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196


Subspace Static Week 1 Year 196 - 29th December 1995  [Recruit]

***Space Battles***

A quiet week this week with a near miss for the Flagritz following the boarding of the Alien Mining Vessel. Luckily the ship was removed from the posted list in time to prevent a skirmish.

***Other News***

The ships Silk Road and Escobar have been sold for the sum of 150,000s and 100,000s respectively. The old captains thank everybody for their interest.

Happy New Year to all players.

Subspace Static Week 2 Year 196 - 4th January 1996  [Recruit]

***Space Battles***

The combined forces of the CNF, CIA and DTR caught and made an example of the IMP Blood Red.
The CNF Outer Limits attacked the AFT Moonstrike with finality. Let this be a lesson to all to acquire all the relevant permissions before wandering though hostile territory.

Subspace Static Week 3 Year 196 - 11th January 1996  [Recruit]

***Boarding Action***

The CLN Volga was boarded by the DEN. At present nobody has been injured.

***Ground Battles***

The DEN are on suicide manoeuvres for the greater good of the race.

***Other News***

Message from A. Crowthorne, Speaker for the DTR.
The CNF and DTR are becoming increasingly concerned regarding the number of frigates that have been sighted throughout the galaxy. Would the following ships please report to a CNF or DTR colony to explain their presence.
483, 757, 1082, 1120, 1314, 1330, 1729
You have till week 9 year 196 to comply.

Subspace Static Week 4 Year 196 - 18th January 1996  [Recruit]

***Other News***

Rubis - The Kastorian Military Junta will not tolerate agent actions in any of their colonies. The consequences will be swift and lethal. They have use of a system weapon that can vaporize a ship anywhere in Yank. YOU HAVE BEEN WARNED.

The CLN war drums are beginning to sound again. This time the DEN are the targets following the boarding of the CLN Volga and the destruction of CLN claimed treasure. If war comes to the Cluster, it is likely that a number of affiliations will use it as an excuse to settle old scores. If you want no part of it, stay clear of the Nexus and Solitude systems.

Message from the GTT.

Leonidas is willing to pay 1,000,000 stellars to any numbered account, no questions asked, on receipt of proof of the destruction of the ship - Ex GTT Utah (178). This bounty is NOT offered to RIP, RAT or CIA.

Subspace Static Week 5 Year 196 - 25th January 1996  [Recruit]

***Other News***

Control of the Skord System will soon be passed to the Kastorians in an agreement with the Empire. For this reason, as of week 7 no new outposts and colonies may be set up without contacting the Kastorians and receiving permission. This is to ensure the proper protection is given to all in Kastorian space and rightful ownership is registered. Further information will be published in the IGN.

DEN Back Down

Following the recent cry of war from the CLN over various injustices the DEN have backed down in the face of overwhelming odds. The leadership for the DEN saw it as prudent to agree to all demands from the CLN in order to prevent a war. The Volga will soon be with the CLN fleet again. The CLN are feeling very sure of themselves now and it is believed that the celebrations in Antioch can be heard around the planet. Where next will they lay down the gauntlet?

Subspace Static Week 6 Year 196 - 1st February 1996  [Recruit]

***Space Battles***

The RIP have been active for the first time this year and what an entrance it has been. Striking both sides of Yank Kastor divide they account for the dereliction and subsequent capture of four ships. Only the IMP Foxy Lady showed any form of resistance. This demure little freighter packed one hell of a kick and we all know which section it was aimed at. Some of the crew survived the attack but not the meeting with the Pirate King himself. Known for his sado-hedonistic fancies it is believed that the captains lasted quite a long time, not nice. The casualties were FET Rustbucket (358), SMS Retiever (3252), AFT TR74 (1506) and DIE Lone Wolf (6).

***Other News***

Declaration from the Clans:
All DEN ships scanned in the orbit or space square of planetary bodies in Clan space will be posted and attacked. This is in accordance with the terms of the surrender which the Dewiek leadership agreed to week 6.195. This declaration will remain in effect till week 32.196.

Subspace Static Week 7 Year 196 - 8th February 1996  [Recruit]

***Other News***

This week maintenance was unfortunately delayed for one day due to snow. I made it in but unfortunately the mail wasn't as successful.
The results of the questionnaire are rolling in thick and fast. The opinions are fairly mixed but most are complementary(maybe we are doing something right). Some of them are very funny so much so that one has now been given pride of place on my wall. There is still no overall leader in the needs improvement area.
The Skord system is now officially "owned" by the KAS from the beginning of this week. Make sure that you have registered your outposts before any skulduggery is carried out.

Subspace Static Week 8 Year 196 - 15th February 1996  [Recruit]

***Space Battles***

The IMP responded this week to the RIP attack of a few weeks ago. Three vessels located and derelicted the RIP Silhouette.

***Boarding Action***

It can now be revealed that a RIP ship with a Confederate dissident launched a brave attack on a former CIA colony (now CNF) last week. This threw the colony into chaos as the main defence was shut down. The colony responded this week with a counter attack against the ship and seized control. It is not known if the dissident survived.

***Other News***

SSL Auction
Due to internal politics (and some new legislation by the Emperor within the inner Empire), the SSL have decided to withdraw their commitment to expansion in the periphery (some have suggested that the Emperor's price is at least 100 times that of the Viceroy's). This means that their property will be sold off to the denizens of the peripheries. This will be conducted under the Viceroy's directions, with all that is not sold being relocated to the Inner Empire.

Transactions
Yep, we all make mistakes from time to time but recently have noticed more and more people are using the wrong areas of the ship for picking up and delivering from. There are two areas:- Functional and Cargo. In most cases, functional and cargo are both in the main section BUT ITEMS DO NOT WORK IN THE CARGO SECTION. Also if you are delivering, avoid the use of the term main. e.g. deliver 5 gpi from main. This gives the inputter a 50:50 chance of getting it right. It is even more frustrating for you when you have the same item in both main functional and main cargo and the wrong one gets delivered.

Subspace Static Week 9 Year 196 - 22th February 1996  [Recruit]

No battles this week but I can't see it lasting long.

***Other News***

The SSL sell off is going ahead with little difficulty. In order to keep all suspicion to a minimum please send all bids to myself at KJC (in a sealed envelope marked SSL sell off).

The rule book is undergoing the final stages of editing even as I speak.... YAHOO!!!!!
After that there is the printing, but it does appear to be fast becoming a reality. Excellent, then we can scrap the rules and go straight back to square one....erm..

Subspace Static Week 10 Year 196 - 29th February 1996  [Recruit]

***Space Battles***

This week convinced me that the RIP wrote the space battle program. They managed to attack the CLN blowing up four of their cheetahs and yet still only derelict an FET indiamen which they promptly boarded!!! This will not go down well in CLN Antioch. In another battle the RIP derelicted a grizzly, although it was completely unarmed? Could it be that the RIP have destroyed the CLN reign of terror.

***Other News***

The Dreaded Devastator
This seems to be the popular subject on the net at the moment raising tempers on all sides.
This is my version of the events. Some time ago the proposal for the devastator was put forward by the IMP Viceroy as the class eight ship for the affiliation. This was at the height of the CLN/DEN crisis with war seeming likely. Combined with this, there was rumblings from the Confederates concerning the Skord system. This meant that only cursory attention was paid to the devastator and at the time it seemed the next step, being of a similar jump that the sizes had taken so far. This was a big mistake, my only defence being that I am human. Since that time though I have done extensive work on the devastator and the implications of allowing the ship in the game in it's original form. First I compared it to the only other class 8 ship currently available. This is the Behemoth. This ship is impossible to use as a war ship, this lead me to the idea of making the devastator impossible to use as a trade ship. The ship's design would use narrow passages and small iris valves with everything battened down (this is necessary in case of a breach during combat, only small sections are lost. Look what happens when a super tanker is breached!). I now read on the net that the ship was actually wanted as a trade ship and not a warship. This surprised me as it was contrary to what I was told. I was under the impression that the ship was meant for war. It is clear that the trade restriction isn't popular. Since then I have run off many mock battles against most other ship types and numbers, using the standard IMP set-up. This will deliver more than 5000 points of damage in a battery.... BOOM. Not much can survive this. It will quickly become the case that whoever owns this ship could destroy opposition very quickly. Anything smaller than a frigate is not even worth considering. Not much fun for new players knowing that there ship can never go into battle till it receives a huge upgrade or even for other players that can't afford to run many positions. It's capability as game destroyer is to great in it's present form. As this ship is not yet in the game I feel that although I may be changing my mind, I am doing it for the good of the game.
My final point is that the IMP has worked hard to push a colony to class eight and deserve a reward, the unmodified form of the devastator is a time bomb.

Subspace Static Week 11 Year 196 - 7th March 1996  [Recruit]

***Ground Battles***

The FET showed their confrontational nature this week in a dispute with the DOM over an artifact from another time. Supported by the CLN the pair bombed the site in an attempt to recover the half buried item. The DOM suffered casualties. As of yet no detailed information is available, although an investigation is underway. This has all the merits of an intergalactic crisis. (Wasn't this how the CLN/DEN dispute started. It is interesting to note that although they are not leading this one, they are certainly involved).

***Other News***

So the RIP got away, shock! The grizzly is now back in the hands of the CLN but it's shipping days are over.

Subspace Static Week 12 Year 196 - 14th March 1996  [Recruit]

***Other News***

The first round of the SSL auction drew to a close with the sale of all the colonies. It would appear that despite their quiet confidence, the GTT did not get the former head quarters as it went to the SMS. This should prove interesting as tempers frey over the next few weeks. Will the IMP be forced to get involved or will it all be sorted out around the conference table? Not likely if the past is anything to go by. There are still a few frigates and patrol cruisers available for those players interested in a new ship. Again, enquiries are to be made to Geoff Jolly.


***It's Not Fair***

Turmoil continues in some corner of the galaxy over artefacts, which raises the question, are the CLN really FET puppets or just the FET in fur coats?
What are the CLN motives for their involvement in the attack? What do they stand to gain?

Subspace Static Week 13 Year 196 - 21st March 1996  [Recruit]

***Space Battles***

And it came to pass that the True One spoke unto his people, the Brotherhood and let it be known that he was displeased with them for the lack of teachings in the world, that other preached the false ways. The Brotherhood felt shamed that they should lose favour with the True One and with tears still staining their faces and blood their clothes from self flagellation, they mustered the forces. They saw upon the land an infestation, it had a name and that was Serenity. Their wrath was unchecked as they beheld the foul unfaithful teachings and with fire swept the land purging the evil, for the Brotherhood are a jealous people and in light of the True One no others may stand.

***Space Battles***

The CLN and the DOG brushed again for the first time in many months this week. The results were disappointing with only a single volley being fired.

***Other News***

MESSAGE FROM THE KASTORIAN MILITARY JUNTA
Yank and Skord are neutral territories, any attempts to jeopardise this will result in the removal of any and all positions of the offending affiliation via the use of MAXIMUM force. Agent actions are also considered to violate the treaty.

News is out that in an isolated incident, a bio augmented robot attacked and killed colonists somewhere in the Cluster. As yet no more information has been leaked.

Rumours of a coup d'etat in Sin City have filtered out this week. The former governor is believed to have been forcibly removed from office and now Mad Dog McAddie is in residence. A message broadcast from orbit mentions threats of annihilation of the palace, should total and immediate surrender not occur. All are awaiting the IMP's response.

Reports are coming in from distressed colonists which can only be described as a massacre. The unscrupulous use of space and lack of necessary life support led to the death of over 100 loyal citizens of the Empire. There has been a call from the survivours to question the captain of the St. Brenden.

Some colony orders that may be of use to players:-
TM (item number) - Gives the tech blurb for the item. Item must be in colony. Counts as 5 orders.
TL - Gives a list of the items researched by the colony.
AL - Gives a list of the items researched for the entire affiliation.

Subspace Static Week 14 Year 196 - 28th March 1996  [Recruit]

***Other News***

Official Notice from the Imperial Headquarters at Jax.

The Imperial Services are not authorised to interfere in the internal matters of another Affiliation's colonies unless specifically requested to do so by the Affiliation concerned. No such request has been received from the RAT in relation to recent events at Sin City.
The Viceregal Administration are concerned about the reported deaths of Imperial Citizens in transit between colonies on the GTT Behemoth St. Brenden. The GTT are to be requested to hold an internal enquiry into the incident and to report the results to the Viceroy's office as soon as the enquiry is completed.
Unofficial Notice - does this mean that the new governor at Sin City is not bound by the agreement signed by the late governor. Start building those guns. As for the GTT, another one for the sweepers. There must be quite a bump in that mat now.

Rumours are spreading concerning the spree of deaths that are plaguing certain colonies in the Cluster after the launch of their new artificial human.

All is quiet in the DOM/FET confrontation. Is it possible that things have been sorted out and nobody has to shoot anybody? If history repeats itself, not likely.

Subspace Static Week 15 Year 196 - 4th April 1996  [Recruit]

***Other News***

Update on the St. Brenden tragedy - Notice from GTT HQ
As usual the press get half a story. Commander Justonius, of GTT Saint Brenden, reports that he was recently involved in an experiment, involving the teleportation of goods and people from orbit to the planet's surface and back. This set of experiments is now completed, and the rest will be studied by the GTT Scientists. It is hoped that in time they will perfect the system.

Market collapse at Tortuga
Never before has such an incident happened. The complete buying market at Tortuga was closed this week as the colony plunged wildly into debt. The SMS are the candidates blamed for this tragedy, as they off - loaded as much goods as possible to cover their bid for the largest SSL colonies. As yet nobody has handed in their resignation but it is thought somebody may be fidgeting uncomfortably in their chair.

Colony Improvements
If any players have any proposals for improvements to colonies, could they write them clearly on a separate sheet of paper and send them in with their turns. All will be read and considered for the changes that will come into effect for class five colonies. There has already been extensive drafts drawn up, including private markets, specialist colonies, crime and motivation as well as another approach to the classification system and the factory output as a consequence.
There is no rush on this.

Subspace Static Week 16 Year 196 - 11th April 1996  [Recruit]

***Other News***

The SSL Sell - off Update
The IMP have announced that due to the current economical environment the deadline of the payment of the bids for the SSL colonies will be put back. As of the now, at least 60% of the bid must be paid by the end of week 17 to secure the option to purchase. They still do not get possession of the colony or ship until the rest of the outstanding bid has been paid.

Agent Activity
There has been a slight change to agent activities that should avoid the paranoia regarding the colony print out line, "Agent activity in your starport". From now on, if a agent acquires a market report then the line will read, "Agent acquired market report", nobody has to post anybody and the guns can be put away. This is also a zero risk mission. The reason for this should be obvious, sometimes it takes to long for the colony owner to respond and should save players a little bit of frustration. This has no bearing what so ever on other agent activities.

Trainee Turns
At present the affiliation recruitment officer receives a list of all the trainee positions available for recruitment. This is made up of all the ships designated TRN and turn 1. As those players that are generally interested in the game carry on for more turns and those who only wanted to run the free turn drop out after the first, it has been decided that the list will be made up from the positions registered as TRN and turn 2. This will mean a saving of quite a lot of money over the year for the recruiter and also means that the reply to letters will be greater.

GM Goes on Holiday
Yep I will be gone, out of here man, away, cheers and thanks for all the fish. But only for the last week in April (starting 21st, game week 18). So make sure you either send those special actions to be processed on the Friday before or save your TU's for that 140TU turn. Budget turns will not be effected and business will be as usual.

Subspace Static Week 17 Year 196 - 18th April 1996  [Recruit]

***Ground Battles***

According to gossip circling the starport gambling complexes, it would appear that the DEN have found a new enemy. At present they are keeping the exact nature and position of this enemy to themselves. The enemy is not available for comment. It is believed that the DEN also suffered a resounding defeat in this first confrontation.

***Other News***

News has it that the Antioch is in the grip of racist activity and for the safety of all free peoples of the peripheries a strong warning is issued to stay clear. At present it is not known what is the cause of such a calamity although rumours abound.

Subspace Static Week 18 Year 196 - 25th April 1996  [Recruit]

As Mica is on holiday this week, there is no game news but there is a update on what is happening with the BSE rule book.

The rules are now completed and are being laid out ready for printing. This will probably take a couple of weeks. When this is completed, they will then be sent to the printers. We would expect the finished books to be ready some time in May. All existing players will be given a free copy.
At the same time we are going to have new turncards and turnsheets. We are also in the process of redesigning the Training manual. One of the changes is that new players will start in Yank as it is more central. Photocopied versions of the new Training Manual will be used from now on. Mica has started on the Affiliation booklets and hopefully these will be along soon after the rule books.

It is our plans for all the printed materials for BSE to be matching, in a similar way to a set of wedding stationery. We know it has taken us a long time to get things sorted out but we wanted the rules to be correct when it was printed. When you see it, we hope that you will agree it has been worth the wait.

Subspace Static Week 19 Year 196 - 9th May 1996  [Recruit]

***Space Battles***

Boarding Action
In an overpowering display of force the DOM stormed the DOG Scourge. At present it is not known whether the crew survived as security is pretty tight. The reasons for this action are unclear but it may be for war crimes against the Clans and the new policy of mutual cooperation that is rising between the two factions. For more information on the subject please contact the DOM. It is still inadvised to book your holidays in the Cluster though.

***Other News***

I am currently working on the drafts for a new combat system for the game. The direction that I am hoping to take is that of a personal perception of a battle through the eyes of the captain of the ship with greater attention being paid to the enemy, support and defend lists. Your PD's have more information on the subject. Already this is proving to be no easy task but I will keep you informed as to the progress.

Subspace Static Week 20 Year 196 - 9rd May 1996  [Recruit]

***Ground Battles***

With the permission of the IMP the RAT have been allowed to build a large heavily armed party on Utopia. With this force, they destroyed the last traces of the Naplian resistance. Has Simms (Viceroy for the Imperials) finally lost his marbles. Maybe he has been indulging in cheap food exported from the inner empire.

***Space Battles***

The CLN are again strutting their furry stuff, this time attacking defenceless DEN ships while peacefully trading with DOM colonies. Luckily nobody appeared to have been injured although it could easily have turned out much worse for the CLN if the DOM had been involved.
The RIP took what could cheerily be described as a good kicking. A lone frigate ran into the FET Spoils of Battle. This FET ship is a veteran of the Cluster skirmish, when the CLN almost annihilated the other pirate group, the DOG.

***Other News***

Rubis has just recruited the aid of the most famous techie in the peripheries, Fisbo. If you have ever had dealings with him then you may find at the bottom of your ship turn that you can call in that favour that he promised.

The first of the Ships of the Line were launched this week from the Imperial shipyards at Jax. The crowds cheered and the party is apparently still in full swing. It is interesting to note that the very first to be upgraded was in fact an FET patrol cruiser. Good old Simms.

The Flagritz Darkfold Command reminds all interested parties that, as agreed with the Confederate High Command in the year 195, the Plague system is under the Flagritz Administration. It has been noted that a limited number affiliations have conducted activities in this system with no authorisation from the FlagDarkComm. It is reminded that every colony or outpost requires a permit from the FlagDarkComm and every ship conducting exploration requires an exploration permit. Ships are however, authorised free passage though this system for the purposes of trading. In this way, the FlagDarkComma announced that, as of 25.196, every illegal outpost or colony found on any planet or moon in this system will be confiscated, and every unauthorised ship or ground party will be fired upon. Every position currently active in the plague system and not registered should contact the
FlagDarkComm at once to obtain a permit to avoid posting and subsequent action.

Over the next few weeks the GTT will be conducting exercises on Capella. Therefore anyone planning to visit the planet's surface should first check with the range safety officer at GTT HQ, to ensure that they do not stray into a live fire zone.

Subspace Static Week 21 Year 196 - 15th May 1996  [Recruit]

***Ground Battles***

The RIP have once again switched targets. Having grown bored of harassing the Imperial forces of the Capellan periphery and spending a short vacation in the Cluster pussy bashing, they have decided to assault the meanest bunch of aliens in the galaxy, the Flagritz. How they landed such a large ground force on the planet is still open to question, but what is known is that after a long and bitter struggle the Flagritz colony crumbled and fell to the RIP.

***Other News***

GTT Weapons Testing
The planet of Capella was shook to the roots and the population of SMS Little Italy had to remain indoors this week as the first of the orbital bombing tests were carried out. These were a surprising amount of stray shots for the manoeuvre, some landing within a few kilometres of the colony. These though have been put down to lack of practice, hence the need for more runs.

Message from the CNF
In response to the FGZ message in subspace week 20
The Plague system is not and never has been under the administration of the FGZ. The Plague system is subject to Confederate Law and no other Law.
The FGZ have totally overstepped their authority. They are not allowed to stop exploration or open fire on shopping. If they have had any problems with the occurrences within the system, they should have notified the CNF Central Command and not issued threats. No complaints have been received hence there was no problems in the view of the CNF. As this is the third time that the FGZ have violated the treaty, it is with some regret that the following action is to be taken.
1. The CNF order the FGZ to close its embassy and remove all its possessions from the Plague system by week 24 196.
2. The CNF will break off all diplomatic relations with the FGZ forthwith.
Relations will remain suspended until the FGZ decide that they wish to pursue relations in a less public and more civilised manner rather than resorting to intimidation and threats.

Subspace Static Week 22 Year 196 - 23rd May 1996  [Recruit]

***Space Battles***

This week the Flagritz hit back against the RIP, reducing much of Captured colony to rubble. This took the might of many Baseships to accomplish but the results were impressive, unless of course you happened to be at the scene of the battle. Having heard that there was a RIP ship in the vicinity, the FET became involved and despite facing over a thousand photon guns, didn't lost a single ship.
The CIA made good its promise to destroy the RIP ship stealing CIA property. The Harlequin's Kiss received another thoroughly good kicking.
The GTT ship CNF ARE PUSSIES was reduced to atoms. Eye witnesses place the odds at eight ships and a colony to one, who said the Confederacy didn't have a sense of humour.

***Ground Battles***

The CLN and the DOM came to blows this week but this time the boot was on the other foot with the DOM initiating the attack. Reports are that things did not go so well for the DOM and that the colony defences were breached.

***Other News***

Closer to home the FET lost the Cosmic Joke in the first crash landing this century. Sabotage is suspected.
More sabotage is suspected after a lone GTT space fighter plunged into Little Italy while on manoeuvres over Capella. An investigation will take place shortly (by the GTT of course).

Subspace Static Week 23 Year 196 - 30th May 1996  [Recruit]

***Space Battles***

Just to bring everybody up to date, the treaty of non aggression and rights of colonisation between the Confederacy and the Flagritz lies in dust. The reasons are long and complicated and here is not the place to discuss private issues. Since then the Flagritz invaded Confederate space with armed ships and the Confederacy was forced to respond. The CNF lead the attack on the scanned and posted FGZ ship but were supported by the DTR and BHD.
The FGZ defended their ship and the two sides clashed in a mighty battle. Casualties were taken on both sides. The battle at an end, the sides separated. After the battle there are reports of pirates attacking, but the results are not conclusive. It seems likely that they picked up the pieces from the fight, maybe even a few human ships.

Subspace Static Week 24 Year 196 - 6th June 1996  [Recruit]

***Other News***

From: CNF Central Command
To: Whom it may concern
As from week 25.196 all Flagritz ships are banned from confederate space. Any ships sighted will be posted and are liable to attack. Similarly any colonies or ground parties belonging to the FGZ will be posted and attacked.

More on the hostilities between the FGZ and the CNF

Following the recent Confederate victory over the Flagritz in the Plague system, the Imperial Viceroy was asked for permission for rebel ships to transit Imperial space enroute to the Flagritz home system, Inferno, to continue the conflict there. The Viceroy made the following statement:-
"I guarantee that there will be no IMP ships in SS 2535 in the Dorn system for the next 10 weeks and will not move a fleet into Inferno against the treaty with the FGZ. I would not even dispute your right to Inferno if you actually managed to get yourself wiped out."
It is believed Confederate forces will shortly be taking advantage of the Viceroy's generosity.

POSSIBLE POSTAL STRIKE
Yep those chaps are at it again. There is always the fax and the e.mail though e.mail should be sent to orders@kjcgames.com

***It's Not Fair***

The FGZ wrote a very long letter regarding the CNF attack on their ships accusing the GM of being guilty.
In summary,
The CNF had not just cause to attack for the following reasons:
The deadline they had imposed had not yet run out
The fleet were there with the purpose of defending valid FGZ interests and the lives of FGZ citizens against piracy.

GM response:-
At no time did the FGZ ask permission of the CNF to be allowed to bring fully armed warships into CNF space.
The AFT and the DOM have to abide by these restrictions while in CNF space, are the FGZ above the law?
The CNF requested the posting of two ships, on this basis, I allowed it. What the CNF then do with their ships is entirely up to them. When I pay for their turns, then I will run their ships.

I hasten to add that the FGZ have taken the set back better than any player during my time running the game. True role players.

Subspace Static Week 25 Year 196 - 13th June 1996  [Recruit]

***Other News***

Message from SMS Little Italy
The governor of the colony finds the GTT negligent during the Fighter Manoeuvres, and requests payment for the rebuilding of the RTS link destroyed (10,000 stellars) and crash site repairs (5,000 stellars).

Message from the Imperial Viceroy
The Viceregal Administration has noted the irresponsible activity by the GTT on Caplla, demonstrated by their using weapons in such a way as to endanger life and property in and around the SMS colony Little Italy.
Consequently the Imperial Viceroy has suspended the issue of all upgrades to the GTT until such time as the SMS have been compensated for any damage done to them by these activities and the GTT have shown themselves to be responsible members of the Empire and fit to be in possession of advanced weaponry.

New Research Project
There has been some interest in developing anti-chemical weaponry. My initial idea is to use 1mu of medical supplies and 4mu of chemicals to produce anti-chem kits. These are removed from a colony on a one for one basis in the event of a chemical weapons attack, although I would like a rule concerning security complexes and crackdown. Has anybody any ideas?

Alien Governments
There has been a change in the leadership of the CLN's. If you want any information, please write to Richard Cozens. His address on the front cover of all IGN's.

Subspace Static Week 26 Year 196 - 20th June 1996  [Recruit]

***Space Battles***

The Confederacy with the backing of the Brotherhood and the CIA launched a daring strike into the Capellan periphery this week, attacking and destroying the IMP Perdition. Heavily outnumbered and out gunned, the deep explorer only lasted the first round before the main hull was breached and the ship exploded.

***Other News***

UK Mail strike
The strike is now set to be a series of one-day strikes, until further notice. This is less disruptive that a continuous strike but will cause some problems with our service. It would be a great help if you would try to send in your turns as early as possible, or better still send them by Fax or E-mail, for the duration of the dispute.

Subspace Static Week 27 Year 196 - 27th June 1996  [Recruit]

***Other News***

Message from the Confederacy
With immediate effect. All non-Confederate assets, on the planet Nirvana, in the Skord system are hereby claimed by the CIA. This action is undertaken within the terms of the Confederacy/Kastorian Treaty, all non-confederate affiliations are required to stay clear of this planet.

New Systems
Yep that's right, the rumours are correct, I am currently working on new systems to be added to the game to allow for the expansion of the empires. I have been meaning to do this for some time but pressures of long term disputes that were in the game before I took over are now only just beginning to be settled (some never will!). I hope to add all sorts of galactic phenomena and already have drawn plans for planetary nebula, T Tauri stars as well as a connected binary. These systems will appear as and when they have been finished or according to the various scenarios that are being played out. Some should bridge the gap between Kastor and Straddle with a multiple jump connecting the current systems with the new ones. Other systems will need to be researched or discovered by investigating the ruins of ancient civilisations (still lots of thoughts on this). No doubt there will be a Huge war as every affiliation claims the systems in the name of their factions. This should give the new players important roles in the game as the race is on to find the new lands. I will keep you posted as to the systems open to everybody.
Unfortunately this work is very slow as individual sectors have to be plotted for each planet along with all the rest of the necessary information.

Subspace Static Week 28 Year 196 - 4th July 1996  [Recruit]

***Other News***

The postal service has been pretty diabolical over the past week accounting for quite a few delayed turns. Hopefully this will not last forever and all will be back to normal. If this wasn't enough the email had a little fit but now appears to be running again. Is this a conspiracy? The truth is out there.
email address:- orders@kjcgames.com

Rumour has it that the GTT have developed a military item that can camouflage a ship against the background of a star. Trials are believed to be very successful as nobody can find the fleet painted with it.

Subspace Static Week 29 Year 196 - 11th July 1996  [Recruit]

***Other News***

I was going to announce the numbers and jump points for two of the new systems in this subspace static but due to my haste I sheared the edge of the system maps during conversion....bah! Next week watch this space and the assault can begin.

The DOM and the CLN are busy negotiating a treaty for Dominion's peaceful exodus out of the Cluster periphery and relocation in other systems, the name of at least one being held as a secret. Tension mounts around the table with one false move resulting in all out war. The far reaching implication of this being that the Cluster will only have one affiliation dominating it.

Internal politics continues to disturb both the Capellan and the Darkfold peripheries and bids for greater autonomy are continually voiced. These are troubled times for everyone and calls for war are being heard more and more often.

Subspace Static Week 30 Year 196 - 18th July 1996  [Recruit]

***Other News***

New Systems
The new systems are open for exploration and colonisation. There are two, the first is situated 3 jumps from the Straddle system and called Titan (132), the other is Arachnid (129) and is situated three jumps from Ruin. The race is on.

Confederacy Leadership.
With the recent opening in the CNF leadership, I am looking for dedicated players that can negotiate and bring order to the Darkfold periphery. The positions have great influence and require players to stem the tide of Imperial expansion and propaganda. Obviously candidates cannot be considered that might hold valuable secrets of rival affiliations.

Message from the RIP
The colony in Plague that was recently captured by the RIP is to be sold to a IND position.

Further mail Strikes
We are sorry to inform you that the Post Office Union is planning further industrial action over the coming weeks. Their action has already been very disruptive to our service. The planned strikes are as follows: Friday 26th July, Wednesday 31st July, Thursday 1st August, Tuesday 6th August. The worst of these will obviously be the 48 hour strike but we would ask you to try to send your turns as much in advance as possible and also bear in mind that the strikes cause disruption in the postal service for several days after the day of the strike. If you have access to an E-mail service or a fax machine, we recommend that you send your turns this way until the dispute is over.

Subspace Static Week 31 Year 196 - 25th July 1996  [Recruit]

***Space Battles***

One of the first rules of space navigation is that if you are a lone ship transporting goods and the systems you are transporting goods though is unsecured, vary your routes. Never, ever take the same route back. This little tip was run home to the SMS Lightning (a dreadnought no less) being used as a transporter. Having been located by the pirates the week before it was surrounded and would would have been attacked had not the captain issued orders to move. There was a sigh of relief as it reached its destination and made various transactions. Taking off it then proceeded to take the same route but in reverse. The pirates were waiting. Unfortunately for both the captain and the pirates boarding was narrowly missed as the ship exploded into thousands of fragments. Rumour has it that it was carrying a consignment of the valuable SMS mines.

***Other News***

Those of you on the net may have heard rumours of a proposed improvement to the trading aspect to the game. To confirm rumours there have been three proposals issued and I am now looking to do a feasibility study. The reason for this is to avoid another SSL road show that took a lot of programming and was never actually used. If you were concerned that this would set back the battle program, the answer is no. I have a hell of a lot of work still to do just sorting out all the basics that will need programming in the first place. Anyway back to trading. Here I present one of them, this is solely for colonies.
The basis for this is the assumption that the galaxy has a number of traders who are unaligned and are either travelling though the periphery or just just trading between the colonies (what happens to those ships that mutiny etc..you get the picture). These traders will stop at the colony and offer deals to the governor assuming he is in office. These traders will make a number of offers that can be taken up, rejected or ignored by the governor.
The colony would receive up to about 3 (exact figure not decided) times the colony starport class in deals per printout (this is when the governor is in office or has found time to deal with traders). These may replace deals that have been rejected of fill gaps in deals that have either been accepted or run out of time. The deals would read as a list:-

DEAL ITEM ITEM NUMBER TRANSACTION TYPE NUMBER PRICE DEADLINE
1 Un. FACTORIES 26 BUYING 3 12000 35
2 Un. FACTORIES 26 SELLING 2 13000 36
3 VETERANS 111 SELLING 300 85 32


The colony order would be Accept offer, Offer Number, Quantity
e.g. AO 1 3 This sells three untooled factories to the traders.
or AO 1 0 This rejects offer number one.

The reason for the dead-line is to give the governor time to either find the stellars of to find the item that is wanted. If the offer is only partially accepted, the rest may be lost (not sure yet). The point to all this is if it is worth the effort. I need lots of feed back first. Please could all colony governors tag a little note in the special action box on their next colony orders (you will not be charged, don't worry) Your current print out frequency (PF). Your likely PF with the improvement. Your current average number of orders per PF. Your likely number of orders per PF. The main idea is that there is more for the larger colonies to do and even the smaller ones will gain something without having to have it delivered.

Subspace Static Week 32 Year 196 - 1st August 1996  [Recruit]

***Space Battles***

The SMS had a close shave this week with yet another ship following the same flight plan as the Lightning (destroyed last week). This one was lucky as the RIP decided to cut there losses and fearing IMP reprisals fled home.
Rumours have it that the SMS ship was in fact delivering goods to the RIP in return for no further attacks on them. Only history will confirm this rumour though.

***Other News***

1st Class
The long awaited issue 17 is now in stock, don't delay, as these are selling like hot cakes, order your copy now.

Post Strikes
Having had 35 postmen assassinated was a serious blow to the peace talks and the good old boys down the Royal Mail have viciously retaliated with another strike, Tuesday, 6th August. Go get them lads. No retreat, no surrender! (Making light of a difficult situation, no offence intended).

Subspace Static Week 33 Year 196 - 8th August 1996  [Recruit]

***Space Battles***

The Plague system was awash with photon fire as the RIP sever all ties with the Confederacy and capture an unspecified number of Brotherhood ships.
This action raised some peculiar questions. Are all space battles considered simultaneous, and if not which are run first and which later. In the past it has been run such that the battle in the space square is run first then all ships moving into orbit join those already waiting to fight for another one. The question raised was what happens if those in the orbit wanted to attack those in the space square, why can some ships after one fight in space have another against a colony as they are hard enough to defend as it is and if the attacking force in orbit wasn't boosted by those stopped in space the outcome would have been different as the colony would have had a second battle etc. etc.... As you can see lots of discrepancies and huge grey areas for exploitation by merciless players. I will run them simultaneously, process all orders then run other battle checks. As in the past though, I will restrict positions to one battle per location.

***Other News***

Market Receivers (Item 157, 2mu, used from main functional section).
In the interest of trade I have made amendments to the program allowing these devices to be used. They can be bought from Balmoral for a costly sum but allow a ship to receive the market report of any colony in the game for 20TU''s without actually having to travel to the location. I have had to change the date formed and the colony class to the starport scan instead to avoid abuse. The market message is also received so it may be wise to adjust them.

Ship Upgrades
There is a slight flaw in the program allowing undersized colonies to make use of ship yards. This is a simple problem to fix but as some may be making use of this, I will give you until the end of October to put matters straight. At which time should your colony fall below the necessary class, ships will not be able to upgrade (the ship yards will not be lost though).

Captain Ranks
A few PD's have asked why it takes a special action to achieve ranks above Vice Admiral. The reason is at this point it becomes more than a question of time, more of effort . A captain of a merchant vessel cannot be promoted above Vice Admiral unless his turn number is over 100 showing that he has put in the necessary time and effort. Captains of warships can only be promoted on the successful results of a battle in which they participated.

Message from the CNF Prelate: Arachnid System
The Confederacy would like to point out that this system is part of the Darkfold periphery. As such it is under confederate law and jurisdiction. The Arachnid system is hereby closed to all non-Darkfold chartered affiliations. Any of these affiliations that wish to survey this system must first request and receive authorisation from myself the CNF Prelate. Any non-authorised ship found in this system will be posted and probably attacked.

Subspace Static Week 34 Year 196 - 15th August 1996  [Recruit]

***Space Battles***

The RIP have done it again. The IMP war fleet hot on the tails of the RIP after the battle last week in the Plague System encountered the Brotherhood as they attempted the same. Unfortunately for the BHD, the Harvester of Sorrow had been posted in the past by the IMP. The tiny BHD fleet fought fanatically but very quickly became space dust when the Empire brought more than a dozen ship o' the Lines to bear. Even so they managed to derelict one of the FET SOL's. Defiance in the face of overwhelming odds was always the BHD's motto.

***Space Battles***

Not all of the RIP ships managed to get away as one was caught as it passed though Kastor. The BHD may soon be showing pirates the face of the True One after all.

***Other News***

GM Markets
Yes those bastions of improbable buying and selling power MAY soon come under the eye of the GM. This will be as part of the game shift away from GM controlled factions. The idea is that by now there are numerous player controlled colonies of class 5 and above that are being severely neglected due to the superb prices offered by GM colonies. Now that Market Receivers are in the game, there is little excuse for not knowing a market. The first part will probably be a reduction in the buying prices of Thorn and Hypso by around 10%. This will be some time in the future though so you still have some time to off-load all that pulac and luxury goods. Just as a point of interest
for the forum discussion page, how do you think it would effect the game if the markets were severely reduced at GM colonies. It's back to that fine line, between improving trade between colonies and hampering expansion and growth of colonies.

Subspace Static Week 35 Year 196 - 22th August 1996  [Recruit]

***Space Battles***

Hot on the heels of the Imperial warfleet, the Confederacy launched a counter strike against the ships that failed to move on. Using predominantly fast freighter and a few frigates, they hit the remaining Ship o' the Line and Heavy Cruiser while sustaining minimal damage.

***Rescue Mission***

The FET braved possible hostilities this week and returned to claim the derelicted Ship o' the Line from last week's skirmish. facing only a single surveyor also sent to secure the prize, the action was successful with only a slight delay while the surveyor was converted to space debris.

***Ground Battles***

Rumours have it that the DEN are up to something as they have mobilized forces and engaged unknown enemies.

***War***

The FET have out done themselves this week, dropping all of humanity into another war with aliens.
It is uncertain how it happened, rumours have it as a breach of etiquette others think it may be due to the mistaking of the captain for a light snack, but all that is certain is that the Hive (HVE) have declared war on humanity. So far there have been no conditions set but delegates are expected to either use this as an excuse to expand their empires into HVE territory or offer terms of surrender.

***Other News***

Imperial Viceroy - Order in Council
It having been established that Titan (132) System is only accessible via the Straddle (177) System, hence is deemed to be part of the Capellan Periphery and thus within the Borders of the Empire in accordance with Imperial Law Section 8 (I). All ships entering the said system ate to comply with the requirements as defined by Imperial Law Section 8 (II). Any Individual, Race or Affiliation, excepting the Empire's Chartered Affiliations, wishing to establishing colonies within the said system may only do so in accordance within the requirements of Imperial Law Section 1A (IV).
Witness this my hand and seal. HP Simms, Viceroy 34/196

Subspace Static Week 36 Year 196 - 29th August 1996  [Recruit]


No Subspace Static due to lost game week.

Subspace Static Week 37 Year 196 - 5th September 1996  [Recruit]

***Ground Battles***

The first DEN colony fell to the RIP this week. Using only minimal force, they succeeded in taking control as soon as the sides clashed.

***Boarding Action***

The Brotherhood may be getting a little to big for their robes and landing in a Flagritz colony which was not one of the best moves considering recent relations. maybe it was a test of faith.

***Space Battles***

A chance encounter with the HVE saw one ship running for cover from a minor barrage of pulsar fire. Nobody was hurt but the next meeting may not go so favourably.

***Other News***

Post
Chaos, chaos, chaos... If this has messed you up badly, just ask and I will try to do what I can.

GM goes on Holiday
Yep folks it's true, I've been let out for good behaviour and will be on holiday for the last two weeks of this month.

Subspace Static Week 38 Year 196 - 12th September 1996  [Recruit]

***Other News***

Message from the IMP Offices Jax: Concerning Titan.
In order to prevent the BHD removing a ground party from the newly claimed System Titan, the IMP have declared the planet Mnemosyne a restricted zone. The planet has been blockaded and all Brotherhood ships will be shot at on site. This will cease when the ground party surrenders to the IMP authorities.

New items to research.
Players have often told me that there are many planets in the game that have excellent special complex resources but nobody would ever build a colony there due to poor GPI results and asked if anything could be done to improve this situation and allow exploitation of the natural resources. Up until now the answer has been no except under a few special exceptions. This is now a thing of the past thanks to some remodelling of the way in which outposts are recorded. You will also notice a slight difference on the colony printout that now states whether there are labs or mines at an outpost. When transacting with an outpost, the correct type (mine or lab) will be automatically removed or added.

BIOCHEMISTS - ITEM 221 - (2MU)
These specialists are the elite of the science officers. Their job is to find and exploit sources on alien worlds. They are used in the construction of field labs but may be used in the field to allow collection of up to 1mu of any item per special action that would normally only be produced in special complexes. It is not easy to train these people as first a biochemical database needs to be produced (1500 research points). After this project the Biochemists are built in factories (actually their testing equipment is) from 1mu mets and 50 research points (the life form is assumed to be added).

FIELD LAB - ITEM 209 - (200 MU's)
This item is basically a self contained miniature colony. They are set up in exactly the same way a mining outpost is but a special action is needed to establish the type of resource that is to be exploited. The rate of exploitation is 10% of that normally produced by a colony special complex. The outpost is limited to twenty labs or the maximum number of special complexes whichever is smaller. The outpost can only be set to produce items found in the region but each region can have an outpost. This is a 5000 point research project. Production required 200 metals, 10 fissionables and 2 biochemists.

Once established a field lab outpost is exactly the same as a mining outpost i.e. there is no need for special actions to interact with it. A field lab working at full output will be the equivalent to two special complexes (20 labs) or 10% of special complex production, if the maximum number of complexes is less than 20. Field labs have no other production except that which is available from the region. Obviously if more of an item is required then more field lab outposts can be set up in other regions of the same type, if applicable. In some cases it may not be appropriate to allow field lab outposts production of certain items. One other point, in terms of re programming etc. A few scientists will not resist an armed ship and if the outpost meant so much to the affiliation then they would have left an armed ground party with it etc...

GM's Holiday:- 16th-29th September.
Due to the launch of the new football game and still waiting for an acceptable person to fill the inputting vacancy, things may get a little chaotic over the next fortnight while I am away sunning myself on the Turkish beaches watching... ahem. Please avoid any complicated special action that may test Kevin too much (as he isn't aware of many of the scenarios). Even budget turns may get delayed by a little bit. Never fear, I will be back, Iraqi invasions not withstanding and if there are any lost weeks, just say so and I will try to amend.

Subspace Static Week 39 Year 196 - 19th September 1996  [Recruit]


No Subspace Static due to lost game week.

Subspace Static Week 40 Year 196 - 1st October 1996  [Recruit]

***Other News***

GM Returns.
I returned to what can cheerily be described as chaos, but have worked hard and things should be back on line soon. If there are any players who have missed weeks, then just send in your turns with the extra turns attached stating that you want the extra turn run in the same week. Given time all should be mended. Next time hopefully we should have the full compliment of staff and no new games about to start.

Subspace Static Week 41 Year 196 - 4th October 1996  [Recruit]

***Other News***

Message from the Imperial Viceroy
By order of the Imperial Viceroy and in accordance with the General Agreement on Access to the Wormhole all ships are permitted to move though the Dryad (173) System to the Teller (147) system in order to get to and from the Wormhole. In order not to provide a predictable route for RIP ambushes, all those normally forbidden entry to the Empire, may use any available Space Square in the Lower Right Quadrant of Dryad (173) or Teller (147) excepting those Space Squares containing planets or gas giants. This freedom of movement being available as long as the Wormhole terminates at 1853 in the Teller (147) system.

Message to all life forms from the Brotherhood
Cease your labours brethren and harken, for the time of understanding is upon us. We, the Brotherhood, implore you to join us. Join us, that the rift may be healed. We call upon you, members of the NHC, brothers of those denominations left in the Inner Empire when the core BHD departs, simple converts. Lay down your tools and make haste in whichever vessels will carry you. I personally assure you a glorious welcome upon your homecoming, for it is only together that we may journey to the promised land, which the True One has seen fit to prepare for us. Fear not for your safety. It is only as brothers that we shall discover the promised land.

Subspace Static Week 42 Year 196 - 10th October 1996  [Recruit]

***Ground Battles***

The skirmish for Mnemosyne is over with the Imperials coming out on top. Rumours persist that the mysterious Meklan were somehow involved giving support to the Brotherhood. If such is true, it proved to be ill founded.
Be aware that landing in colonies without express permission is tantamount to suicide. So goes the story of one Independent ship which is now impounded by the GTT.

***Other News***/B]

[B]Message to all colony governors: Enemy Lists

Affiliations can only be added to the ground enemy list to prevent ships setting up agents. UNLESS YOUR AFFILIATION IS AT WAR WITH ANOTHER AFFILIATION, YOU MAY NOT ADD THE ENTIRE AFFILIATION TO YOUR ENEMY LIST. Positions doing so will be ignored during battle. This is why there is a posting system.

Turn Cost Increases
Yes it is true.... BSE will not be effected by the turn price increases.

Subspace Static Week 43 Year 196 - 17th October 1996  [Recruit]

***Space Battles***

The first conflict occurred within the Arachnid system this week. A surprise attack on the IMP survey ship Scavenger was repulsed. Having destroyed the command crew the RIP ship Hornet engaged in a dramatic boarding action. The brave veterans managed to defeat the attacking forces and flee before the pirates came back.

***Ground Battles***

Another unsuccessful piratical action this week saw the demise of the ground force intent on destroying a well guarded Brotherhood colony. At the end of the battle a strange discovery was made, the attacking ground force contained pleasure slaves! was this to be some secret weapon against the monks? A temptation to abandon their vow of chastity?

Subspace Static Week 44 Year 196 - 24th October 1996  [Recruit]

***Space Battles***

A clash between the Imperial services and the Lunatics a.k.a. the Brotherhood. In a fanatical attempt to bring religion to an Imperial colony the BHD Zama was toasted, but such is the price of faith. maybe more resolve is needed to bring true enlightenment to the Empire.

***Other News***

Religion sweeps the periphery
In an unprecedented move, the EEM agreed to transport 5000 Monks from the Inner Empire to the Capellan System in answer to the pleas by the Brotherhood. They are still wary and have sought the help of the chartered affiliations.

Critical Colonies
Worried about expansion in your colony, everybody breeding a little too vigorously, not enough housing or food, beggars walking the street, knee deep in alien pets? Don't worry the answer is here!!!!!
The all new order that will stop all these potentially devastating antics is now available to governors of colonies of all sizes. The order is called the Contraception Rating and effects all reproducing life forms in your colony. The format is as follows:-
CR (x) - Where (X) is the reduction percentage in the birth rate.
e.g.
CR 20 - Will give you a birth rate of 80% of the normal birth rate i.e. 20% reduction due to contraception.
CR 100 - Total cessation of reproduction.
CR 0 - Normal reproduction levels.

Subspace Static Week 45 Year 196 - 31st October 1996  [Recruit]

***Other News***

Lost Lamb
A new player having contacted the BHD leader with vows to join the affiliation, did everything except leave his name or position number. His sect is known as K'Tah redemptors, and has an in game persona called Abbadon. Will this poor lost disciple please contact the PD and this time give a position name and number as well as a contact address.

Subspace Static Week 46 Year 196 - 7th November 1996  [Recruit]

***Space Battles***

Following an assault on the BHD colony a few weeks ago, the RIP once again attacked, this time with the rest of the colony that presumably formed the ground party. The result this time though were even more spectacular, with over 200,000 mu's of damage being dealt to the colony removing all traces that it ever existed. Not even the proverbial doll with a half melted head remained (which will annoy the BHD as now they have no one to question and torture).

***Other News***

Ship Debts
This grey area of the game needs some clarification. I have been thinking for some time on this and have looked at ways of solving the problem which is, who owns a ship and how much freedom is there for control and abuse.
this obviously cannot include aliens as players leaving an affiliation cannot take their ships with them. I propose the following scheme:- If a ship has a debt it is company owned. If it has no debt it is player owned and they can do with it what ever they like!!! If a ship is company owned it may not ever leave the affiliation and the PD may remove the ship from the player at any time as long as there is justification (if you used the company car to sell products for a rival company, they would not be impressed). If a PD removes a ship debt then during maintenance the ship will be reclassified as player controlled. If a company ship attempts to mutiny to another affiliation, then the captain is stripped of all rank, the ship is labelled as pirated and all ships owned by the offending
player plus any future ships may be posted by the original affiliation (this keeps it as an in game affair).
The stumbling block is the paying off of ship debts... current rules state that it is up to the PD to lower the debt in order to allow the ship to leave. This means that some PD's set a value of 100 stellars debt and refuse to accept payment thereby ensuring the ship will never leave the affiliation. This seems a little unfair on a player who has worked hard for the affiliation but now want's a change. Players tend to drop out rather than lose everything to start from scratch. I would prefer a debt to be only increased once per upgrade (3 million maximum). It is up to the PD to set a value that is believed to be worth the value of the ship and to be pre fixed, e.g. class 6 around 6 million or
something. Payment of ship debts may not be refused, thereby allowing players to eventually work off their debt. I have already set the program to register all ships with debts as company owned, also the PD ship debt order not allowing debt increases on player controlled ships to be activated, so PD's please make sure that all your affiliation's ships have debt on them just to be safe.
I leave this can of worms to you players to freely discuss and improve on.

Subspace Static Week 47 Year 196 - 14th November 1996  [Recruit]

***Other News***

Ship Debts - The discussion continues
Some affiliations want tighter control over their special affiliation ships and quite rightly so. KJC has little problem with this as long as the prospective member is fully aware that they may spend a year or two working for the affiliation only to have their ship removed from them when they want to leave as debt payment is refused. As I am still writing the affiliation booklet (which has all sorts of questions and answers and some of the more recent rules updates that missed the current rule book), I will include the standard policy of the affiliation as well as the debts.
Following on from this, can all the recruiting officers and/or PD's send a recruitment letter to be included in the booklet. This should be not more than a page and should give an overall outlook of the affiliation as well as the main policies.

Locating ships - Yep another order (maybe).
SHIP ORDER USED WHILE LANDED IN STARPORTS. Locate position X (where X is the position number)
Cost 10TU's and 1000 stellars, NOT a special action.
Due to the nature of the order time must be given for players to receive a copy of this and act appropriately. Therefore the order will be allowed from the beginning of week 50 pending new information (just in time for that wonderful Christmas surprise).

How the order works:-
As instantaneous communication occurs via subspace, it is likely that a ship will be in contact with the rest of the affiliation and possibly others. Hence there is the chance that the location of the ship will be known to a few undesirables. These are willing to sell the information to others captains at a price.
The chance of locating a ship increases as the number of weeks it has been inactive increases, but jammers in it's command section reduce the chance by damping stray transmissions.
Regularly run ships stand little chance of being located, but leaving your ship in the middle of nowhere for weeks at a time is just asking for a good kicking.
The order should add that little element of fear into the game as the pirates may be watching you. Bounty hunting (going after those ships on the posted list) is a must for psychotics but the order could be used for intelligence gathering by keeping an eye on a war fleet (if you can't detect any of the ships, you know it has moved).

Subspace Static Week 48 Year 196 - 21st November 1996  [Recruit]

***Space Battles***

Declaring that it was RIP aligned caused the swift and decisive destruction of the scourge this week. Nice one Jax, goes to show old man Simms (Imperial Viveroy), still has teeth.
The first battleship fell to the RIP. Eyewitness reports have it that the captain valiantly tried to hide around the dark side of a planet but to no avail, with no support and heavily outnumbered it could not withstand the repeated ion assault. As the pessimists said, it was only time.

***Ground Battles***

The first wave of the assault against the HVE was repelled resulting in the loss of all hands (making a tasty broth).

***Other News***

Planetary maps
The addition of two new terrain fonts will allow you to easily identify Ice and Mountain regions (making more sense as these are very obvious from space). Darkfold now looks very pretty and as for Mobile Bay, I swear it is a macroscopic example of Heisenberg's Uncertainly Principle (i.e. the act of observing the mountains changes the number on the planet). Answers on a postcard.

Subspace Static Week 49 Year 196 - 28th November 1996  [Recruit]

***Space Battles***

As the RIP had fled the retaliation attempt by the combined forces of the Confederacy, the response fleet broke up and went there separate ways. One small survey cruiser was determined to find trouble though and risked a peek at the RIP colony (ex. DEN) elsewhere in the system. Needless to say it was the last thing it did. Two weeks and two CNF ships are lost to the RIP.

Subspace Static Week 50 Year 196 - 5th December 1996  [Recruit]

***Space Battles***

Pressure on the RIP is still being applied by the Confederacy with yet another concerted effort to clear out the vermin from the Darkfold periphery. This week the combined forces of the Brotherhood and the Detinus Republic were led into an orbital bombardment of a RIP colony smashing all resistance possibly making way for the final ground assault. The task force suffered no casualties despite three rounds of determined counter fire.

***Other News***

This week launches the new ship order, Locate Ship as published in week 48. This can only be conducted in a colony. This budget action has a chance of discovering the current location of any ship in the game and costs 10TU's and 1000 stellars. The longer the ship has been inactive the more chance of being detected. Jammers in the target's command section reduce the chance of being located.

Falconians to join the universe pending sufficient interest.
The rumours are partially correct so don't believe everything you hear down the starport. This player controlled affiliation is destined to become a real part of the game early in the new year all things taken into account. They are an alien colony based affiliation with a number of peculiar abilities (effectively stopping the furry human syndrome) that will add tension and suspicion to the game. Just to confirm a couple of rumours, they are host to the inconvenient alien plague (so be careful when dealing with them) and they have small ships.

Subspace Static Week 51 Year 196 - 12th December 1996  [Recruit]

***Space Battles***

Then Titan system experienced a short visit by a single RIP ship, but this still proved enough to capture an infiltrator after only a single round of combat. It is thought that a lucky hit to the life supports disabled the ship.
Deep in Darkfold periphery an Imperial long range cruiser made a daring assault on a Brotherhood posted vessel, unfortunately the Brotherhood ship shot back and despite only a twisted shield, the IMP Fal Dara fled.

Subspace Static Week 52 Year 196 - 20th December 1996  [Recruit]

***Space Battles***

The RIP initiated a tour of duty this week. Using only three little ships they caused havoc in the Darkfold periphery by nothing more than following a shipping route and attacking the vessels that were on it. Two ships were easily boarded despite taking only superficial damage.
The HVE after long weeks of preparation launched their first assault although the IMP proved more than a match. The next battle might not go so well for the IMP if this was just a test.

***Other News***

Message from the Confederacy to all Affiliations
Unless your affiliation has homebase status, then under Confederate law all colonies MUST be registered with the Confederacy. Failure to have a colony license will result in your colony being posted and attacked. Licenses can be obtained from the Prelate: further details in the following IGN.

Christmas
In order to keep the dates straight, week 52 will run until the 1st of January.

 
News
Is open for business...
 
***** Inter Galactic News *****

*** Falconians Saved ***

The Imperials have cunningly saved the Falconian Republic from being consumed by the Dewiek Elder Nation and at no small cost to the DEN either. Whilst the new pro tem Consul crowed about the “victory”, all former FCN systems besides Acropolis have been taken over by the two warring Empires - Human and Flagritz.

Was it all worth it? For the IMP / GTT it clearly was, for the movement of a few hundred thousand troops is surely nothing to the cost they endured trying to and failing to knock the DEN out of Solo after the fact. The FCN now plucked off most of their navy and wider assets are a tiny nothing of their former self. The DEN may have resorted to some dirty namecalling but can the costs endured to save an enfeebled FCN have really been worth it? Time will tell.

Inside this issue of the SSS: * INDignation * FELicitous Caribbean * Nah Plan for Naplia * Mercs Trouble DEN * &etc

 
***** Inter Galactic News *****

*** Acropolis Now ***

The IMP and GTT have brought peace and stability to Acropolis.

 
***** Inter Galactic News *****

*** Goodbye Falconians ***

The galaxy bid farewell to the Falconian Republic as the Human Empire subsumed them into their expanding territories. This marks the second death of an alien civilisation at the hands of the IMP / GTT in recent years. Like the extinguishing of the nearby Ulians, no voices of opposition could be heard from other quarters. This marks a long-period of appeasement by the Detinus Republic and Dewiek Elder Nation.

Inside this issue of the SSS: * DOMination * &etc

 
***** Inter Galactic News *****



 
***** Inter Galactic News THE MUSICAL *****

*** Norozov, No More ***

Kantner: No more do I see the starlight caress your cyclops eye
No more feel the tender kisses we used to share
I close my fists and clearly my heart remembers
A thousand goodbyes could never put out the embers

Chulainn: Oh the power is mine now!

Kantner: Norozov, I love you so, and my heart forever
Will belong to the memory of the love that we knew before
Please, come back to my arms; we belong together
Come to me; let's be sweethearts again and then let us part no more

Chulainn: Oh all the Stellars mine now!

Sylvansight: I will have his eye!

Kantner: No more do I feel the touch of your hand on mine
No more see the love-light making your dark eyes shine
Oh, how I wish I never had caused you sorrow
But don't ever say for us there is no tomorrow

Chulainn: Oh all the ladies mine now!

Sylvansight: I will have his eye!

Chorus: The power is in the eye!

Kantner: Norozov, I love you so, and my heart forever
Will belong to the memory of the love that we knew before
Please, come back to my arms; we belong together
Come to me; let's be sweethearts again and then let us part no more

Sylvansight: I will have his eye!

Chulainn: Oh the power is mine now!

Chorus: The power is in the eye!

Kantner: Norozov, I love you so, and my heart forever
Will belong to the memory of the love that we knew before.

Lanner: So, old cyclops has finally met his comeuppance
Maybe its time for a comeback

Chorus: No, no one wants you back!

Lanner: I always did like that chair of his…

Chorus: The power is in the eye!
The power is in the eye!
The power is in the eye!

Continued in this special edition of the SSS...

 
***** Inter Galactic News *****

*** ALIEN CRIMINALS BROUGHT TO JUSTICE ***

FILTHY AND DISHONOURABLE Dewiek mercenaries have dared to attack HONEST AND HARDWORKING GTT warships in the Coptuv system.

THEY HAVE BEEN BROUGHT TO JUSTICE. LONG LIVE THE EMPEROR!

The Dewiek commander’s lengthy response was appreciated by xenophile and philanthropist HQ Manager Tom Krieger but this does not change the facts.

FURTHER JUSTICE IS EXPECTED AT THE EMPEROR’S PLEASURE. LONG LIVE THE EMPEROR!

Inside this issue of the SSS: * SEDITIOUS FET CHARGED * LIES OF THE FAILED REBELLION * TERRORIST PLOTS FOILED * ENEMY OF THE PEOPLE CRITICISED * &etc

 
***** Inter Galactic News *****

*** Voice of the Naplian Liberation Front ***

We are the Naplian Liberation Front. We have commandeered this station to bring you important and vital deprogramming. You are a slave of the Galactic Trouser and Tussles Imperium of Unspecified Services! We have witnessed the press ganged upon by Imperial thugs. Rounding up reporters by the thousands and throwing them in weasel dens. Mocking the Great Uncle of the Flagritz. Manufacturing consent out of a lust for imports of wheat cereals! We poor Naplians(*) are given no training and substandard equipment when preparing your nutritious breakfasts. We are sent forward by the Imperial snack commissioners with threats of triple-filing tax returns on unreasonable deadlines! Death would be preferable. We are allegedly paid a wage but have you ever tried to buy anything with just $1? Strangely none of those politicals earning $10,000 or more a week seem to care about our plight. Not to mention that the Imperials throw perfectly good meat into the grinder instead of slow cooking it in black bean sauce. They have no respect for a classic burrito! We are left grieving for young families who have never tasted quality ranch sauce. You don’t need to be a dead Naplian to know the value of a good guacamole.

* No actual Naplians included.

Inside this issue of the SSS: * GTT vs USN * GTT vs NLF * GTT vs IND * GTT vs KAS * GTT vs FET * GTT vs SSS * &etc

 
***** Inter Galactic News *****

*** Stellar Empire On Warpath ***

The newly re-united Stellar Empire continued to wage war against the Flagritz Empire to bring about galactic peace and freedom for all. The latest system to fall to the inevitable tide of history was Morroglyph in the Coreward Arm. Dewiek intransigence reached fever pitch as the FLZ facilities changed to DEN paws and subsequently became targets of Imperial truth and justice. Despite putting themselves between the past and the future, the DEN seemed to lack much will for an actual fight with Dewiek military commanders adopting “meh” as their watchword.

Inside this issue of the SSS: * GTT smacks NLF * DEN whack MRC * Slaves Liberated * FLZ Retreat * ARC in Orion Spur * &etc

 
***** Inter Galactic News *****

*** Stellar Empire Re-United ***

Celebrations were held across the vast territories of the Stellar Empire as the two-halves represented by the governments of the Imperials and Caliphate determined to unite. This followed almost inevitably from the assassination of the Caliph, a crime that has gone mysteriously unresolved. The old Caliphate ministers were ‘retired’ and at first it seemed the Imperials had managed what had alluded them for decades.

However, just as orders to claim systems for the IMP went in some places, conflicting orders to claim for the CIA came from Laton. In other systems, it seems overwhelming civilian support lies with the defunct CAL government and there are a number of CIV and CAL bases that seem to have not heeded the CIA nor IMP orders. With all the Caliphate's armaments now in the CIA’s hand and no political leadership in the old government, it seems inevitable that the civilians will be dragged kicking and screaming into the future.

A muted and cautious response from the rest of the galaxy was only to be expected given the formation of a new unrivalled superpower. The chilling effect on public discourse as the Imperial war machine taps into the substantial, if stunted, economies of the former Caliphate will surely be felt for years to come. Does this mark the 'end of history' as we know it?

More on this story inside this issue of the SSS along with: * KAS v IMP/GTT v FLZ * DEN v MRC * FOCed by IMP * BHD v DEN * &etc

 

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I’ve played on and off for approximately 10 years, over a 20 year spell. After some interesting debate on the in-game forum, I did wonder what, exactly, has kept drawing me back to the game, when for so many others I’ve generally lost interest after a few months.

Ultimately, I think it is a combination of automation (that allows the game to handle thousands of positions to interact on a daily basis) coupled with Special Actions (that allow the story arc to develop in a way that could not be catered for by a set of predefined list of available orders).
-Zigic