage aimed at a specific ship. It is a good way for escorts to protect freighters and command ships.

Weapon Systems
Some weapons have high damage values but low penetration. Penetration is the ability to get through armour and shielding in order to deliver the damage. A high damage but low penetration weapon is effective where there is little armour and shielding while a weapon with low damage but high penetration will be more effective at punching home through heavier armour.

 
News
Is open for business...
 
***** Inter Galactic News *****

*** Falconians Saved ***

The Imperials have cunningly saved the Falconian Republic from being consumed by the Dewiek Elder Nation and at no small cost to the DEN either. Whilst the new pro tem Consul crowed about the “victory”, all former FCN systems besides Acropolis have been taken over by the two warring Empires - Human and Flagritz.

Was it all worth it? For the IMP / GTT it clearly was, for the movement of a few hundred thousand troops is surely nothing to the cost they endured trying to and failing to knock the DEN out of Solo after the fact. The FCN now plucked off most of their navy and wider assets are a tiny nothing of their former self. The DEN may have resorted to some dirty namecalling but can the costs endured to save an enfeebled FCN have really been worth it? Time will tell.

Inside this issue of the SSS: * INDignation * FELicitous Caribbean * Nah Plan for Naplia * Mercs Trouble DEN * &etc

 
***** Inter Galactic News *****

*** Acropolis Now ***

The IMP and GTT have brought peace and stability to Acropolis.

 
***** Inter Galactic News *****

*** Goodbye Falconians ***

The galaxy bid farewell to the Falconian Republic as the Human Empire subsumed them into their expanding territories. This marks the second death of an alien civilisation at the hands of the IMP / GTT in recent years. Like the extinguishing of the nearby Ulians, no voices of opposition could be heard from other quarters. This marks a long-period of appeasement by the Detinus Republic and Dewiek Elder Nation.

Inside this issue of the SSS: * DOMination * &etc

 
***** Inter Galactic News *****



 
***** Inter Galactic News THE MUSICAL *****

*** Norozov, No More ***

Kantner: No more do I see the starlight caress your cyclops eye
No more feel the tender kisses we used to share
I close my fists and clearly my heart remembers
A thousand goodbyes could never put out the embers

Chulainn: Oh the power is mine now!

Kantner: Norozov, I love you so, and my heart forever
Will belong to the memory of the love that we knew before
Please, come back to my arms; we belong together
Come to me; let's be sweethearts again and then let us part no more

Chulainn: Oh all the Stellars mine now!

Sylvansight: I will have his eye!

Kantner: No more do I feel the touch of your hand on mine
No more see the love-light making your dark eyes shine
Oh, how I wish I never had caused you sorrow
But don't ever say for us there is no tomorrow

Chulainn: Oh all the ladies mine now!

Sylvansight: I will have his eye!

Chorus: The power is in the eye!

Kantner: Norozov, I love you so, and my heart forever
Will belong to the memory of the love that we knew before
Please, come back to my arms; we belong together
Come to me; let's be sweethearts again and then let us part no more

Sylvansight: I will have his eye!

Chulainn: Oh the power is mine now!

Chorus: The power is in the eye!

Kantner: Norozov, I love you so, and my heart forever
Will belong to the memory of the love that we knew before.

Lanner: So, old cyclops has finally met his comeuppance
Maybe its time for a comeback

Chorus: No, no one wants you back!

Lanner: I always did like that chair of his…

Chorus: The power is in the eye!
The power is in the eye!
The power is in the eye!

Continued in this special edition of the SSS...

 
***** Inter Galactic News *****

*** ALIEN CRIMINALS BROUGHT TO JUSTICE ***

FILTHY AND DISHONOURABLE Dewiek mercenaries have dared to attack HONEST AND HARDWORKING GTT warships in the Coptuv system.

THEY HAVE BEEN BROUGHT TO JUSTICE. LONG LIVE THE EMPEROR!

The Dewiek commander’s lengthy response was appreciated by xenophile and philanthropist HQ Manager Tom Krieger but this does not change the facts.

FURTHER JUSTICE IS EXPECTED AT THE EMPEROR’S PLEASURE. LONG LIVE THE EMPEROR!

Inside this issue of the SSS: * SEDITIOUS FET CHARGED * LIES OF THE FAILED REBELLION * TERRORIST PLOTS FOILED * ENEMY OF THE PEOPLE CRITICISED * &etc

 
***** Inter Galactic News *****

*** Voice of the Naplian Liberation Front ***

We are the Naplian Liberation Front. We have commandeered this station to bring you important and vital deprogramming. You are a slave of the Galactic Trouser and Tussles Imperium of Unspecified Services! We have witnessed the press ganged upon by Imperial thugs. Rounding up reporters by the thousands and throwing them in weasel dens. Mocking the Great Uncle of the Flagritz. Manufacturing consent out of a lust for imports of wheat cereals! We poor Naplians(*) are given no training and substandard equipment when preparing your nutritious breakfasts. We are sent forward by the Imperial snack commissioners with threats of triple-filing tax returns on unreasonable deadlines! Death would be preferable. We are allegedly paid a wage but have you ever tried to buy anything with just $1? Strangely none of those politicals earning $10,000 or more a week seem to care about our plight. Not to mention that the Imperials throw perfectly good meat into the grinder instead of slow cooking it in black bean sauce. They have no respect for a classic burrito! We are left grieving for young families who have never tasted quality ranch sauce. You don’t need to be a dead Naplian to know the value of a good guacamole.

* No actual Naplians included.

Inside this issue of the SSS: * GTT vs USN * GTT vs NLF * GTT vs IND * GTT vs KAS * GTT vs FET * GTT vs SSS * &etc

 
***** Inter Galactic News *****

*** Stellar Empire On Warpath ***

The newly re-united Stellar Empire continued to wage war against the Flagritz Empire to bring about galactic peace and freedom for all. The latest system to fall to the inevitable tide of history was Morroglyph in the Coreward Arm. Dewiek intransigence reached fever pitch as the FLZ facilities changed to DEN paws and subsequently became targets of Imperial truth and justice. Despite putting themselves between the past and the future, the DEN seemed to lack much will for an actual fight with Dewiek military commanders adopting “meh” as their watchword.

Inside this issue of the SSS: * GTT smacks NLF * DEN whack MRC * Slaves Liberated * FLZ Retreat * ARC in Orion Spur * &etc

 
***** Inter Galactic News *****

*** Stellar Empire Re-United ***

Celebrations were held across the vast territories of the Stellar Empire as the two-halves represented by the governments of the Imperials and Caliphate determined to unite. This followed almost inevitably from the assassination of the Caliph, a crime that has gone mysteriously unresolved. The old Caliphate ministers were ‘retired’ and at first it seemed the Imperials had managed what had alluded them for decades.

However, just as orders to claim systems for the IMP went in some places, conflicting orders to claim for the CIA came from Laton. In other systems, it seems overwhelming civilian support lies with the defunct CAL government and there are a number of CIV and CAL bases that seem to have not heeded the CIA nor IMP orders. With all the Caliphate's armaments now in the CIA’s hand and no political leadership in the old government, it seems inevitable that the civilians will be dragged kicking and screaming into the future.

A muted and cautious response from the rest of the galaxy was only to be expected given the formation of a new unrivalled superpower. The chilling effect on public discourse as the Imperial war machine taps into the substantial, if stunted, economies of the former Caliphate will surely be felt for years to come. Does this mark the 'end of history' as we know it?

More on this story inside this issue of the SSS along with: * KAS v IMP/GTT v FLZ * DEN v MRC * FOCed by IMP * BHD v DEN * &etc

 

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I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
-Zigic